Player Matchup

Scylla
Scylla
 
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Awootee
Sylvanus
Level 16
God Stats
3W - 0L
1,768 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Grimmreaper2309
Cthulhu
Level 108
God Stats
28W - 15L
1,592 SR
Queue Stats
152W - 177L
1,459 Elo+
Party 1
Da Ji
Da Ji
Trumlux
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,365 Elo+
Solo
Skadi
Skadi
Wolfinityy
Skadi
Level 25
God Stats
33W - 27L
1,558 SR
Queue Stats
89W - 81L
1,454 Elo+
Party 1
Team Averages
Level 37
1,584 SR
1,443 Elo+

VS

Team Averages
Level 15
1,593 SR
1,422 Elo+
Ra
Ra
Aklunth
Ra
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lazhanet
Sun Wukong
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 7L
1,401 Elo+
Solo
Thor
Thor
blinkinout74
Thor
Level 28
God Stats
0W - 1L
1,726 SR
Queue Stats
80W - 76L
1,463 Elo+
Solo
Charybdis
Charybdis
caraxxes
Charybdis
Level 29
God Stats
41W - 43L
1,516 SR
Queue Stats
185W - 189L
1,468 Elo+
Solo
Izanami
Izanami
jacklook
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
6 / 1 / 18
11,844
1,077
22,639
6,712
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Awootee
Sylvanus
19
1 / 2 / 26
12,167
1,106
10,938
24,458
27,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
8 / 3 / 17
11,928
1,084
18,650
14,957
15,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Trumlux
Da Ji
18
7 / 4 / 15
11,946
1,086
8,941
15,143
7,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
19
9 / 1 / 11
12,183
1,108
19,696
5,618
2,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

247

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,058
1,005
13,197
14,713
5,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Lazhanet
Sun Wukong
16
1 / 5 / 6
10,035
912
7,770
20,375
12,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 7 / 2
10,087
917
14,326
22,447
7,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
caraxxes
Charybdis
17
5 / 5 / 5
11,759
1,069
15,953
14,216
5,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
jacklook
Izanami
16
0 / 7 / 1
9,515
865
5,839
12,992
4,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
31
31
Kills
11
11
Deaths
31
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
18
15
L
2
7
6
0.71
W
Sylvanus
Awootee
Sylvanus
1
2
26
7
W
8
3
17
5.5
L
Sun Wukong
Lazhanet
Sun Wukong
1
5
6
0.8
W
Da Ji
Trumlux
Da Ji
7
4
15
3.63
W
Skadi
9
1
11
14.5
L
3
7
2
0.57
L
Charybdis
caraxxes
Charybdis
5
5
5
1.5
L
Izanami
jacklook
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,864
Damage
57,085
66,888
Taken
84,743
55,578
Mitigated
35,453
21,779
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,639
1,146
1,422
1,008
6,712
2,657
0
1,610
5,102
40,890
0
L
13,197
1,445
2,268
1,492
14,713
5,509
0
10,449
4,133
42,609
0
W
Sylvanus
Awootee
Sylvanus
10,938
2,897
6,547
9,737
24,458
27,495
0
3,618
20,840
23,368
0
W
18,650
470
1,680
1,129
14,957
15,164
0
3,593
11,364
40,340
0
L
Sun Wukong
Lazhanet
Sun Wukong
7,770
1,088
0
2,482
20,375
12,827
0
12,060
8,007
0
23,945
W
Da Ji
Trumlux
Da Ji
8,941
1,894
0
256
15,143
7,542
0
3,726
11,417
0
24,056
W
Skadi
19,696
12,033
0
0
5,618
2,720
0
650
4,968
0
41,036
L
14,326
3,370
0
230
22,447
7,907
0
12,127
9,901
0
20,536
L
Charybdis
caraxxes
Charybdis
15,953
7,478
0
727
14,216
5,146
0
7,465
6,711
0
32,812
L
Izanami
jacklook
Izanami
5,839
2,749
0
0
12,992
4,064
0
9,018
3,764
0
25,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,068
Gold Earned
52,454
203
Minions Killed
181
7
Camps Cleared
11
1,053,042
Distance Traveled
896,407
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,844
1,077
59
5
1
220,813
0
L
Ra
11,058
1,005
66
6
2
178,890
2
W
Sylvanus
12,167
1,106
19
2
0
187,393
0
W
Cthulhu
11,928
1,084
37
3
1
215,390
0
L
Sun Wukong
10,035
912
36
3
0
220,951
0
W
Da Ji
11,946
1,086
34
3
3
200,694
0
W
Skadi
12,183
1,108
54
5
2
228,752
0
L
Thor
10,087
917
15
1
1
194,867
0
L
Charybdis
11,759
1,069
27
2
6
174,038
2
L
Izanami
9,515
865
37
3
2
127,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role