Player Matchup

King Arthur
King Arthur
BuzzBuzz199Xx
King Arthur
Level 158
God Stats
8W - 5L
1,594 SR
Queue Stats
264W - 165L
1,708 Elo+
Party 2
Xing Tian
Xing Tian
Kupu47
Xing Tian
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 46L
1,734 Elo+
Party 2
Sol
Sol
Sheishop
Sol
Level 49
God Stats
5W - 2L
1,791 SR
Queue Stats
53W - 22L
1,701 Elo+
Party 2
Team Averages
Level 111
1,628 SR
1,714 Elo+

VS

Team Averages
Level 85
1,489 SR
1,506 Elo+
Charybdis
Charybdis
DubAntix
Charybdis
Level 69
God Stats
0W - 2L
1,364 SR
Queue Stats
96W - 101L
1,525 Elo+
Party 1
Scylla
Scylla
ReaperFlx
Scylla
Level 145
God Stats
72W - 57L
1,600 SR
Queue Stats
3,150W - 3,662L
1,492 Elo+
Solo
Thor
Thor
Wubzeii
Thor
Level 42
God Stats
5W - 4L
1,503 SR
Queue Stats
73W - 76L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuzzBuzz199Xx
King Arthur
12
5 / 3 / 5
8,080
808
6,859
11,296
7,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Kupu47
Xing Tian
12
4 / 0 / 10
8,726
873
4,011
10,963
10,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 8
8,252
825
5,968
6,854
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DubAntix
Charybdis
9
0 / 5 / 3
6,501
650
5,325
7,257
2,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
ReaperFlx
Scylla
10
2 / 4 / 1
7,072
707
6,680
5,754
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Wubzeii
Thor
10
3 / 5 / 1
7,025
703
3,944
7,976
3,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
5
5
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BuzzBuzz199Xx
King Arthur
5
3
5
2.5
L
Charybdis
DubAntix
Charybdis
0
5
3
0.3
W
Xing Tian
Kupu47
Xing Tian
4
0
10
9
L
Scylla
ReaperFlx
Scylla
2
4
1
0.63
W
5
2
8
4.5
L
Thor
Wubzeii
Thor
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
15,949
29,113
Taken
20,987
21,110
Mitigated
7,484
10,087
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BuzzBuzz199Xx
King Arthur
6,859
540
552
4,111
11,296
7,605
0
2,907
8,290
0
23,875
L
Charybdis
DubAntix
Charybdis
5,325
2,615
0
240
7,257
2,171
0
3,298
3,561
0
13,178
W
Xing Tian
Kupu47
Xing Tian
4,011
613
609
2,757
10,963
10,875
252
2,354
8,344
12,702
0
L
Scylla
ReaperFlx
Scylla
6,680
328
0
1,290
5,754
1,919
0
3,700
1,721
26,065
0
W
5,968
1,682
0
2,058
6,854
2,630
2,081
2,189
4,530
31,955
0
L
Thor
Wubzeii
Thor
3,944
608
381
718
7,976
3,394
0
2,719
4,858
0
8,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
20,598
108
Minions Killed
63
7
Camps Cleared
1
604,490
Distance Traveled
458,731
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,080
808
38
4
2
191,336
5
L
Charybdis
6,501
650
19
2
0
139,034
2
W
Xing Tian
8,726
873
10
1
1
224,219
4
L
Scylla
7,072
707
33
3
1
170,729
0
W
Sol
8,252
825
60
6
4
188,935
0
L
Thor
7,025
703
11
1
0
148,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role