Player Matchup

Fenrir
Fenrir
CharaTFC
Fenrir
Level 27
God Stats
3W - 2L
1,863 SR
Queue Stats
50W - 64L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
DawnBlossom
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,402 Elo+
Party 1
Persephone
Persephone
Firellius
Persephone
Level 126
God Stats
1W - 2L
1,559 SR
Queue Stats
96W - 107L
1,436 Elo+
Party 1
Team Averages
Level 65
1,641 SR
1,419 Elo+

VS

Team Averages
Level 82
1,600 SR
1,442 Elo+
Izanami
Izanami
Danbear
Izanami
Level 147
God Stats
6W - 6L
1,578 SR
Queue Stats
50W - 59L
1,471 Elo+
Party 2
Loki
Loki
DeNinjaZX6
Loki
Level 29
God Stats
2W - 2L
1,600 SR
Queue Stats
25W - 21L
1,431 Elo+
Party 2
Bacchus
Bacchus
HighBoi
Bacchus
Level 69
God Stats
3W - 5L
1,620 SR
Queue Stats
15W - 21L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CharaTFC
Fenrir
9
1 / 8 / 0
6,830
621
3,854
12,174
7,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
DawnBlossom
Jormungandr
10
0 / 4 / 1
7,116
647
3,698
10,600
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Firellius
Persephone
10
0 / 4 / 0
6,517
592
6,212
7,648
2,015
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danbear
Izanami
13
11 / 0 / 6
9,792
890
14,568
8,053
3,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 1 / 7
8,170
743
2,606
5,111
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HighBoi
Bacchus
11
3 / 0 / 14
8,914
810
8,655
10,304
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
17
16
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CharaTFC
Fenrir
1
8
0
0.13
W
Izanami
Danbear
Izanami
11
0
6
14
L
Jormungandr
DawnBlossom
Jormungandr
0
4
1
0.13
W
3
1
7
6.5
L
Persephone
Firellius
Persephone
0
4
0
0
W
Bacchus
HighBoi
Bacchus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,764
Damage
25,829
30,422
Taken
23,468
16,596
Mitigated
15,589
1,085
Healing
2,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CharaTFC
Fenrir
3,854
763
0
358
12,174
7,670
0
3,552
8,622
0
15,841
W
Izanami
Danbear
Izanami
14,568
9,851
0
250
8,053
3,191
2,171
4,288
3,765
0
47,218
L
Jormungandr
DawnBlossom
Jormungandr
3,698
621
0
441
10,600
6,911
0
3,185
7,415
16,117
0
W
2,606
562
0
600
5,111
2,204
312
1,024
4,087
0
15,918
L
Persephone
Firellius
Persephone
6,212
181
0
286
7,648
2,015
0
2,515
5,129
24,153
0
W
Bacchus
HighBoi
Bacchus
8,655
1,749
0
1,590
10,304
10,194
449
4,789
5,515
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,463
Gold Earned
26,876
85
Minions Killed
116
2
Camps Cleared
8
588,134
Distance Traveled
687,679
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,830
621
20
2
1
177,357
4
W
Izanami
9,792
890
78
7
4
237,457
1
L
Jormungandr
7,116
647
18
2
1
209,536
2
W
Loki
8,170
743
27
2
3
217,636
2
L
Persephone
6,517
592
47
4
0
201,241
2
W
Bacchus
8,914
810
11
1
1
232,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role