Player Matchup

Nox
Nox
HP McThicc
Nox
Level 85
God Stats
2W - 6L
1,408 SR
Queue Stats
136W - 136L
1,472 Elo+
Party 1
Fafnir
Fafnir
LiI Thud
Fafnir
Level 127
God Stats
9W - 3L
1,727 SR
Queue Stats
128W - 125L
1,462 Elo+
Party 1
Nike
Nike
MrUntouchable561
Nike
Level 89
God Stats
26W - 14L
1,722 SR
Queue Stats
1,023W - 1,072L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
Valmung
Zhong Kui
Level 141
God Stats
5W - 8L
1,440 SR
Queue Stats
567W - 607L
1,471 Elo+
Solo
Yemoja
Yemoja
VooDooBantuu
Yemoja
Level 87
God Stats
2W - 3L
1,423 SR
Queue Stats
194W - 208L
1,449 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,453 Elo+

VS

Team Averages
Level 118
1,491 SR
1,390 Elo+
Ganesha
Ganesha
Deathncarnage
Ganesha
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 215L
1,382 Elo+
Solo
Hachiman
Hachiman
GrizzlyMex72
Hachiman
Level 96
God Stats
2W - 2L
1,433 SR
Queue Stats
131W - 126L
1,444 Elo+
Solo
Hel
Hel
NeaAndHerCats
Hel
Level 108
God Stats
1W - 1L
1,478 SR
Queue Stats
9W - 16L
1,354 Elo+
Solo
Chernobog
Chernobog
Roirwyn
Chernobog
Level 138
God Stats
6W - 5L
1,464 SR
Queue Stats
515W - 544L
1,464 Elo+
Solo
Merlin
Merlin
ellar93
Merlin
Level 107
God Stats
1W - 1L
1,582 SR
Queue Stats
22W - 41L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 6
10,161
635
11,800
17,190
8,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
LiI Thud
Fafnir
17
1 / 4 / 8
10,437
652
9,875
24,208
37,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 8 / 5
12,187
762
17,418
19,568
15,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Valmung
Zhong Kui
16
2 / 9 / 6
9,745
609
14,039
19,636
15,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
18
4 / 3 / 7
10,710
669
10,720
20,480
28,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 2 / 29
12,326
770
10,917
27,911
39,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
GrizzlyMex72
Hachiman
17
4 / 3 / 18
11,106
694
18,900
14,534
7,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 14
12,358
772
17,632
19,785
12,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Roirwyn
Chernobog
20
16 / 4 / 12
13,153
822
27,113
20,998
12,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
ellar93
Merlin
19
1 / 2 / 16
11,489
718
17,687
10,951
5,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
15
Kills
31
31
Deaths
15
32
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
29
7.25
W
Hachiman
GrizzlyMex72
Hachiman
4
3
18
4.33
L
1
7
6
0.57
L
Fafnir
LiI Thud
Fafnir
1
4
8
1.25
L
7
8
5
1.19
W
10
4
14
4.25
W
Chernobog
Roirwyn
Chernobog
16
4
12
5.5
L
Zhong Kui
Valmung
Zhong Kui
2
9
6
0.56
L
Yemoja
4
3
7
2.5
W
Merlin
ellar93
Merlin
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,852
Damage
92,249
101,082
Taken
94,179
105,726
Mitigated
78,932
39,712
Healing
52,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,917
447
2,146
5,662
27,911
39,770
302
12,145
15,766
15,090
0
W
Hachiman
GrizzlyMex72
Hachiman
18,900
10,880
2,666
3,530
14,534
7,952
2,510
9,430
5,104
0
32,678
L
11,800
626
2,185
3,412
17,190
8,961
529
8,448
8,742
35,967
0
L
Fafnir
LiI Thud
Fafnir
9,875
2,165
2,035
8,073
24,208
37,732
0
12,450
11,758
18,385
0
L
17,418
1,563
1,531
2,762
19,568
15,735
0
7,344
12,224
0
28,551
W
17,632
483
17,055
9,132
19,785
12,596
0
9,472
10,313
29,735
0
W
Chernobog
Roirwyn
Chernobog
27,113
13,026
73
3,808
20,998
12,894
2,811
9,217
11,781
0
50,563
L
Zhong Kui
Valmung
Zhong Kui
14,039
2,376
1,468
4,615
19,636
15,260
671
7,404
12,232
26,359
0
L
Yemoja
10,720
1,649
9,022
4,609
20,480
28,038
0
10,590
9,890
21,269
0
W
Merlin
ellar93
Merlin
17,687
1,097
4,634
4,134
10,951
5,720
704
6,170
4,781
53,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,240
Gold Earned
60,432
143
Minions Killed
181
0
Camps Cleared
0
1,269,789
Distance Traveled
1,473,843
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,326
770
0
0
0
308,890
0
W
Hachiman
11,106
694
44
3
0
302,356
5
L
Nox
10,161
635
60
4
0
243,360
1
L
Fafnir
10,437
652
10
1
0
294,150
1
L
Nike
12,187
762
22
1
0
275,460
0
W
Hel
12,358
772
26
2
0
297,531
0
W
Chernobog
13,153
822
32
2
0
283,382
11
L
Zhong Kui
9,745
609
33
2
0
205,004
0
L
Yemoja
10,710
669
18
1
0
251,815
1
W
Merlin
11,489
718
79
5
0
281,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role