Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
King_Corvid
King Arthur
Level 160
God Stats
84W - 103L
1,587 SR
Queue Stats
1,210W - 1,065L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
LustFilledDesire
Kuzenbo
Level 148
God Stats
4W - 2L
1,592 SR
Queue Stats
380W - 314L
1,571 Elo+
Party 1
Hera
Hera
TexTheSlayer
Hera
Level 134
God Stats
4W - 3L
1,503 SR
Queue Stats
326W - 274L
1,568 Elo+
Party 1
Izanami
Izanami
stinganinja
Izanami
Level 68
God Stats
24W - 14L
1,669 SR
Queue Stats
221W - 180L
1,631 Elo+
Solo
Team Averages
Level 134
1,570 SR
1,572 Elo+

VS

Team Averages
Level 142
1,632 SR
1,636 Elo+
Loki
Loki
C1inical
Loki
Level 146
God Stats
35W - 18L
1,728 SR
Queue Stats
596W - 542L
1,690 Elo+
Party 2
Thoth
Thoth
Csmooth1992
Thoth
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
467W - 412L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
GandalfTheWhite
Gilgamesh
Level 160
God Stats
14W - 5L
1,741 SR
Queue Stats
276W - 292L
1,615 Elo+
Solo
Heimdallr
Heimdallr
LewinHeals
Heimdallr
Level 129
God Stats
25W - 18L
1,690 SR
Queue Stats
135W - 115L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
MySoreThumbz
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 141L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 3
6,192
619
3,895
5,631
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
King_Corvid
King Arthur
12
4 / 0 / 0
7,324
732
4,369
3,151
1,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 3
5,840
584
3,257
5,429
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 0
6,437
644
920
2,318
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
stinganinja
Izanami
9
2 / 2 / 1
5,658
566
4,894
5,244
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 1 / 1
6,074
607
3,610
5,798
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,337
534
1,370
3,125
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
GandalfTheWhite
Gilgamesh
9
0 / 3 / 0
5,158
516
1,490
7,884
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LewinHeals
Heimdallr
9
0 / 1 / 1
5,139
514
2,573
4,787
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MySoreThumbz
Cthulhu
8
1 / 2 / 1
5,355
536
1,990
5,691
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
3
2.5
L
Loki
2
1
1
2.5
L
0
2
0
0
L
Gilgamesh
GandalfTheWhite
Gilgamesh
0
3
0
0
W
King Arthur
King_Corvid
King Arthur
4
0
0
4
L
Heimdallr
LewinHeals
Heimdallr
0
1
1
0.5
W
0
0
3
1.5
L
Cthulhu
MySoreThumbz
Cthulhu
1
2
1
0.75
W
2
0
0
2
W
Izanami
stinganinja
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
11,033
21,773
Taken
27,285
9,022
Mitigated
8,169
7,690
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,895
1,177
0
2,906
5,631
1,732
0
102
5,529
0
39,206
L
Loki
3,610
1,128
0
2,315
5,798
1,238
0
498
5,300
0
35,472
L
1,370
0
0
253
3,125
788
0
1,724
1,401
32,903
0
L
Gilgamesh
GandalfTheWhite
Gilgamesh
1,490
511
0
2,784
7,884
2,309
0
221
7,663
0
25,265
W
King Arthur
King_Corvid
King Arthur
4,369
866
0
970
3,151
1,973
0
0
3,151
3,885
38,252
L
Heimdallr
LewinHeals
Heimdallr
2,573
1,175
0
591
4,787
1,454
0
789
3,998
0
31,023
W
3,257
1,333
0
2,279
5,429
3,277
0
1,260
4,169
12,168
0
L
Cthulhu
MySoreThumbz
Cthulhu
1,990
363
90
1,695
5,691
2,380
0
1,407
4,284
13,472
0
W
920
486
0
288
2,318
769
0
964
1,354
42,454
0
W
Izanami
stinganinja
Izanami
4,894
2,927
0
1,247
5,244
1,271
0
1,034
4,210
0
34,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
27,063
373
Minions Killed
291
0
Camps Cleared
0
1,107,523
Distance Traveled
1,011,571
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,192
619
80
8
0
266,435
3
L
Loki
6,074
607
72
7
0
214,197
4
L
Thoth
5,337
534
78
8
0
188,569
3
L
Gilgamesh
5,158
516
62
6
0
198,518
3
W
King Arthur
7,324
732
110
11
0
237,442
0
L
Heimdallr
5,139
514
71
7
0
196,687
3
W
Kuzenbo
5,840
584
8
1
0
211,579
3
L
Cthulhu
5,355
536
8
1
0
213,600
9
W
Hera
6,437
644
107
11
0
218,747
4
W
Izanami
5,658
566
68
7
0
173,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role