Player Matchup

Fafnir
Fafnir
BenG_07498
Fafnir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,599 Elo+
Solo
Ullr
Ullr
IHaveMildAutism2
Ullr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,730 Elo+
Party 3
Ymir
Ymir
Staatsfeind8
Ymir
Level 25
God Stats
8W - 4L
1,662 SR
Queue Stats
29W - 24L
1,545 Elo+
Party 1
Janus
Janus
Terrormeister08
Janus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
X-BuGi-X
Gilgamesh
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,749 Elo+
Party 3
Team Averages
Level 15
1,532 SR
1,629 Elo+

VS

Team Averages
Level 22
1,607 SR
1,519 Elo+
Kali
Kali
AAC-Play
Kali
Level 29
God Stats
6W - 1L
2,050 SR
Queue Stats
88W - 88L
1,506 Elo+
Party 2
Bellona
Bellona
Medendra
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,645 Elo+
Party 2
Merlin
Merlin
Smurfbo_No5
Merlin
Level 30
God Stats
7W - 3L
1,703 SR
Queue Stats
203W - 198L
1,548 Elo+
Solo
Medusa
Medusa
faerland
Medusa
Level 4
God Stats
3W - 3L
1,266 SR
Queue Stats
4W - 4L
1,384 Elo+
Solo
Ymir
Ymir
rostwar
Ymir
Level 29
God Stats
11W - 12L
1,517 SR
Queue Stats
85W - 85L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BenG_07498
Fafnir
18
4 / 1 / 16
13,272
577
13,624
17,377
22,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 1 / 7
15,374
668
20,042
18,084
9,077
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 3 / 1
13,357
581
12,889
18,014
18,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 5
11,750
511
8,607
10,949
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
X-BuGi-X
Gilgamesh
18
3 / 4 / 11
12,092
526
7,971
18,240
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 11 / 1
10,067
438
6,065
22,529
8,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Medendra
Bellona
15
0 / 7 / 6
9,252
402
7,139
16,204
11,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
2
0 / 2 / 0
6,023
262
340
1,787
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
faerland
Medusa
18
4 / 10 / 1
10,919
475
9,318
17,680
5,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
rostwar
Ymir
15
5 / 6 / 4
10,179
443
10,429
20,277
11,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
36
Kills
14
14
Deaths
36
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
5
11
1
0.5
W
Fafnir
BenG_07498
Fafnir
4
1
16
12
W
15
1
7
18.5
L
Bellona
Medendra
Bellona
0
7
6
0.43
L
Merlin
0
2
0
0
W
10
3
1
3.5
W
4
5
5
1.3
W
Gilgamesh
X-BuGi-X
Gilgamesh
3
4
11
2.13
L
Medusa
faerland
Medusa
4
10
1
0.45
L
Ymir
rostwar
Ymir
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,133
Damage
33,291
82,664
Taken
78,477
62,527
Mitigated
38,069
21,869
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,065
2,618
0
5,796
22,529
8,354
0
8,083
14,056
0
43,986
W
Fafnir
BenG_07498
Fafnir
13,624
4,298
0
4,100
17,377
22,848
718
3,512
13,865
59,548
0
W
20,042
7,334
0
8,194
18,084
9,077
1,926
1,543
16,541
0
146,903
L
Bellona
Medendra
Bellona
7,139
3,031
66
1,398
16,204
11,972
0
8,685
6,967
0
36,207
L
Merlin
340
41
0
300
1,787
284
0
656
1,131
3,921
0
W
12,889
2,690
0
4,860
18,014
18,226
3,760
3,045
14,969
80,469
0
W
8,607
806
0
591
10,949
3,586
3,165
1,136
9,813
85,617
0
W
Gilgamesh
X-BuGi-X
Gilgamesh
7,971
2,012
0
4,124
18,240
8,790
3,055
1,680
16,560
0
75,221
L
Medusa
faerland
Medusa
9,318
3,059
0
1,239
17,680
5,511
0
4,824
12,516
0
66,615
L
Ymir
rostwar
Ymir
10,429
1,556
0
3,223
20,277
11,948
0
12,119
7,883
34,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,845
Gold Earned
46,440
655
Minions Killed
311
0
Camps Cleared
0
2,067,673
Distance Traveled
1,609,338
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,067
438
76
3
0
369,464
0
W
Fafnir
13,272
577
78
3
0
450,936
3
W
Ullr
15,374
668
197
9
0
443,627
2
L
Bellona
9,252
402
66
3
0
422,379
1
L
Merlin
6,023
262
7
0
0
25,359
0
W
Ymir
13,357
581
133
6
0
391,597
1
W
Janus
11,750
511
127
6
0
368,574
4
W
Gilgamesh
12,092
526
120
5
0
412,939
2
L
Medusa
10,919
475
116
5
0
422,456
4
L
Ymir
10,179
443
46
2
0
369,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role