Player Matchup

Izanami
Izanami
AndiV16
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Kuzenbo
Kuzenbo
Baburtukmanq
Kuzenbo
Level 29
God Stats
0W - 1L
1,796 SR
Queue Stats
26W - 24L
1,653 Elo+
Party 1
Da Ji
Da Ji
Ceraphiri
Da Ji
Level 16
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 5L
1,585 Elo+
Solo
Horus
Horus
LILIANAVORNICU
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,683 Elo+
Party 1
Achilles
Achilles
Smellona
Achilles
Level 26
God Stats
28W - 26L
1,525 SR
Queue Stats
133W - 144L
1,550 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,630 Elo+

VS

Team Averages
Level 32
1,551 SR
1,589 Elo+
Loki
Loki
ChillNerd
Loki
Level 22
God Stats
59W - 22L
1,789 SR
Queue Stats
83W - 49L
1,722 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luctu
Tsukuyomi
Level 84
God Stats
4W - 5L
1,535 SR
Queue Stats
19W - 15L
1,555 Elo+
Party 2
Zeus
Zeus
Strygoyz
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 72L
1,661 Elo+
Solo
Awilix
Awilix
Ventocus
Awilix
Level 24
God Stats
12W - 15L
1,431 SR
Queue Stats
41W - 38L
1,454 Elo+
Party 2
Sol
Sol
toniesmurfjest
Sol
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndiV16
Izanami
11
2 / 12 / 2
7,215
424
4,556
12,934
3,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Baburtukmanq
Kuzenbo
13
1 / 3 / 3
8,008
471
6,951
16,680
17,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Ceraphiri
Da Ji
15
7 / 6 / 2
9,218
542
12,791
17,255
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 3 / 3
5,689
335
1,333
8,577
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Smellona
Achilles
8
2 / 5 / 0
6,158
362
2,034
11,619
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
10 / 0 / 7
10,731
631
15,452
9,092
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Luctu
Tsukuyomi
14
0 / 3 / 7
8,812
518
5,967
7,754
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
16
6 / 4 / 4
10,221
601
13,762
12,378
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Ventocus
Awilix
13
5 / 3 / 6
8,752
515
8,589
9,877
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 3 / 9
9,686
570
11,996
8,933
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
12
Kills
29
29
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
AndiV16
Izanami
2
12
2
0.25
L
Kuzenbo
Baburtukmanq
Kuzenbo
1
3
3
0.83
L
Da Ji
Ceraphiri
Da Ji
7
6
2
1.33
W
Loki
10
0
7
13.5
L
0
3
3
0.5
W
Tsukuyomi
Luctu
Tsukuyomi
0
3
7
1.17
L
Achilles
Smellona
Achilles
2
5
0
0.4
W
Zeus
6
4
4
2
W
Awilix
Ventocus
Awilix
5
3
6
2.67
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
55,766
67,065
Taken
48,034
37,757
Mitigated
19,082
12,718
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AndiV16
Izanami
4,556
3,132
0
508
12,934
3,073
1,116
6,055
6,501
0
29,229
L
Kuzenbo
Baburtukmanq
Kuzenbo
6,951
2,029
1,091
3,749
16,680
17,034
0
6,444
9,853
32,336
0
L
Da Ji
Ceraphiri
Da Ji
12,791
3,500
0
5,182
17,255
7,474
0
5,778
10,944
0
51,198
W
Loki
15,452
5,604
0
4,536
9,092
3,338
284
1,040
7,984
0
92,979
L
1,333
451
435
775
8,577
3,883
0
1,708
6,759
126
6,828
W
Tsukuyomi
Luctu
Tsukuyomi
5,967
967
0
1,992
7,754
3,522
3,457
929
6,618
0
44,813
L
Achilles
Smellona
Achilles
2,034
463
0
978
11,619
6,293
0
4,029
7,263
239
11,960
W
Zeus
13,762
1,568
122
3,413
12,378
4,435
0
1,754
10,555
78,409
0
W
Awilix
Ventocus
Awilix
8,589
2,466
0
2,239
9,877
4,326
663
1,740
8,137
0
33,577
W
11,996
5,018
0
4,295
8,933
3,461
3,302
1,595
7,270
47,622
5,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
48,202
236
Minions Killed
510
0
Camps Cleared
0
1,466,550
Distance Traveled
1,697,830
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,215
424
61
4
0
223,843
1
L
Kuzenbo
8,008
471
45
3
0
346,520
1
L
Da Ji
9,218
542
87
5
0
248,799
4
W
Loki
10,731
631
147
9
0
407,346
5
L
Horus
5,689
335
21
1
0
316,458
0
W
Tsukuyomi
8,812
518
84
5
0
336,438
1
L
Achilles
6,158
362
22
1
0
330,930
0
W
Zeus
10,221
601
132
8
0
306,120
0
W
Awilix
8,752
515
43
3
0
347,300
3
W
Sol
9,686
570
104
6
0
300,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role