Player Matchup

King Arthur
King Arthur
ALFA_GHOST_V2
King Arthur
Level 110
God Stats
1W - 1L
1,601 SR
Queue Stats
175W - 173L
1,499 Elo+
Solo
Raijin
Raijin
BCsteelJLC
Raijin
Level 59
God Stats
2W - 3L
1,586 SR
Queue Stats
176W - 217L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
Big Daddy Jeff0
Kuzenbo
Level 116
God Stats
1W - 4L
1,342 SR
Queue Stats
95W - 90L
1,401 Elo+
Solo
Da Ji
Da Ji
OwlGoesWhoot
Da Ji
Level 61
God Stats
26W - 21L
1,538 SR
Queue Stats
58W - 68L
1,486 Elo+
Party 1
Charybdis
Charybdis
lately_prey
Charybdis
Level 146
God Stats
0W - 2L
1,334 SR
Queue Stats
191W - 190L
1,419 Elo+
Party 1
Team Averages
Level 98
1,480 SR
1,444 Elo+

VS

Team Averages
Level 96
1,567 SR
1,434 Elo+
Hera
Hera
Il_TwoTime_lI
Hera
Level 135
God Stats
2W - 1L
1,510 SR
Queue Stats
200W - 210L
1,444 Elo+
Solo
Bacchus
Bacchus
Juggaknot12
Bacchus
Level 121
God Stats
2W - 0L
1,796 SR
Queue Stats
132W - 136L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
Sebastian1gm
Ao Kuang
Level 55
God Stats
2W - 2L
1,319 SR
Queue Stats
96W - 115L
1,414 Elo+
Solo
Mulan
Mulan
SpaCe MoNKii
Mulan
Level 102
God Stats
24W - 22L
1,592 SR
Queue Stats
361W - 405L
1,442 Elo+
Solo
Cupid
Cupid
urmang
Cupid
Level 67
God Stats
15W - 9L
1,618 SR
Queue Stats
157W - 175L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALFA_GHOST_V2
King Arthur
16
1 / 4 / 5
9,568
478
9,325
16,253
11,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
BCsteelJLC
Raijin
18
3 / 5 / 1
10,728
536
6,049
13,985
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
8,053
403
4,974
10,658
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 2
10,397
520
11,769
16,086
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
lately_prey
Charybdis
14
1 / 7 / 2
8,451
423
11,008
18,181
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 0
11,979
599
7,890
11,896
5,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Juggaknot12
Bacchus
16
4 / 1 / 7
10,854
543
10,520
14,363
19,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
Sebastian1gm
Ao Kuang
18
3 / 1 / 4
10,673
534
7,489
14,732
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
4 / 3 / 4
11,981
599
11,502
20,085
20,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
urmang
Cupid
18
4 / 3 / 4
10,655
533
12,454
15,750
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
12
Kills
22
23
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALFA_GHOST_V2
King Arthur
1
4
5
0.88
L
Raijin
BCsteelJLC
Raijin
3
5
1
0.7
L
1
2
1
0.75
W
7
4
0
1.75
W
Bacchus
Juggaknot12
Bacchus
4
1
7
7.5
L
6
5
2
1.4
W
Ao Kuang
Sebastian1gm
Ao Kuang
3
1
4
5
W
4
3
4
2
L
Charybdis
lately_prey
Charybdis
1
7
2
0.29
W
Cupid
urmang
Cupid
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
49,855
75,163
Taken
76,826
40,851
Mitigated
57,825
15,988
Healing
36,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALFA_GHOST_V2
King Arthur
9,325
795
0
2,085
16,253
11,809
0
2,176
14,077
7,095
53,848
L
Raijin
BCsteelJLC
Raijin
6,049
605
48
4,152
13,985
5,390
956
8,153
5,832
68,247
0
L
4,974
1,877
0
1,771
10,658
11,273
0
2,561
8,097
21,395
0
W
7,890
1,887
167
3,347
11,896
5,004
3,601
3,647
7,965
73,827
0
W
Bacchus
Juggaknot12
Bacchus
10,520
1,282
0
2,645
14,363
19,973
488
2,630
11,699
24,780
0
L
11,769
3,877
0
2,332
16,086
5,989
0
6,301
9,785
0
52,111
W
Ao Kuang
Sebastian1gm
Ao Kuang
7,489
2,435
0
10,462
14,732
6,281
0
268
14,464
66,187
0
W
11,502
2,796
0
10,511
20,085
20,345
1,553
1,738
18,271
0
84,824
L
Charybdis
lately_prey
Charybdis
11,008
6,359
365
5,235
18,181
6,390
0
6,772
11,409
0
70,951
W
Cupid
urmang
Cupid
12,454
7,555
258
9,237
15,750
6,222
1,354
3,211
12,537
0
96,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,197
Gold Earned
56,142
490
Minions Killed
649
0
Camps Cleared
0
1,639,504
Distance Traveled
1,834,766
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,568
478
120
6
0
388,013
5
L
Raijin
10,728
536
133
7
0
309,072
8
L
Kuzenbo
8,053
403
27
1
0
269,531
1
W
Hera
11,979
599
153
8
0
310,784
3
W
Bacchus
10,854
543
27
1
0
397,414
3
L
Da Ji
10,397
520
89
4
0
371,129
2
W
Ao Kuang
10,673
534
122
6
0
438,632
0
W
Mulan
11,981
599
168
8
0
339,192
4
L
Charybdis
8,451
423
121
6
0
301,759
0
W
Cupid
10,655
533
179
9
0
348,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role