Player Matchup

Loki
Loki
CptMorgan999
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 3
Sun Wukong
Sun Wukong
Jason450
Sun Wukong
Level 18
God Stats
2W - 9L
1,266 SR
Queue Stats
28W - 55L
1,261 Elo+
Party 2
Neith
Neith
Nickyv42
Neith
Level 22
God Stats
1W - 3L
1,684 SR
Queue Stats
37W - 52L
1,381 Elo+
Party 2
Ymir
Ymir
RelliKistaken
Ymir
Level 17
God Stats
2W - 3L
1,521 SR
Queue Stats
23W - 48L
1,356 Elo+
Party 2
Ra
Ra
TekkForCe
Ra
Level 7
God Stats
2W - 1L
1,826 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 3
Team Averages
Level 15
1,559 SR
1,357 Elo+

VS

Team Averages
Level 26
1,429 SR
1,415 Elo+
Hel
Hel
CamDarZ
Hel
Level 8
God Stats
4W - 4L
1,385 SR
Queue Stats
8W - 9L
1,328 Elo+
Party 1
Cliodhna
Cliodhna
CorruptingSouls
Cliodhna
Level 50
God Stats
36W - 27L
1,318 SR
Queue Stats
186W - 193L
1,326 Elo+
Party 1
Ra
Ra
Didkidler69420
Ra
Level 26
God Stats
3W - 3L
1,534 SR
Queue Stats
59W - 66L
1,465 Elo+
Solo
Ullr
Ullr
NtkBlur
Ullr
Level 21
God Stats
7W - 8L
1,406 SR
Queue Stats
53W - 52L
1,567 Elo+
Solo
Bellona
Bellona
alvijaz-super
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 64L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,561
437
1,918
10,396
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Jason450
Sun Wukong
13
3 / 3 / 0
7,985
532
7,125
13,041
8,706
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Nickyv42
Neith
11
4 / 7 / 1
7,346
490
6,933
9,942
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 2
6,508
434
3,788
14,540
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 9 / 2
6,614
441
7,319
10,787
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
5 / 4 / 6
7,992
533
7,143
8,487
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
13
4 / 1 / 4
8,360
557
5,837
6,380
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 3 / 1
9,481
632
7,689
11,366
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
NtkBlur
Ullr
14
8 / 1 / 7
8,836
589
12,099
9,615
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
14
3 / 1 / 0
8,729
582
8,960
10,568
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
10
Kills
29
30
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
5
4
6
2
W
Cliodhna
4
1
4
6
L
1
7
0
0.14
W
9
3
1
3.17
L
Sun Wukong
Jason450
Sun Wukong
3
3
0
1
L
Neith
Nickyv42
Neith
4
7
1
0.64
W
Ullr
NtkBlur
Ullr
8
1
7
11.5
L
1
4
2
0.5
L
1
9
2
0.22
W
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,083
Damage
41,728
58,706
Taken
46,416
25,621
Mitigated
23,098
13,865
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
7,143
362
3,526
4,193
8,487
2,847
149
3,305
5,048
27,082
0
W
Cliodhna
5,837
798
66
3,999
6,380
2,056
489
778
5,582
0
47,934
L
1,918
152
0
2,264
10,396
2,591
0
1,371
8,971
0
21,089
W
7,689
1,639
21
4,555
11,366
4,429
1,768
3,193
7,819
52,200
0
L
Sun Wukong
Jason450
Sun Wukong
7,125
1,167
0
4,189
13,041
8,706
189
2,009
10,988
0
38,432
L
Neith
Nickyv42
Neith
6,933
1,782
0
1,696
9,942
3,399
379
3,027
6,875
0
35,306
W
Ullr
NtkBlur
Ullr
12,099
5,844
0
1,990
9,615
3,171
2,463
2,598
6,921
0
55,500
L
3,788
884
0
2,880
14,540
7,808
349
4,293
10,222
14,959
0
L
7,319
1,456
290
2,546
10,787
3,117
118
5,652
4,813
23,371
0
W
Bellona
8,960
1,820
0
2,775
10,568
10,595
0
599
9,939
8,314
35,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
43,398
247
Minions Killed
395
0
Camps Cleared
0
1,358,737
Distance Traveled
1,490,939
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,992
533
57
4
0
286,685
1
W
Cliodhna
8,360
557
90
6
0
351,320
0
L
Loki
6,561
437
46
3
0
245,265
0
W
Ra
9,481
632
97
6
0
283,335
2
L
Sun Wukong
7,985
532
75
5
0
304,100
0
L
Neith
7,346
490
69
5
0
276,356
0
W
Ullr
8,836
589
63
4
0
281,787
1
L
Ymir
6,508
434
21
1
0
278,859
1
L
Ra
6,614
441
36
2
0
254,157
0
W
Bellona
8,729
582
88
6
0
287,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role