Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MiniTemp
Baron Samedi
Level 155
God Stats
2W - 1L
1,685 SR
Queue Stats
41W - 32L
1,505 Elo+
Solo
Cupid
Cupid
Pejesi
Cupid
Level 129
God Stats
7W - 1L
1,840 SR
Queue Stats
372W - 399L
1,453 Elo+
Solo
Vulcan
Vulcan
PriyankaLii
Vulcan
Level 118
God Stats
1W - 1L
1,281 SR
Queue Stats
29W - 33L
1,468 Elo+
Solo
Team Averages
Level 129
1,561 SR
1,485 Elo+

VS

Team Averages
Level 88
1,477 SR
1,420 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aionnis
Chang'e
Level 148
God Stats
5W - 3L
1,689 SR
Queue Stats
28W - 32L
1,466 Elo+
Solo
Kukulkan
Kukulkan
NOBRIOCOVCTOMA
Kukulkan
Level 18
God Stats
29W - 43L
1,322 SR
Queue Stats
30W - 44L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
RCxDi-gol
Cthulhu
Level 68
God Stats
9W - 17L
1,375 SR
Queue Stats
26W - 43L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
7 / 0 / 6
10,532
1,053
10,856
10,824
12,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
 
Nu Wa
16
0 / 0 / 7
9,267
927
10,266
2,877
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MiniTemp
Baron Samedi
16
1 / 0 / 8
9,524
952
10,519
6,650
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Pejesi
Cupid
16
4 / 1 / 7
10,068
1,007
9,844
5,905
2,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
2 / 0 / 2
8,666
867
5,012
543
175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

295

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 5 / 0
8,796
880
6,821
12,107
3,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
 
Ah Puch
14
0 / 5 / 0
8,372
837
4,001
8,765
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Aionnis
Chang'e
14
0 / 0 / 1
8,184
818
5,172
7,885
2,528
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
14
0 / 3 / 0
8,637
864
3,297
8,407
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
RCxDi-gol
Cthulhu
14
0 / 1 / 1
8,251
825
3,951
12,133
10,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
14
Kills
1
1
Deaths
14
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
6
10
W
Nu Wa
 
Nu Wa
0
0
7
3.5
L
Ne Zha
 
Ne Zha
1
5
0
0.2
L
Ah Puch
 
Ah Puch
0
5
0
0
L
Chang'e
Aionnis
Chang'e
0
0
1
0.5
W
Baron Samedi
MiniTemp
Baron Samedi
1
0
8
5
L
Kukulkan
0
3
0
0
W
Cupid
Pejesi
Cupid
4
1
7
7.5
W
Vulcan
2
0
2
3
L
Cthulhu
RCxDi-gol
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
23,242
26,799
Taken
49,297
18,151
Mitigated
22,212
7,070
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,856
1,401
0
1,354
10,824
12,326
0
7,241
3,583
0
19,740
W
Nu Wa
 
Nu Wa
10,266
3,501
51
596
2,877
909
0
1,742
1,135
37,451
0
L
Ne Zha
 
Ne Zha
6,821
722
0
882
12,107
3,685
0
5,154
6,859
0
31,286
L
Ah Puch
 
Ah Puch
4,001
344
0
94
8,765
2,831
0
4,209
4,466
26,066
0
L
Chang'e
Aionnis
Chang'e
5,172
195
1,640
1,755
7,885
2,528
0
4,428
3,311
23,240
0
W
Baron Samedi
MiniTemp
Baron Samedi
10,519
162
1,086
2,188
6,650
2,694
0
2,749
3,901
37,844
0
L
Kukulkan
3,297
278
639
1,002
8,407
2,836
0
3,642
4,703
41,856
0
W
Cupid
Pejesi
Cupid
9,844
3,263
828
880
5,905
2,047
0
4,414
1,491
0
25,745
W
Vulcan
5,012
2,179
0
87
543
175
0
275
268
12,383
0
L
Cthulhu
RCxDi-gol
Cthulhu
3,951
78
862
420
12,133
10,332
0
7,690
4,161
15,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
42,240
231
Minions Killed
242
9
Camps Cleared
6
965,120
Distance Traveled
906,065
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,532
1,053
12
1
3
209,991
1
W
Nu Wa
9,267
927
62
6
2
183,520
1
L
Ne Zha
8,796
880
47
5
3
168,447
1
L
Ah Puch
8,372
837
53
5
0
182,842
1
L
Chang'e
8,184
818
41
4
1
174,933
0
W
Baron Samedi
9,524
952
94
9
1
214,396
3
L
Kukulkan
8,637
864
81
8
2
183,123
2
W
Cupid
10,068
1,007
41
4
2
181,078
3
W
Vulcan
8,666
867
22
2
1
176,135
0
L
Cthulhu
8,251
825
20
2
0
196,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role