Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CrazyDog8
Horus
Level 36
God Stats
18W - 11L
1,635 SR
Queue Stats
49W - 31L
1,572 Elo+
Party 1
Olorun
Olorun
abraham2058
Olorun
Level 84
God Stats
11W - 2L
1,753 SR
Queue Stats
207W - 193L
1,548 Elo+
Party 1
Team Averages
Level 58
1,630 SR
1,540 Elo+

VS

Team Averages
Level 123
1,509 SR
1,544 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aleatorio14D
Fenrir
Level 122
God Stats
0W - 2L
1,334 SR
Queue Stats
80W - 111L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Lordfenix01
Heimdallr
Level 87
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 5L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 3 / 9
8,197
745
6,666
6,592
2,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
CrazyDog8
Horus
12
4 / 1 / 9
8,168
743
5,343
8,126
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
13
5 / 3 / 6
8,659
787
9,362
9,584
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 4 / 3
7,637
694
7,963
10,200
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
3 / 5 / 4
7,714
701
4,481
9,310
4,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Lordfenix01
Heimdallr
12
1 / 4 / 6
7,407
673
6,585
8,045
2,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
13
Kills
7
7
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
9
2.83
L
Hades
 
Hades
3
4
3
1.13
L
Fenrir
3
5
4
1
W
Horus
CrazyDog8
Horus
4
1
9
8.5
L
Heimdallr
Lordfenix01
Heimdallr
1
4
6
1
W
Olorun
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
19,029
24,302
Taken
27,555
12,626
Mitigated
13,768
8,232
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,666
2,910
0
685
6,592
2,246
782
2,624
3,968
0
26,568
L
Hades
 
Hades
7,963
90
281
2,138
10,200
6,518
390
2,735
7,237
26,049
0
L
Fenrir
4,481
613
0
1,040
9,310
4,562
0
2,858
6,236
172
8,093
W
Horus
CrazyDog8
Horus
5,343
1,790
1,378
2,787
8,126
5,974
333
3,411
4,715
0
11,756
L
Heimdallr
Lordfenix01
Heimdallr
6,585
1,365
0
718
8,045
2,688
140
3,024
4,877
0
26,577
W
Olorun
9,362
5,371
555
2,827
9,584
4,406
171
2,231
7,353
37,206
5,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
22,758
134
Minions Killed
122
8
Camps Cleared
3
680,630
Distance Traveled
542,951
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,197
745
50
5
2
236,997
3
L
Hades
7,637
694
64
6
1
197,173
6
L
Fenrir
7,714
701
11
1
2
153,657
2
W
Horus
8,168
743
13
1
1
261,146
4
L
Heimdallr
7,407
673
47
4
0
192,121
2
W
Olorun
8,659
787
71
6
5
182,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role