Player Matchup

Nu Wa
Nu Wa
HoyVux26
Nu Wa
Level 16
God Stats
2W - 1L
1,487 SR
Queue Stats
23W - 25L
1,402 Elo+
Solo
Anubis
Anubis
Kaevek31
Anubis
Level 18
God Stats
25W - 13L
1,709 SR
Queue Stats
52W - 37L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Monsterb84
Cthulhu
Level 29
God Stats
6W - 5L
1,550 SR
Queue Stats
83W - 71L
1,443 Elo+
Solo
Bakasura
Bakasura
NEYMARCINHO11
Bakasura
Level 6
God Stats
6W - 8L
1,363 SR
Queue Stats
6W - 9L
1,337 Elo+
Solo
Sun Wukong
Sun Wukong
chrisxv18
Sun Wukong
Level 26
God Stats
3W - 2L
1,576 SR
Queue Stats
55W - 56L
1,453 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,442 Elo+

VS

Team Averages
Level 21
1,642 SR
1,417 Elo+
Izanami
Izanami
Matts_N01
Izanami
Level 28
God Stats
12W - 13L
1,446 SR
Queue Stats
74W - 84L
1,414 Elo+
Solo
Artemis
Artemis
OldGregsBailey
Artemis
Level 12
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1
Ne Zha
Ne Zha
Racc00nKing2493
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 237L
1,421 Elo+
Solo
Charybdis
Charybdis
Y0urSavi0rr
Charybdis
Level 29
God Stats
1W - 1L
1,773 SR
Queue Stats
10W - 5L
1,683 Elo+
Solo
Cthulhu
Cthulhu
nathanvanderslic
Cthulhu
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HoyVux26
Nu Wa
10
2 / 3 / 2
6,160
560
5,230
4,074
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Kaevek31
Anubis
14
12 / 0 / 0
8,846
804
10,900
5,965
2,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Monsterb84
Cthulhu
9
2 / 1 / 3
5,727
521
3,457
6,594
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
NEYMARCINHO11
Bakasura
10
2 / 0 / 1
6,028
548
1,531
5,039
1,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
chrisxv18
Sun Wukong
10
3 / 1 / 0
6,173
561
3,798
6,830
2,652
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Matts_N01
Izanami
11
4 / 1 / 0
6,423
584
5,846
6,886
2,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
5,165
470
2,076
6,888
1,607
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 1
5,230
475
3,289
9,963
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Y0urSavi0rr
Charybdis
10
1 / 0 / 0
5,688
517
3,070
5,629
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 8 / 0
4,337
394
1,978
10,175
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
21
Kills
5
5
Deaths
21
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
HoyVux26
Nu Wa
2
3
2
1
W
Anubis
Kaevek31
Anubis
12
0
0
12
L
Izanami
Matts_N01
Izanami
4
1
0
4
W
Cthulhu
Monsterb84
Cthulhu
2
1
3
3.5
W
Bakasura
NEYMARCINHO11
Bakasura
2
0
1
2.5
L
0
5
0
0
L
0
7
1
0.07
L
Charybdis
Y0urSavi0rr
Charybdis
1
0
0
1
W
Sun Wukong
chrisxv18
Sun Wukong
3
1
0
3
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
16,259
28,502
Taken
39,541
10,787
Mitigated
11,519
8,058
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
HoyVux26
Nu Wa
5,230
2,064
0
80
4,074
569
156
0
4,074
27,343
0
W
Anubis
Kaevek31
Anubis
10,900
264
0
4,796
5,965
2,746
0
661
5,151
62,332
0
L
Izanami
Matts_N01
Izanami
5,846
3,887
0
1,590
6,886
2,086
558
2,894
3,849
0
38,860
W
Cthulhu
Monsterb84
Cthulhu
3,457
627
0
359
6,594
3,357
0
786
5,722
16,647
0
W
Bakasura
NEYMARCINHO11
Bakasura
1,531
1,531
0
1,724
5,039
1,463
0
0
5,039
0
22,231
L
2,076
668
13
512
6,888
1,607
0
3,073
3,575
0
19,175
L
3,289
1,933
0
2,215
9,963
2,714
0
5,589
4,194
0
27,524
L
Charybdis
Y0urSavi0rr
Charybdis
3,070
2,145
0
2,671
5,629
1,449
0
1,750
3,745
0
26,949
W
Sun Wukong
chrisxv18
Sun Wukong
3,798
1,183
106
993
6,830
2,652
331
264
6,538
0
30,473
L
1,978
516
0
484
10,175
3,663
0
5,442
4,591
13,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
26,843
349
Minions Killed
268
0
Camps Cleared
0
1,124,228
Distance Traveled
1,042,889
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,160
560
47
4
0
210,224
4
W
Anubis
8,846
804
141
13
0
204,038
5
L
Izanami
6,423
584
85
8
0
194,450
4
W
Cthulhu
5,727
521
35
3
0
243,619
0
W
Bakasura
6,028
548
65
6
0
247,662
0
L
Artemis
5,165
470
49
4
0
202,424
2
L
Ne Zha
5,230
475
56
5
0
216,943
1
L
Charybdis
5,688
517
55
5
0
215,022
4
W
Sun Wukong
6,173
561
61
6
0
218,685
4
L
Cthulhu
4,337
394
23
2
0
214,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role