Player Matchup

Achilles
Achilles
 
Achilles
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
TTier
Horus
Level 108
God Stats
39W - 33L
1,567 SR
Queue Stats
851W - 864L
1,471 Elo+
Party 1
Hel
Hel
TheZoc
Hel
Level 109
God Stats
5W - 1L
1,704 SR
Queue Stats
64W - 76L
1,417 Elo+
Solo
Freya
Freya
progenesis5
Freya
Level 82
God Stats
123W - 96L
1,485 SR
Queue Stats
312W - 289L
1,478 Elo+
Solo
Cliodhna
Cliodhna
vandervillan
Cliodhna
Level 80
God Stats
10W - 7L
1,555 SR
Queue Stats
325W - 342L
1,494 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,472 Elo+

VS

Team Averages
Level 126
1,416 SR
1,466 Elo+
Achilles
Achilles
Apolloanubis
Achilles
Level 117
God Stats
1W - 4L
1,378 SR
Queue Stats
33W - 45L
1,441 Elo+
Solo
Zeus
Zeus
TheCornChili
Zeus
Level 112
God Stats
1W - 2L
1,391 SR
Queue Stats
210W - 196L
1,491 Elo+
Solo
Danzaburou
Danzaburou
ahoglegdoobie
Danzaburou
Level 97
God Stats
71W - 75L
1,488 SR
Queue Stats
283W - 329L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
merce007
Kumbhakarna
Level 155
God Stats
2W - 4L
1,575 SR
Queue Stats
162W - 148L
1,503 Elo+
Party 2
Bakasura
Bakasura
zombie3640
Bakasura
Level 149
God Stats
0W - 4L
1,250 SR
Queue Stats
159W - 160L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 0 / 4
5,801
580
2,843
4,322
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
TTier
Horus
9
1 / 0 / 3
5,704
570
1,464
6,805
3,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hel
TheZoc
Hel
10
4 / 2 / 3
5,825
583
5,297
5,332
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 0
5,881
588
2,158
4,484
1,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
vandervillan
Cliodhna
11
4 / 3 / 2
6,619
662
6,252
6,615
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apolloanubis
Achilles
7
0 / 5 / 0
4,758
476
2,383
7,487
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,533
553
5,315
4,529
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ahoglegdoobie
Danzaburou
9
1 / 2 / 0
5,579
558
3,316
4,639
1,324
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
merce007
Kumbhakarna
7
0 / 1 / 1
4,596
460
1,456
4,719
3,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
zombie3640
Bakasura
10
3 / 4 / 0
5,963
596
3,469
7,518
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
6
6
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
0
4
5
L
Achilles
Apolloanubis
Achilles
0
5
0
0
W
Horus
TTier
Horus
1
0
3
2.5
L
2
2
0
1
W
Hel
TheZoc
Hel
4
2
3
2.75
L
Danzaburou
ahoglegdoobie
Danzaburou
1
2
0
0.5
L
Kumbhakarna
merce007
Kumbhakarna
0
1
1
0.5
W
2
1
0
2
W
Cliodhna
vandervillan
Cliodhna
4
3
2
1.67
L
Bakasura
zombie3640
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
15,939
27,558
Taken
28,892
11,358
Mitigated
12,513
13,618
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,843
861
0
1,818
4,322
2,133
0
715
3,582
0
25,192
L
Achilles
Apolloanubis
Achilles
2,383
729
0
2,135
7,487
2,453
0
1,628
5,652
0
20,853
W
Horus
TTier
Horus
1,464
796
1,774
3,088
6,805
3,405
0
2,411
4,394
0
14,479
L
5,315
551
0
625
4,529
1,209
0
1,846
2,513
31,047
0
W
Hel
TheZoc
Hel
5,297
325
835
1,720
5,332
1,848
0
3,645
1,687
25,616
0
L
Danzaburou
ahoglegdoobie
Danzaburou
3,316
1,682
0
1,234
4,639
1,324
102
1,807
2,832
0
35,118
L
Kumbhakarna
merce007
Kumbhakarna
1,456
108
125
198
4,719
3,560
0
1,546
3,045
15,694
0
W
2,158
661
0
2,509
4,484
1,126
0
0
4,484
37,394
0
W
Cliodhna
vandervillan
Cliodhna
6,252
782
0
1,874
6,615
2,846
0
0
6,250
0
36,702
L
Bakasura
zombie3640
Bakasura
3,469
2,392
0
2,387
7,518
3,967
0
144
6,770
0
18,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
26,429
312
Minions Killed
276
0
Camps Cleared
0
951,356
Distance Traveled
897,068
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,801
580
59
6
0
199,246
1
L
Achilles
4,758
476
49
5
0
183,108
0
W
Horus
5,704
570
21
2
0
192,939
0
L
Zeus
5,533
553
62
6
0
188,001
2
W
Hel
5,825
583
61
6
0
188,990
0
L
Danzaburou
5,579
558
85
9
0
175,829
3
L
Kumbhakarna
4,596
460
21
2
0
173,813
4
W
Freya
5,881
588
80
8
0
179,117
0
W
Cliodhna
6,619
662
91
9
0
191,064
0
L
Bakasura
5,963
596
59
6
0
176,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role