Player Matchup

Arachne
Arachne
IAmGrimes
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,723 Elo+
Solo
Guan Yu
Guan Yu
Legacy_Crxzy
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,628 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Legacy_Thunderzz
Tsukuyomi
Level 5
God Stats
8W - 6L
1,651 SR
Queue Stats
13W - 20L
1,477 Elo+
Party 1
Bakasura
Bakasura
LilkillYT
Bakasura
Level 27
God Stats
7W - 8L
1,503 SR
Queue Stats
16W - 27L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
READ_dEaD_19
Kuzenbo
Level 3
God Stats
1W - 2L
1,651 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 1
Team Averages
Level 13
1,561 SR
1,575 Elo+

VS

Team Averages
Level 22
1,553 SR
1,493 Elo+
Hercules
Hercules
HectorofTroyx
Hercules
Level 29
God Stats
3W - 4L
1,561 SR
Queue Stats
148W - 159L
1,486 Elo+
Solo
Ymir
Ymir
PHATSAMOAN06
Ymir
Level 21
God Stats
1W - 0L
1,636 SR
Queue Stats
11W - 6L
1,481 Elo+
Solo
Ravana
Ravana
ThesaAurora
Ravana
Level 25
God Stats
1W - 1L
1,348 SR
Queue Stats
42W - 31L
1,608 Elo+
Solo
Hel
Hel
masqueranium
Hel
Level 29
God Stats
3W - 3L
1,596 SR
Queue Stats
166W - 191L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
好的好的知道啦
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,626 SR
Queue Stats
5W - 6L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IAmGrimes
Arachne
12
3 / 2 / 1
6,981
465
8,467
14,912
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Legacy_Crxzy
Guan Yu
4
0 / 3 / 0
4,663
311
500
2,932
1,242
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
4
0 / 4 / 0
4,530
302
787
3,354
725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
LilkillYT
Bakasura
10
2 / 5 / 0
6,479
432
2,196
10,060
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
READ_dEaD_19
Kuzenbo
3
0 / 4 / 0
4,583
306
494
4,236
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HectorofTroyx
Hercules
12
3 / 1 / 2
8,350
557
4,487
7,966
7,248
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 2 / 5
7,751
517
2,373
8,667
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
13
9 / 0 / 3
9,015
601
6,178
5,054
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 2 / 4
8,204
547
4,648
4,784
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
14
2 / 0 / 6
8,760
584
5,365
5,457
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
18
18
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
HectorofTroyx
Hercules
3
1
2
4
L
Arachne
IAmGrimes
Arachne
3
2
1
1.75
L
Guan Yu
Legacy_Crxzy
Guan Yu
0
3
0
0
L
Tsukuyomi
0
4
0
0
L
Bakasura
LilkillYT
Bakasura
2
5
0
0.4
W
0
2
5
1.25
L
Kuzenbo
READ_dEaD_19
Kuzenbo
0
4
0
0
W
Ravana
9
0
3
10.5
W
4
2
4
3
W
Ah Muzen Cab
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
23,051
35,494
Taken
31,928
13,180
Mitigated
21,093
6,450
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HectorofTroyx
Hercules
4,487
1,184
0
3,278
7,966
7,248
2,037
142
7,765
0
27,100
L
Arachne
IAmGrimes
Arachne
8,467
6,127
0
4,369
14,912
4,748
0
1,657
13,207
0
36,983
L
Guan Yu
Legacy_Crxzy
Guan Yu
500
119
85
145
2,932
1,242
0
354
2,578
0
2,802
L
Tsukuyomi
787
335
0
262
3,354
725
0
1,405
1,831
0
3,457
L
Bakasura
LilkillYT
Bakasura
2,196
1,680
0
1,565
10,060
4,417
0
2,443
7,463
0
18,007
W
2,373
843
218
1,097
8,667
8,168
1,860
151
8,516
29,108
0
L
Kuzenbo
READ_dEaD_19
Kuzenbo
494
281
0
24
4,236
2,048
0
813
3,394
4,281
0
W
Ravana
6,178
1,407
0
2,860
5,054
2,196
3,443
0
5,034
0
47,066
W
4,648
318
398
1,667
4,784
1,533
2,586
201
4,523
34,277
0
W
Ah Muzen Cab
5,365
2,469
0
3,110
5,457
1,948
2,126
0
5,457
0
59,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
42,080
148
Minions Killed
430
0
Camps Cleared
0
874,872
Distance Traveled
1,313,023
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,350
557
70
5
0
264,805
4
L
Arachne
6,981
465
64
4
0
290,130
1
L
Guan Yu
4,663
311
8
1
0
87,891
0
L
Tsukuyomi
4,530
302
10
1
0
126,545
0
L
Bakasura
6,479
432
57
4
0
251,507
0
W
Ymir
7,751
517
51
3
0
241,799
1
L
Kuzenbo
4,583
306
9
1
0
118,799
0
W
Ravana
9,015
601
92
6
0
305,347
3
W
Hel
8,204
547
81
5
0
234,287
1
W
Ah Muzen Cab
8,760
584
136
9
0
266,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role