Player Matchup

Tsukuyomi
Tsukuyomi
Dereknintendo
Tsukuyomi
Level 154
God Stats
13W - 10L
1,585 SR
Queue Stats
328W - 264L
1,645 Elo+
Party 2
Jing Wei
Jing Wei
Jack Hanma z
Jing Wei
Level 12
God Stats
4W - 0L
1,650 SR
Queue Stats
33W - 27L
1,684 Elo+
Solo
Fenrir
Fenrir
Pazzzcu
Fenrir
Level 25
God Stats
8W - 3L
1,935 SR
Queue Stats
42W - 60L
1,414 Elo+
Party 2
Bellona
Bellona
SimplyApeXPredat
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,669 Elo+
Party 2
Poseidon
Poseidon
Th3SuspectAU
Poseidon
Level 16
God Stats
3W - 2L
1,727 SR
Queue Stats
19W - 29L
1,554 Elo+
Party 2
Team Averages
Level 44
1,679 SR
1,593 Elo+

VS

Team Averages
Level 12
1,483 SR
1,580 Elo+
Geb
Geb
DarkWeeb4242
Geb
Level 6
God Stats
0W - 1L
1,451 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 1
Da Ji
Da Ji
Dope1862
Da Ji
Level 3
God Stats
3W - 5L
1,558 SR
Queue Stats
7W - 7L
1,550 Elo+
Solo
Sobek
Sobek
ForeShadower
Sobek
Level 28
God Stats
3W - 2L
1,574 SR
Queue Stats
58W - 59L
1,564 Elo+
Solo
Merlin
Merlin
RaV3nl
Merlin
Level 15
God Stats
2W - 2L
1,333 SR
Queue Stats
37W - 28L
1,509 Elo+
Solo
Skadi
Skadi
SuperMario427
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dereknintendo
Tsukuyomi
15
9 / 4 / 8
9,167
539
17,486
14,747
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Jack Hanma z
Jing Wei
10
4 / 0 / 3
7,611
448
6,285
3,999
1,249
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Pazzzcu
Fenrir
11
5 / 5 / 10
7,471
439
9,039
15,125
10,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 3 / 10
9,403
553
9,085
15,299
11,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Th3SuspectAU
Poseidon
11
3 / 4 / 4
7,055
415
4,668
5,881
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
6,497
382
3,871
13,775
5,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Dope1862
Da Ji
11
3 / 2 / 2
7,316
430
4,438
9,912
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 6
7,858
462
8,075
15,901
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RaV3nl
Merlin
15
5 / 4 / 5
9,122
537
12,463
10,380
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 11 / 7
6,368
375
4,999
10,734
3,056
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
28
Kills
14
16
Deaths
28
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Tsukuyomi
Dereknintendo
Tsukuyomi
9
4
8
3.25
L
Da Ji
Dope1862
Da Ji
3
2
2
2
L
3
2
6
3
W
Jing Wei
Jack Hanma z
Jing Wei
4
0
3
5.5
W
Fenrir
Pazzzcu
Fenrir
5
5
10
2
L
Merlin
RaV3nl
Merlin
5
4
5
1.88
W
7
3
10
4
L
1
11
7
0.41
W
Poseidon
Th3SuspectAU
Poseidon
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,563
Damage
33,846
55,051
Taken
60,702
31,155
Mitigated
32,427
12,477
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,871
734
0
1,988
13,775
5,998
0
1,047
12,728
11,737
0
W
Tsukuyomi
Dereknintendo
Tsukuyomi
17,486
3,494
0
5,473
14,747
5,621
20
5,091
9,656
0
60,045
L
Da Ji
Dope1862
Da Ji
4,438
556
0
2,964
9,912
2,916
0
0
9,912
0
32,146
L
8,075
852
0
6,072
15,901
16,794
2
2,926
12,975
26,180
0
W
Jing Wei
Jack Hanma z
Jing Wei
6,285
5,145
0
2,312
3,999
1,249
328
1,154
2,845
0
36,948
W
Fenrir
Pazzzcu
Fenrir
9,039
4,123
0
901
15,125
10,694
343
7,413
7,712
0
18,030
L
Merlin
RaV3nl
Merlin
12,463
325
0
708
10,380
3,663
0
428
9,952
71,799
0
W
9,085
3,367
0
3,791
15,299
11,672
1,660
6,507
8,792
0
53,755
L
4,999
2,895
0
250
10,734
3,056
42
267
10,467
0
11,011
W
Poseidon
Th3SuspectAU
Poseidon
4,668
819
0
0
5,881
1,919
54
4,244
1,637
28,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
37,161
329
Minions Killed
250
0
Camps Cleared
0
1,423,075
Distance Traveled
1,405,696
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,497
382
13
1
0
283,499
2
W
Tsukuyomi
9,167
539
89
5
0
341,182
2
L
Da Ji
7,316
430
62
4
0
267,453
0
L
Sobek
7,858
462
36
2
0
308,302
1
W
Jing Wei
7,611
448
69
4
0
195,751
4
W
Fenrir
7,471
439
26
2
0
326,147
3
L
Merlin
9,122
537
123
7
0
274,417
2
W
Bellona
9,403
553
99
6
0
306,355
0
L
Skadi
6,368
375
16
1
0
272,025
0
W
Poseidon
7,055
415
46
3
0
253,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role