Player Matchup

Set
Set
BenG_07498
Set
Level 11
God Stats
4W - 3L
1,310 SR
Queue Stats
14W - 10L
1,570 Elo+
Solo
Thor
Thor
Cyno歩
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,678 Elo+
Solo
Skadi
Skadi
Moondala
Skadi
Level 28
God Stats
10W - 3L
1,500 SR
Queue Stats
120W - 126L
1,428 Elo+
Solo
Sol
Sol
ch1ll0ut---
Sol
Level 25
God Stats
2W - 1L
1,327 SR
Queue Stats
104W - 93L
1,492 Elo+
Solo
Cthulhu
Cthulhu
dasmentos300
Cthulhu
Level 23
God Stats
1W - 1L
1,251 SR
Queue Stats
45W - 51L
1,414 Elo+
Solo
Team Averages
Level 18
1,378 SR
1,516 Elo+

VS

Team Averages
Level 6
1,545 SR
1,619 Elo+
Bastet
Bastet
IHaveMildAutism2
Bastet
Level 7
God Stats
1W - 1L
1,762 SR
Queue Stats
16W - 4L
1,791 Elo+
Party 1
Neith
Neith
TURBOOOCIVIC
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
X-BuGi-X
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,910 Elo+
Party 1
Hades
Hades
YT_GecFero_YT
Hades
Level 8
God Stats
9W - 10L
1,464 SR
Queue Stats
12W - 13L
1,360 Elo+
Party 2
Ymir
Ymir
macmirader
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 1
7,035
704
5,210
6,691
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Thor
Cyno歩
Thor
12
8 / 2 / 1
7,532
753
7,209
5,697
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Moondala
Skadi
8
1 / 1 / 3
5,269
527
3,640
3,764
821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 1 / 4
6,057
606
7,639
5,622
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
dasmentos300
Cthulhu
9
2 / 2 / 6
5,425
543
4,575
6,130
2,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,425
543
5,664
7,471
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 3
4,486
449
1,883
5,415
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
X-BuGi-X
Cliodhna
7
1 / 7 / 1
4,781
478
2,045
6,654
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 5 / 0
4,488
449
1,917
7,787
2,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 3 / 0
5,361
536
3,370
9,118
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
22
Kills
6
6
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
Thor
Cyno歩
Thor
8
2
1
4.25
L
1
2
3
1.25
W
Skadi
Moondala
Skadi
1
1
3
2.5
L
0
5
3
0.3
L
Cliodhna
X-BuGi-X
Cliodhna
1
7
1
0.21
L
1
5
0
0.2
W
5
1
4
7
W
Cthulhu
dasmentos300
Cthulhu
2
2
6
2.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
14,879
27,904
Taken
36,445
10,253
Mitigated
13,172
11,188
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,210
3,050
0
4,507
6,691
2,246
0
1,959
4,732
0
49,466
W
Thor
Cyno歩
Thor
7,209
1,996
0
1,859
5,697
2,437
0
0
5,697
0
43,794
L
5,664
2,032
0
2,758
7,471
2,125
0
847
6,422
0
28,797
W
Skadi
Moondala
Skadi
3,640
1,671
0
250
3,764
821
60
575
3,189
0
19,352
L
1,883
794
0
851
5,415
1,464
0
4,132
992
0
11,732
L
Cliodhna
X-BuGi-X
Cliodhna
2,045
506
0
529
6,654
2,420
0
284
6,034
0
12,817
L
1,917
431
90
1,506
7,787
2,650
639
0
7,744
15,182
0
W
7,639
2,054
0
2,694
5,622
1,906
511
1,138
4,484
32,373
4,971
W
Cthulhu
dasmentos300
Cthulhu
4,575
517
117
1,761
6,130
2,843
107
1,615
4,515
13,553
0
L
3,370
810
177
1,829
9,118
4,513
0
5,688
3,213
15,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
24,541
330
Minions Killed
170
0
Camps Cleared
0
952,050
Distance Traveled
927,720
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,035
704
105
11
0
211,747
4
W
Thor
7,532
753
95
10
0
180,460
3
L
Bastet
5,425
543
61
6
0
231,822
6
W
Skadi
5,269
527
38
4
0
189,176
3
L
Neith
4,486
449
29
3
0
161,849
0
L
Cliodhna
4,781
478
29
3
0
191,530
1
L
Hades
4,488
449
30
3
0
176,051
0
W
Sol
6,057
606
67
7
0
190,851
1
W
Cthulhu
5,425
543
25
3
0
179,816
2
L
Ymir
5,361
536
21
2
0
166,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role