Player Matchup

Cu Chulainn
Cu Chulainn
Pero_sacale_foto
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,715 Elo+
Party 1
Hercules
Hercules
STR_Niko06
Hercules
Level 26
God Stats
19W - 13L
1,562 SR
Queue Stats
66W - 51L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
feartang
Kukulkan
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 7L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
santiago_canabis
Tsukuyomi
Level 6
God Stats
4W - 6L
1,544 SR
Queue Stats
7W - 9L
1,433 Elo+
Solo
Yemoja
Yemoja
tutupupu
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,687 Elo+
Party 2
Team Averages
Level 10
1,558 SR
1,592 Elo+

VS

Team Averages
Level 22
1,446 SR
1,489 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EdwinTheKiller3
Cthulhu
Level 25
God Stats
15W - 17L
1,593 SR
Queue Stats
41W - 41L
1,464 Elo+
Solo
Discordia
Discordia
NìghtWàlkèr02
Discordia
Level 15
God Stats
4W - 7L
1,276 SR
Queue Stats
36W - 39L
1,434 Elo+
Solo
Olorun
Olorun
Welcome2The9s
Olorun
Level 20
God Stats
2W - 2L
1,271 SR
Queue Stats
5W - 5L
1,453 Elo+
Solo
Susano
Susano
xDarkBlueSky
Susano
Level 20
God Stats
32W - 12L
1,587 SR
Queue Stats
157W - 95L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Pero_sacale_foto
Cu Chulainn
16
2 / 4 / 6
11,233
1,021
17,624
25,718
27,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
STR_Niko06
Hercules
16
3 / 4 / 5
10,557
960
12,442
29,798
27,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
feartang
Kukulkan
16
2 / 4 / 3
10,075
916
13,572
9,574
3,767
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
16
0 / 7 / 7
9,420
856
11,728
16,422
6,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
tutupupu
Yemoja
17
2 / 6 / 5
11,244
1,022
7,466
17,691
17,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

135

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
6 / 0 / 8
12,296
1,118
16,570
21,933
15,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 1 / 12
12,221
1,111
28,137
16,351
23,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
18
4 / 1 / 13
11,605
1,055
13,265
7,134
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 7 / 11
11,081
1,007
17,586
14,719
6,865
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
17
4 / 0 / 10
10,727
975
16,366
9,800
4,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
9
Kills
25
25
Deaths
9
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
8
10
W
5
1
12
11
W
Discordia
4
1
13
10.5
L
Cu Chulainn
Pero_sacale_foto
Cu Chulainn
2
4
6
1.25
L
Hercules
STR_Niko06
Hercules
3
4
5
1.38
W
6
7
11
1.64
L
Kukulkan
feartang
Kukulkan
2
4
3
0.88
L
Tsukuyomi
0
7
7
0.5
L
Yemoja
tutupupu
Yemoja
2
6
5
0.75
W
Susano
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,832
Damage
91,924
99,203
Taken
69,937
82,602
Mitigated
52,061
15,036
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
16,570
5,705
2,166
5,462
21,933
15,397
0
8,244
13,689
9,646
24,618
W
28,137
2,042
2,435
2,988
16,351
23,011
0
8,147
8,204
59,877
0
W
Discordia
13,265
585
0
0
7,134
2,613
0
2,225
4,909
22,144
0
L
Cu Chulainn
Pero_sacale_foto
Cu Chulainn
17,624
2,200
851
2,008
25,718
27,124
0
14,452
10,828
14,048
26,189
L
Hercules
STR_Niko06
Hercules
12,442
3,569
0
8,856
29,798
27,076
0
18,146
10,958
0
23,781
W
17,586
11,232
1,938
3,985
14,719
6,865
0
5,133
9,586
28,172
0
L
Kukulkan
feartang
Kukulkan
13,572
419
0
0
9,574
3,767
0
5,802
3,602
40,087
0
L
Tsukuyomi
11,728
2,830
80
125
16,422
6,981
0
10,556
5,659
0
17,466
L
Yemoja
tutupupu
Yemoja
7,466
2,033
1,833
1,283
17,691
17,654
0
12,666
4,565
18,034
0
W
Susano
16,366
2,374
0
122
9,800
4,175
0
3,494
6,306
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,529
Gold Earned
57,930
159
Minions Killed
205
2
Camps Cleared
12
1,099,245
Distance Traveled
1,157,376
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,296
1,118
31
3
5
260,435
1
W
Cthulhu
12,221
1,111
83
8
3
256,004
0
W
Discordia
11,605
1,055
27
2
1
235,107
0
L
Cu Chulainn
11,233
1,021
36
3
1
227,727
0
L
Hercules
10,557
960
21
2
0
241,030
0
W
Olorun
11,081
1,007
30
3
1
166,814
0
L
Kukulkan
10,075
916
61
6
1
229,141
0
L
Tsukuyomi
9,420
856
12
1
0
200,896
0
L
Yemoja
11,244
1,022
29
3
0
200,451
0
W
Susano
10,727
975
34
3
2
239,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role