Player Matchup

Hou Yi
Hou Yi
Akkadir
Hou Yi
Level 107
God Stats
0W - 1L
1,501 SR
Queue Stats
35W - 34L
1,571 Elo+
Party 2
Ares
Ares
Ecleros
Ares
Level 141
God Stats
0W - 1L
1,403 SR
Queue Stats
38W - 39L
1,583 Elo+
Party 2
Geb
Geb
WeeI3 Hunter
Geb
Level 123
God Stats
5W - 2L
1,455 SR
Queue Stats
176W - 161L
1,521 Elo+
Party 1
Chang'e
Chang'e
il 2Boothy4u li
Chang'e
Level 158
God Stats
1W - 2L
1,514 SR
Queue Stats
205W - 191L
1,543 Elo+
Party 1
Fenrir
Fenrir
ilLEVIATHANli
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,468 Elo+
Party 1
Team Averages
Level 130
1,474 SR
1,537 Elo+

VS

Team Averages
Level 126
1,552 SR
1,537 Elo+
Ra
Ra
FlubberTheHut
Ra
Level 155
God Stats
4W - 4L
1,595 SR
Queue Stats
331W - 321L
1,521 Elo+
Party 3
Ymir
Ymir
ItsBlackDave
Ymir
Level 140
God Stats
1W - 2L
1,237 SR
Queue Stats
98W - 109L
1,506 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kozomb
Morgan Le Fay
Level 107
God Stats
2W - 0L
1,708 SR
Queue Stats
63W - 91L
1,488 Elo+
Solo
Amaterasu
Amaterasu
Lescovir
Amaterasu
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 90L
1,561 Elo+
Solo
Eset
Eset
chr0n1c
Eset
Level 159
God Stats
13W - 5L
1,721 SR
Queue Stats
503W - 472L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Akkadir
Hou Yi
20
7 / 3 / 6
13,503
675
25,644
16,710
9,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Ecleros
Ares
19
3 / 5 / 14
12,080
604
15,914
24,232
38,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 4 / 12
11,046
552
11,394
18,600
24,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 13
12,847
642
21,016
21,463
12,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 12
12,618
631
11,814
22,193
16,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
12,462
623
11,912
11,742
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 2 / 13
13,798
690
10,782
30,054
39,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Kozomb
Morgan Le Fay
20
1 / 4 / 10
12,582
629
19,233
14,956
8,339
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lescovir
Amaterasu
20
10 / 5 / 7
14,349
717
25,064
29,471
44,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
chr0n1c
Eset
20
2 / 4 / 11
12,751
638
15,044
12,264
6,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
71
19
Kills
19
20
Deaths
19
57
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Akkadir
Hou Yi
7
3
6
3.33
L
Ares
Ecleros
Ares
3
5
14
2
W
3
4
11
2.13
W
3
2
13
4.75
W
Morgan Le Fay
Kozomb
Morgan Le Fay
1
4
10
1.5
W
Amaterasu
Lescovir
Amaterasu
10
5
7
2.7
L
0
4
12
1.5
W
Eset
chr0n1c
Eset
2
4
11
1.88
L
4
5
13
2.1
L
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,782
Damage
82,035
103,198
Taken
98,487
101,808
Mitigated
104,704
47,726
Healing
49,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Akkadir
Hou Yi
25,644
13,801
2,548
4,179
16,710
9,396
1,234
9,091
7,619
0
56,396
L
Ares
Ecleros
Ares
15,914
650
3,681
2,476
24,232
38,370
134
13,442
10,790
23,767
0
W
11,912
672
12,015
4,000
11,742
6,024
815
8,011
3,731
40,326
0
W
10,782
724
3,507
11,089
30,054
39,229
695
12,532
17,522
19,543
0
W
Morgan Le Fay
Kozomb
Morgan Le Fay
19,233
146
1,289
2,377
14,956
8,339
1,154
6,622
8,334
42,550
0
W
Amaterasu
Lescovir
Amaterasu
25,064
9,506
861
8,341
29,471
44,625
783
13,054
16,417
0
38,179
L
11,394
614
1,188
1,962
18,600
24,802
62
10,005
8,595
22,308
0
W
Eset
chr0n1c
Eset
15,044
766
3,872
1,805
12,264
6,487
1,391
8,105
4,159
52,227
0
L
21,016
2,023
17,712
8,367
21,463
12,581
1,982
11,830
9,633
53,816
0
L
11,814
1,544
1,674
3,939
22,193
16,659
1,995
12,603
9,590
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,094
Gold Earned
65,942
172
Minions Killed
210
0
Camps Cleared
0
1,799,211
Distance Traveled
1,818,851
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,503
675
74
4
0
351,791
0
L
Ares
12,080
604
11
1
0
304,469
1
W
Ra
12,462
623
67
3
0
386,814
2
W
Ymir
13,798
690
23
1
0
361,827
2
W
Morgan Le Fay
12,582
629
34
2
0
383,646
1
W
Amaterasu
14,349
717
22
1
0
342,392
1
L
Geb
11,046
552
5
0
0
378,583
0
W
Eset
12,751
638
64
3
0
344,172
3
L
Chang'e
12,847
642
60
3
0
366,583
1
L
Fenrir
12,618
631
22
1
0
397,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role