Player Matchup

Bellona
Bellona
Imfamoushotspot
Bellona
Level 7
God Stats
4W - 0L
1,857 SR
Queue Stats
21W - 23L
1,648 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KXZIFRXMHXLL
Morgan Le Fay
Level 18
God Stats
4W - 1L
1,465 SR
Queue Stats
32W - 30L
1,594 Elo+
Party 1
Da Ji
Da Ji
Lusteria225
Da Ji
Level 25
God Stats
15W - 12L
1,574 SR
Queue Stats
51W - 48L
1,574 Elo+
Solo
Fenrir
Fenrir
RawrFenrir
Fenrir
Level 24
God Stats
14W - 11L
1,577 SR
Queue Stats
50W - 39L
1,528 Elo+
Party 1
Chiron
Chiron
UhhS1mple
Chiron
Level 18
God Stats
13W - 10L
1,547 SR
Queue Stats
39W - 33L
1,540 Elo+
Party 1
Team Averages
Level 18
1,604 SR
1,577 Elo+

VS

Team Averages
Level 41
1,670 SR
1,554 Elo+
Da Ji
Da Ji
Dr_Feel_Good58
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Solo
Cthulhu
Cthulhu
SULTANofSYRIA
Cthulhu
Level 28
God Stats
2W - 1L
1,828 SR
Queue Stats
159W - 126L
1,566 Elo+
Solo
Hercules
Hercules
SolidUprising001
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,659 Elo+
Party 2
Kali
Kali
SyntheticAgony
Kali
Level 139
God Stats
2W - 2L
1,724 SR
Queue Stats
72W - 74L
1,637 Elo+
Party 2
Sol
Sol
UwU_BingBong
Sol
Level 15
God Stats
10W - 5L
1,800 SR
Queue Stats
34W - 27L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,280
564
17,511
16,541
13,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
KXZIFRXMHXLL
Morgan Le Fay
16
5 / 4 / 13
11,068
553
12,709
13,032
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 10
11,345
567
7,791
19,228
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
RawrFenrir
Fenrir
18
6 / 4 / 10
11,615
581
12,380
21,675
10,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
UhhS1mple
Chiron
17
12 / 3 / 7
11,526
576
12,149
14,873
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 15 / 3
8,800
440
8,955
17,525
3,976
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
9
0 / 5 / 1
6,519
326
1,818
11,172
4,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 5 / 2
9,741
487
16,878
25,493
17,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 9 / 3
11,183
559
17,699
21,530
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
2 / 1 / 0
6,105
305
624
1,666
449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
35
Kills
14
15
Deaths
35
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
15
3
0.23
W
5
3
7
2.83
W
Morgan Le Fay
KXZIFRXMHXLL
Morgan Le Fay
5
4
13
2.88
W
7
1
10
12
W
Fenrir
RawrFenrir
Fenrir
6
4
10
2.75
L
Cthulhu
0
5
1
0.1
L
3
5
2
0.8
L
7
9
3
0.94
W
Chiron
UhhS1mple
Chiron
12
3
7
5.17
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,540
Damage
45,974
85,349
Taken
77,386
55,702
Mitigated
36,299
31,355
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,955
2,300
248
537
17,525
3,976
0
2,428
14,927
0
23,948
W
17,511
7,564
0
6,627
16,541
13,068
0
2,413
14,128
0
81,948
W
Morgan Le Fay
KXZIFRXMHXLL
Morgan Le Fay
12,709
2,080
313
2,973
13,032
5,669
4,350
971
12,061
66,836
0
W
7,791
2,301
859
6,209
19,228
20,403
998
1,920
17,308
0
55,360
W
Fenrir
RawrFenrir
Fenrir
12,380
4,435
0
9,194
21,675
10,911
1,147
1,601
20,074
0
82,776
L
Cthulhu
1,818
341
500
1,823
11,172
4,874
0
1,025
10,089
7,908
0
L
16,878
2,911
0
8,761
25,493
17,969
0
4,572
20,609
16,862
45,678
L
17,699
8,782
0
7,854
21,530
9,031
620
3,539
17,795
250
59,083
W
Chiron
UhhS1mple
Chiron
12,149
6,812
630
4,550
14,873
5,651
2,827
458
14,415
0
61,071
L
624
328
0
616
1,666
449
0
371
1,257
3,883
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,834
Gold Earned
42,348
558
Minions Killed
252
0
Camps Cleared
0
1,928,115
Distance Traveled
1,132,582
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,800
440
38
2
0
290,942
4
W
Bellona
11,280
564
146
7
0
416,415
9
W
Morgan Le Fay
11,068
553
108
5
0
385,685
0
W
Da Ji
11,345
567
84
4
0
376,233
2
W
Fenrir
11,615
581
114
6
0
364,360
0
L
Cthulhu
6,519
326
13
1
0
134,326
3
L
Hercules
9,741
487
94
5
0
362,322
4
L
Kali
11,183
559
94
5
0
304,497
2
W
Chiron
11,526
576
106
5
0
385,422
3
L
Sol
6,105
305
13
1
0
40,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role