Player Matchup

Chang'e
Chang'e
DarthCraan
Chang'e
Level 89
God Stats
4W - 1L
1,968 SR
Queue Stats
63W - 54L
1,528 Elo+
Solo
Artemis
Artemis
DirtyBarb
Artemis
Level 67
God Stats
29W - 25L
1,818 SR
Queue Stats
403W - 353L
1,564 Elo+
Solo
Cthulhu
Cthulhu
FaZe_LuKeY-
Cthulhu
Level 107
God Stats
1W - 3L
1,527 SR
Queue Stats
357W - 321L
1,528 Elo+
Solo
Awilix
Awilix
JuanchoCrazyBoy
Awilix
Level 107
God Stats
21W - 25L
1,521 SR
Queue Stats
797W - 758L
1,530 Elo+
Solo
Osiris
Osiris
Kowamy
Osiris
Level 127
God Stats
3W - 4L
1,448 SR
Queue Stats
378W - 340L
1,599 Elo+
Solo
Team Averages
Level 99
1,657 SR
1,550 Elo+

VS

Team Averages
Level 130
1,611 SR
1,569 Elo+
Mercury
Mercury
A56_T1000
Mercury
Level 127
God Stats
9W - 11L
1,464 SR
Queue Stats
286W - 305L
1,459 Elo+
Solo
Zeus
Zeus
IllllIlll-IIl
Zeus
Level 144
God Stats
18W - 4L
1,722 SR
Queue Stats
564W - 480L
1,626 Elo+
Solo
Bacchus
Bacchus
ProdByYokai
Bacchus
Level 138
God Stats
2W - 2L
1,589 SR
Queue Stats
172W - 136L
1,619 Elo+
Solo
Achilles
Achilles
SuccSuccForABuck
Achilles
Level 92
God Stats
22W - 13L
1,693 SR
Queue Stats
108W - 101L
1,562 Elo+
Solo
Skadi
Skadi
VivaJoshua
Skadi
Level 147
God Stats
13W - 6L
1,587 SR
Queue Stats
105W - 90L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarthCraan
Chang'e
18
3 / 4 / 3
11,246
489
12,101
15,024
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
DirtyBarb
Artemis
16
0 / 7 / 2
9,805
426
9,530
15,894
5,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
FaZe_LuKeY-
Cthulhu
15
2 / 7 / 6
9,766
425
7,679
23,285
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 9 / 6
11,412
496
11,702
19,086
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Kowamy
Osiris
20
6 / 4 / 3
12,934
562
14,074
24,397
19,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A56_T1000
Mercury
18
7 / 8 / 10
12,337
536
9,006
17,838
9,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 6 / 8
13,644
593
26,249
17,189
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ProdByYokai
Bacchus
16
5 / 0 / 16
11,923
518
11,894
16,894
26,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 3 / 9
13,364
581
18,223
21,989
24,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
19
3 / 0 / 7
12,517
544
9,100
10,049
3,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
17
Kills
31
31
Deaths
17
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mercury
A56_T1000
Mercury
7
8
10
1.5
L
Chang'e
DarthCraan
Chang'e
3
4
3
1.13
L
Artemis
DirtyBarb
Artemis
0
7
2
0.14
L
Cthulhu
FaZe_LuKeY-
Cthulhu
2
7
6
0.71
W
11
6
8
2.5
L
6
9
6
1
L
Osiris
Kowamy
Osiris
6
4
3
1.88
W
Bacchus
ProdByYokai
Bacchus
5
0
16
13
W
5
3
9
3.17
W
Skadi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,086
Damage
74,472
97,686
Taken
83,959
61,507
Mitigated
70,891
21,853
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
A56_T1000
Mercury
9,006
5,344
0
2,132
17,838
9,770
192
2,933
14,859
0
74,351
L
Chang'e
DarthCraan
Chang'e
12,101
336
877
4,820
15,024
5,887
72
8,235
6,736
77,681
0
L
Artemis
DirtyBarb
Artemis
9,530
3,125
0
4,225
15,894
5,679
312
5,448
10,339
0
67,013
L
Cthulhu
FaZe_LuKeY-
Cthulhu
7,679
363
674
2,789
23,285
22,904
0
11,676
11,456
37,573
0
W
26,249
3,943
0
1,263
17,189
6,835
1,635
8,565
8,274
116,001
0
L
11,702
3,712
0
3,614
19,086
7,789
0
8,688
10,247
0
70,012
L
Osiris
Kowamy
Osiris
14,074
4,372
0
4,854
24,397
19,248
0
7,055
15,968
12,544
62,078
W
Bacchus
ProdByYokai
Bacchus
11,894
1,669
0
4,696
16,894
26,936
374
5,087
11,585
26,217
0
W
18,223
3,894
0
5,097
21,989
24,017
345
3,878
18,071
13,314
77,219
W
Skadi
9,100
4,069
0
4,160
10,049
3,333
6,127
1,328
8,705
0
87,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,163
Gold Earned
63,785
581
Minions Killed
612
0
Camps Cleared
0
2,129,548
Distance Traveled
2,361,749
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,337
536
102
4
0
466,731
2
L
Chang'e
11,246
489
148
6
0
414,889
3
L
Artemis
9,805
426
125
5
0
406,593
4
L
Cthulhu
9,766
425
53
2
0
393,300
1
W
Zeus
13,644
593
172
7
0
405,278
4
L
Awilix
11,412
496
108
5
0
445,202
4
L
Osiris
12,934
562
147
6
0
469,564
2
W
Bacchus
11,923
518
15
1
0
522,413
10
W
Achilles
13,364
581
172
7
0
469,470
6
W
Skadi
12,517
544
151
7
0
497,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role