Player Matchup

Persephone
Persephone
Isznna_12
Persephone
Level 29
God Stats
6W - 5L
1,712 SR
Queue Stats
78W - 67L
1,471 Elo+
Party 1
Sol
Sol
KALEIAS
Sol
Level 11
God Stats
3W - 10L
1,262 SR
Queue Stats
5W - 12L
1,248 Elo+
Solo
Ares
Ares
Kalaveryx
Ares
Level 27
God Stats
0W - 2L
1,169 SR
Queue Stats
34W - 43L
1,399 Elo+
Party 1
Artemis
Artemis
SupremeAlah19
Artemis
Level 26
God Stats
51W - 38L
1,525 SR
Queue Stats
69W - 51L
1,429 Elo+
Solo
Nike
Nike
ohGranzby
Nike
Level 25
God Stats
1W - 2L
1,457 SR
Queue Stats
339W - 378L
1,415 Elo+
Solo
Team Averages
Level 24
1,425 SR
1,392 Elo+

VS

Team Averages
Level 15
1,426 SR
1,380 Elo+
Nemesis
Nemesis
BRandonvuemanv2
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,298 Elo+
Solo
King Arthur
King Arthur
FugginGlowWorm
King Arthur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,452 Elo+
Solo
Izanami
Izanami
InkyMaze
Izanami
Level 28
God Stats
5W - 3L
1,444 SR
Queue Stats
48W - 42L
1,461 Elo+
Solo
Hercules
Hercules
PeaceAndLovee
Hercules
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,288 Elo+
Solo
Janus
Janus
TheBaniner
Janus
Level 16
God Stats
6W - 5L
1,187 SR
Queue Stats
48W - 51L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Isznna_12
Persephone
11
4 / 6 / 2
6,716
611
4,450
7,089
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
11
3 / 5 / 1
6,606
601
2,927
7,543
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
1
0 / 0 / 0
3,792
345
0
0
0
Artemis
9
1 / 7 / 1
5,443
495
3,947
8,557
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
9
2 / 7 / 0
5,693
518
4,902
9,941
3,723
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,831
621
3,382
6,428
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
FugginGlowWorm
King Arthur
13
4 / 2 / 6
7,681
698
7,962
10,567
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
InkyMaze
Izanami
13
9 / 3 / 2
8,563
778
8,364
8,274
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
PeaceAndLovee
Hercules
11
4 / 0 / 6
7,131
648
3,077
6,451
5,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
10
2 / 4 / 2
6,162
560
2,327
4,695
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
10
Kills
24
25
Deaths
11
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
King Arthur
FugginGlowWorm
King Arthur
4
2
6
3.5
W
Izanami
InkyMaze
Izanami
9
3
2
3.33
L
Persephone
Isznna_12
Persephone
4
6
2
0.83
L
Sol
3
5
1
0.7
L
Ares
0
0
0
0
W
Hercules
PeaceAndLovee
Hercules
4
0
6
7
L
Artemis
1
7
1
0.21
W
Janus
2
4
2
0.75
L
Nike
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
25,112
33,130
Taken
36,415
8,503
Mitigated
17,551
4,446
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,382
1,303
0
2,968
6,428
1,872
0
998
5,430
0
27,982
W
King Arthur
FugginGlowWorm
King Arthur
7,962
1,095
0
2,978
10,567
6,090
249
863
9,704
3,173
36,450
W
Izanami
InkyMaze
Izanami
8,364
4,371
0
3,327
8,274
2,669
2,693
2,078
6,196
0
51,986
L
Persephone
Isznna_12
Persephone
4,450
316
0
1,137
7,089
1,970
370
1,417
5,364
33,469
0
L
Sol
2,927
1,568
0
1,394
7,543
1,329
1,054
324
7,187
24,425
4,167
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
PeaceAndLovee
Hercules
3,077
1,175
0
2,950
6,451
5,657
133
703
5,748
0
20,622
L
Artemis
3,947
2,027
0
1,148
8,557
1,481
0
231
8,292
0
29,132
W
Janus
2,327
149
0
114
4,695
1,263
534
2,297
2,398
15,691
0
L
Nike
4,902
1,182
0
767
9,941
3,723
0
540
8,689
0
23,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
36,368
213
Minions Killed
312
0
Camps Cleared
0
789,536
Distance Traveled
1,144,940
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,831
621
57
5
0
247,678
2
W
King Arthur
7,681
698
74
7
0
221,310
1
W
Izanami
8,563
778
104
9
0
198,685
2
L
Persephone
6,716
611
59
5
0
208,087
2
L
Sol
6,606
601
66
6
0
202,486
1
L
Ares
3,792
345
0
0
0
0
0
W
Hercules
7,131
648
41
4
0
247,996
2
L
Artemis
5,443
495
51
5
0
185,265
0
W
Janus
6,162
560
36
3
0
229,271
3
L
Nike
5,693
518
37
3
0
193,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role