Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DaBlackHulkling
Geb
Level 137
God Stats
1W - 0L
1,650 SR
Queue Stats
19W - 9L
1,731 Elo+
Party 1
Merlin
Merlin
HeyHeyPapaJ
Merlin
Level 129
God Stats
4W - 8L
1,264 SR
Queue Stats
221W - 236L
1,490 Elo+
Party 1
Hera
Hera
Petite
Hera
Level 141
God Stats
12W - 10L
1,569 SR
Queue Stats
1,093W - 752L
1,547 Elo+
Party 1
Hel
Hel
lakotakhan
Hel
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
266W - 211L
1,626 Elo+
Party 1
Team Averages
Level 144
1,497 SR
1,579 Elo+

VS

Team Averages
Level 120
1,534 SR
1,513 Elo+
Aphrodite
Aphrodite
DaPadrin0
Aphrodite
Level 143
God Stats
0W - 1L
1,304 SR
Queue Stats
29W - 28L
1,555 Elo+
Party 2
Bellona
Bellona
MReed24
Bellona
Level 46
God Stats
0W - 1L
1,625 SR
Queue Stats
4W - 7L
1,498 Elo+
Solo
Ullr
Ullr
Vamf89
Ullr
Level 114
God Stats
2W - 2L
1,689 SR
Queue Stats
84W - 83L
1,525 Elo+
Solo
Apollo
Apollo
Zeckyh
Apollo
Level 137
God Stats
4W - 2L
1,545 SR
Queue Stats
77W - 90L
1,464 Elo+
Party 2
Charybdis
Charybdis
xUn1cOrNpOwErx
Charybdis
Level 158
God Stats
8W - 9L
1,506 SR
Queue Stats
1,003W - 999L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 2 / 17
12,910
861
19,336
19,388
18,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 3 / 13
11,854
790
19,267
24,400
24,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
20
6 / 3 / 11
12,087
806
19,560
11,755
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Petite
Hera
18
5 / 4 / 16
11,560
771
22,758
12,820
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 4 / 10
10,984
732
10,569
12,358
9,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaPadrin0
Aphrodite
19
1 / 4 / 8
10,253
684
13,440
23,382
12,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
MReed24
Bellona
14
1 / 8 / 7
9,667
644
7,769
24,997
24,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Vamf89
Ullr
18
5 / 6 / 5
10,780
719
13,651
14,591
5,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Zeckyh
Apollo
18
4 / 7 / 3
10,927
728
11,312
15,583
6,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
xUn1cOrNpOwErx
Charybdis
17
3 / 6 / 5
9,944
663
14,907
19,109
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
31
Kills
14
16
Deaths
31
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
17
8.25
W
8
3
13
4.83
L
Aphrodite
DaPadrin0
Aphrodite
1
4
8
1.25
W
Merlin
6
3
11
3.83
L
Bellona
MReed24
Bellona
1
8
7
0.56
W
Hera
Petite
Hera
5
4
16
3.25
L
Ullr
Vamf89
Ullr
5
6
5
1.25
L
Apollo
Zeckyh
Apollo
4
7
3
0.79
W
4
4
10
2.25
L
Charybdis
xUn1cOrNpOwErx
Charybdis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,490
Damage
61,079
80,721
Taken
97,662
62,615
Mitigated
56,320
43,262
Healing
41,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,336
6,479
4,490
5,379
19,388
18,479
1,065
2,151
15,020
869
28,850
W
19,267
1,469
2,762
4,187
24,400
24,774
596
5,554
18,846
31,068
0
L
Aphrodite
DaPadrin0
Aphrodite
13,440
3,438
8,971
13,439
23,382
12,524
85
18,153
4,899
27,711
0
W
Merlin
19,560
659
2,329
2,094
11,755
4,941
1,897
1,146
10,609
39,240
0
L
Bellona
MReed24
Bellona
7,769
1,042
2,378
5,019
24,997
24,579
0
17,513
7,179
0
16,271
W
Hera
Petite
Hera
22,758
4,788
3,049
2,402
12,820
4,542
2,873
1,527
11,293
43,798
0
L
Ullr
Vamf89
Ullr
13,651
5,617
1,557
2,381
14,591
5,637
0
10,299
4,130
0
27,541
L
Apollo
Zeckyh
Apollo
11,312
6,468
182
1,813
15,583
6,301
106
10,744
4,725
0
33,827
W
10,569
187
12,029
4,541
12,358
9,879
1,318
3,062
9,296
20,130
0
L
Charybdis
xUn1cOrNpOwErx
Charybdis
14,907
7,249
1,999
4,145
19,109
7,279
138
15,121
3,778
0
34,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,395
Gold Earned
51,571
152
Minions Killed
158
0
Camps Cleared
0
1,456,358
Distance Traveled
1,293,191
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,910
861
14
1
0
290,697
3
W
Geb
11,854
790
11
1
0
321,957
2
L
Aphrodite
10,253
684
37
2
0
298,289
0
W
Merlin
12,087
806
44
3
0
279,306
1
L
Bellona
9,667
644
7
0
0
280,876
1
W
Hera
11,560
771
58
4
0
268,003
0
L
Ullr
10,780
719
29
2
0
242,086
3
L
Apollo
10,927
728
45
3
0
236,034
0
W
Hel
10,984
732
25
2
0
296,395
1
L
Charybdis
9,944
663
40
3
0
235,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role