Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ElBurlon23
Janus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,644 Elo+
Solo
Rama
Rama
Exhedon
Rama
Level 24
God Stats
6W - 6L
1,595 SR
Queue Stats
60W - 67L
1,521 Elo+
Solo
Bellona
Bellona
IDabbleInHentai
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,733 Elo+
Party 2
Geb
Geb
bussyboi34
Geb
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,733 Elo+
Party 2
Team Averages
Level 13
1,519 SR
1,626 Elo+

VS

Team Averages
Level 15
1,564 SR
1,581 Elo+
Cupid
Cupid
ASRENZO237
Cupid
Level 28
God Stats
11W - 7L
1,570 SR
Queue Stats
62W - 66L
1,567 Elo+
Party 1
Yemoja
Yemoja
NarraAtor0
Yemoja
Level 28
God Stats
19W - 13L
1,552 SR
Queue Stats
41W - 36L
1,507 Elo+
Solo
Olorun
Olorun
Sizkrs
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Cliodhna
Cliodhna
VainRu
Cliodhna
Level 4
God Stats
1W - 3L
1,483 SR
Queue Stats
2W - 3L
1,642 Elo+
Solo
Da Ji
Da Ji
drakebarba123
Da Ji
Level 16
God Stats
0W - 2L
1,715 SR
Queue Stats
20W - 29L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
4 / 3 / 1
8,499
607
4,460
8,248
2,694
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
16
2 / 0 / 7
9,070
648
4,335
4,209
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Exhedon
Rama
15
6 / 0 / 1
9,121
652
4,478
9,924
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 1
7,628
545
3,023
7,842
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 1 / 2
6,510
465
1,741
7,188
3,931
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
0 / 2 / 0
5,376
384
2,215
4,308
732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
NarraAtor0
Yemoja
12
3 / 2 / 0
7,029
502
7,353
6,422
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Sizkrs
Olorun
1
0 / 0 / 0
4,257
304
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
VainRu
Cliodhna
11
3 / 5 / 2
6,992
499
5,825
8,655
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
5,434
388
1,687
8,699
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
6
6
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
3
1
1.5
L
Cupid
0
2
0
0
W
Janus
2
0
7
5.5
W
Rama
Exhedon
Rama
6
0
1
6.5
W
4
2
1
2.25
L
Yemoja
NarraAtor0
Yemoja
3
2
0
1.5
L
Olorun
Sizkrs
Olorun
0
0
0
0
L
Cliodhna
VainRu
Cliodhna
3
5
2
0.8
W
0
1
2
1
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
17,080
37,411
Taken
28,084
16,702
Mitigated
8,840
11,046
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,460
1,312
0
2,776
8,248
2,694
0
414
7,834
0
50,614
L
Cupid
2,215
835
68
833
4,308
732
64
0
4,308
0
19,087
W
Janus
4,335
149
0
657
4,209
1,296
463
364
3,845
65,332
0
W
Rama
Exhedon
Rama
4,478
3,067
0
4,780
9,924
3,430
6,645
0
9,924
0
54,602
W
3,023
883
0
676
7,842
5,351
546
3,131
4,711
0
26,293
L
Yemoja
NarraAtor0
Yemoja
7,353
789
232
1,100
6,422
2,758
434
2,230
4,144
31,294
0
L
Olorun
Sizkrs
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
VainRu
Cliodhna
5,825
1,639
0
1,298
8,655
2,952
530
1,312
7,223
0
29,810
W
1,741
248
0
2,157
7,188
3,931
72
3,444
3,744
12,377
0
L
1,687
269
0
1,194
8,699
2,398
0
2,234
6,333
0
16,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
29,088
408
Minions Killed
202
0
Camps Cleared
0
1,350,343
Distance Traveled
913,080
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,499
607
100
7
0
300,505
5
L
Cupid
5,376
384
39
3
0
157,320
2
W
Janus
9,070
648
123
9
0
317,041
1
W
Rama
9,121
652
111
8
0
216,758
1
W
Bellona
7,628
545
58
4
0
268,488
1
L
Yemoja
7,029
502
56
4
0
271,894
8
L
Olorun
4,257
304
0
0
0
905
1
L
Cliodhna
6,992
499
66
5
0
262,125
2
W
Geb
6,510
465
16
1
0
247,551
0
L
Da Ji
5,434
388
41
3
0
220,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role