Player Matchup

Yemoja
Yemoja
AAenforcer716
Yemoja
Level 145
God Stats
95W - 82L
1,517 SR
Queue Stats
254W - 305L
1,388 Elo+
Solo
Ullr
Ullr
Dolphinwalls
Ullr
Level 108
God Stats
3W - 6L
1,527 SR
Queue Stats
201W - 190L
1,430 Elo+
Solo
Da Ji
Da Ji
FearedShadow
Da Ji
Level 149
God Stats
3W - 5L
1,616 SR
Queue Stats
686W - 652L
1,455 Elo+
Solo
Aphrodite
Aphrodite
MCQB3atZ
Aphrodite
Level 125
God Stats
0W - 2L
1,163 SR
Queue Stats
161W - 191L
1,414 Elo+
Solo
Nike
Nike
Mr____EE
Nike
Level 105
God Stats
8W - 12L
1,482 SR
Queue Stats
144W - 161L
1,456 Elo+
Solo
Team Averages
Level 126
1,461 SR
1,429 Elo+

VS

Team Averages
Level 105
1,548 SR
1,398 Elo+
Chang'e
Chang'e
ERYYLEC
Chang'e
Level 124
God Stats
7W - 4L
1,588 SR
Queue Stats
208W - 219L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
SeBBaStIaNcP
Baron Samedi
Level 124
God Stats
3W - 2L
1,526 SR
Queue Stats
44W - 54L
1,449 Elo+
Party 1
Nike
Nike
iKhaltav
Nike
Level 83
God Stats
24W - 16L
1,576 SR
Queue Stats
225W - 260L
1,358 Elo+
Party 1
Medusa
Medusa
nikolasfranko52
Medusa
Level 77
God Stats
2W - 3L
1,498 SR
Queue Stats
37W - 56L
1,340 Elo+
Party 1
Nemesis
Nemesis
plague6ghost
Nemesis
Level 119
God Stats
15W - 4L
1,553 SR
Queue Stats
332W - 292L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 11
11,567
503
17,045
27,469
25,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 10 / 8
11,206
487
14,703
21,803
7,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 8 / 6
9,856
429
11,318
20,291
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
MCQB3atZ
Aphrodite
15
2 / 9 / 8
10,167
442
12,036
17,507
10,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
15
3 / 8 / 6
9,947
432
13,829
23,253
15,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ERYYLEC
Chang'e
19
8 / 4 / 21
13,403
583
24,175
24,849
11,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
SeBBaStIaNcP
Baron Samedi
17
5 / 5 / 20
11,985
521
13,866
14,100
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
18
4 / 4 / 22
11,920
518
13,085
21,290
25,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
8 / 7 / 10
12,695
552
18,357
18,263
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
plague6ghost
Nemesis
20
18 / 3 / 11
14,017
609
17,212
24,609
9,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
127
21
Kills
43
45
Deaths
23
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
10
11
1.05
L
7
10
8
1.1
W
Chang'e
ERYYLEC
Chang'e
8
4
21
4.63
L
4
8
6
0.88
L
Aphrodite
MCQB3atZ
Aphrodite
2
9
8
0.67
L
Nike
3
8
6
0.75
W
Baron Samedi
SeBBaStIaNcP
Baron Samedi
5
5
20
3
W
Nike
4
4
22
3.75
W
8
7
10
1.86
W
Nemesis
plague6ghost
Nemesis
18
3
11
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,931
Damage
86,695
110,323
Taken
103,111
65,404
Mitigated
57,016
26,291
Healing
40,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,045
1,834
3,699
4,841
27,469
25,520
730
12,397
14,526
50,949
0
L
14,703
5,965
0
908
21,803
7,209
1,222
7,507
14,104
0
66,243
W
Chang'e
ERYYLEC
Chang'e
24,175
1,617
5,292
11,403
24,849
11,188
774
7,337
17,512
94,249
0
L
11,318
2,082
0
3,994
20,291
6,652
0
6,221
13,736
0
58,302
L
Aphrodite
MCQB3atZ
Aphrodite
12,036
1,096
5,304
5,867
17,507
10,845
63
8,007
9,171
52,148
0
L
Nike
13,829
1,351
0
1,678
23,253
15,178
603
6,479
15,886
5,811
48,085
W
Baron Samedi
SeBBaStIaNcP
Baron Samedi
13,866
856
3,276
3,425
14,100
5,190
1,921
5,668
8,432
61,170
0
W
Nike
13,085
1,097
0
3,557
21,290
25,333
468
5,293
15,997
10,839
46,705
W
18,357
8,347
864
5,532
18,263
6,014
4,080
7,657
10,606
0
75,067
W
Nemesis
plague6ghost
Nemesis
17,212
6,521
0
6,747
24,609
9,291
1,332
9,984
14,625
0
91,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
64,020
424
Minions Killed
510
0
Camps Cleared
0
1,826,256
Distance Traveled
2,099,487
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,567
503
62
3
0
327,565
2
L
Ullr
11,206
487
97
4
0
357,578
1
W
Chang'e
13,403
583
136
6
0
440,853
5
L
Da Ji
9,856
429
85
4
0
406,889
4
L
Aphrodite
10,167
442
89
4
0
356,220
2
L
Nike
9,947
432
91
4
0
378,004
1
W
Baron Samedi
11,985
521
71
3
0
329,746
1
W
Nike
11,920
518
73
3
0
435,868
3
W
Medusa
12,695
552
120
5
0
386,621
1
W
Nemesis
14,017
609
110
5
0
506,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role