Player Matchup

Jing Wei
Jing Wei
INVINCABLE TOM
Jing Wei
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,470 Elo+
Solo
Chang'e
Chang'e
Starburst305
Chang'e
Level 63
God Stats
63W - 31L
1,574 SR
Queue Stats
165W - 132L
1,463 Elo+
Party 2
Terra
Terra
homefire2
Terra
Level 124
God Stats
23W - 12L
1,615 SR
Queue Stats
339W - 262L
1,545 Elo+
Party 2
Team Averages
Level 96
1,563 SR
1,493 Elo+

VS

Team Averages
Level 98
1,398 SR
1,453 Elo+
Cupid
Cupid
DeAz_Shot
Cupid
Level 119
God Stats
21W - 21L
1,592 SR
Queue Stats
565W - 598L
1,401 Elo+
Party 1
Skadi
Skadi
SawftIsASin
Skadi
Level 88
God Stats
11W - 18L
1,476 SR
Queue Stats
250W - 242L
1,443 Elo+
Party 1
Bastet
Bastet
passe-le-bedo
Bastet
Level 86
God Stats
20W - 20L
1,126 SR
Queue Stats
186W - 189L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
5 / 5 / 10
12,799
711
18,319
20,403
16,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Starburst305
Chang'e
15
4 / 8 / 4
11,433
635
9,103
20,584
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
homefire2
Terra
18
10 / 2 / 9
14,971
832
21,139
25,890
55,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DeAz_Shot
Cupid
14
4 / 7 / 7
11,324
629
14,248
18,148
6,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 8
11,188
622
16,081
20,846
7,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 6 / 6
12,710
706
19,111
18,537
6,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
19
Kills
15
15
Deaths
19
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
DeAz_Shot
Cupid
4
7
7
1.07
W
Jing Wei
5
5
10
2
L
4
6
8
1.33
W
Chang'e
Starburst305
Chang'e
4
8
4
0.75
W
Terra
homefire2
Terra
10
2
9
7.25
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
49,440
66,877
Taken
57,531
80,034
Mitigated
20,621
27,117
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DeAz_Shot
Cupid
14,248
10,566
115
2,905
18,148
6,680
1,481
9,497
8,561
0
30,098
W
Jing Wei
18,319
10,609
0
5,235
20,403
16,199
1,656
80
19,728
0
45,978
L
16,081
7,351
0
850
20,846
7,223
775
11,021
9,637
0
39,783
W
Chang'e
Starburst305
Chang'e
9,103
358
4,058
5,685
20,584
8,048
12
907
19,677
41,203
0
W
Terra
homefire2
Terra
21,139
2,962
3,014
9,125
25,890
55,787
942
313
25,577
62,972
0
L
19,111
3,969
317
4,045
18,537
6,718
304
9,368
8,899
0
39,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
35,222
191
Minions Killed
127
11
Camps Cleared
4
1,002,404
Distance Traveled
911,442
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,324
629
45
3
1
283,773
2
W
Jing Wei
12,799
711
55
3
4
340,016
5
L
Skadi
11,188
622
45
3
2
294,908
1
W
Chang'e
11,433
635
71
4
7
308,311
2
W
Terra
14,971
832
65
4
0
354,077
0
L
Bastet
12,710
706
37
2
1
332,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role