Player Matchup

Sun Wukong
Sun Wukong
Ripple3ffect25
Sun Wukong
Level 60
God Stats
2W - 3L
1,472 SR
Queue Stats
105W - 171L
1,314 Elo+
Party 2
Loki
Loki
xChefRudy6x
Loki
Level 54
God Stats
0W - 3L
1,555 SR
Queue Stats
104W - 150L
1,273 Elo+
Party 2
Baron Samedi
Baron Samedi
xD3athrow619x
Baron Samedi
Level 69
God Stats
35W - 24L
1,518 SR
Queue Stats
234W - 272L
1,342 Elo+
Party 2
Team Averages
Level 61
1,515 SR
1,310 Elo+

VS

Team Averages
Level 54
1,529 SR
1,305 Elo+
Jormungandr
Jormungandr
Infinite_Arcanum
Jormungandr
Level 29
God Stats
2W - 1L
1,746 SR
Queue Stats
9W - 9L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
KarmaBadger2645
Danzaburou
Level 67
God Stats
6W - 6L
1,544 SR
Queue Stats
256W - 305L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilkJericho
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,297 SR
Queue Stats
10W - 11L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ripple3ffect25
Sun Wukong
18
2 / 3 / 15
15,167
583
11,813
28,165
42,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 8 / 9
16,201
623
17,819
21,590
9,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
xD3athrow619x
Baron Samedi
19
11 / 8 / 11
17,203
662
31,774
34,406
37,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Infinite_Arcanum
Jormungandr
20
3 / 2 / 13
17,539
675
18,655
29,561
39,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
KarmaBadger2645
Danzaburou
19
7 / 10 / 8
16,971
653
18,199
22,770
10,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
SilkJericho
Morgan Le Fay
20
8 / 10 / 8
16,833
647
28,762
24,778
12,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
22
Kills
18
19
Deaths
22
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Infinite_Arcanum
Jormungandr
3
2
13
4.75
W
Danzaburou
KarmaBadger2645
Danzaburou
7
10
8
1.1
L
Sun Wukong
Ripple3ffect25
Sun Wukong
2
3
15
3.17
W
Morgan Le Fay
SilkJericho
Morgan Le Fay
8
10
8
1.2
L
9
8
9
1.69
L
Baron Samedi
xD3athrow619x
Baron Samedi
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,406
Damage
65,616
84,161
Taken
77,109
90,436
Mitigated
62,897
27,633
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Infinite_Arcanum
Jormungandr
18,655
3,746
195
6,547
29,561
39,136
754
11,005
17,594
50,176
0
W
Danzaburou
KarmaBadger2645
Danzaburou
18,199
9,059
0
1,277
22,770
10,879
371
8,988
13,484
0
58,114
L
Sun Wukong
Ripple3ffect25
Sun Wukong
11,813
2,054
303
4,686
28,165
42,519
771
17,408
10,757
0
50,772
W
Morgan Le Fay
SilkJericho
Morgan Le Fay
28,762
4,618
698
4,473
24,778
12,882
1,749
12,725
11,854
81,746
0
L
17,819
3,907
1,006
1,921
21,590
9,963
743
11,768
9,822
0
70,466
L
Baron Samedi
xD3athrow619x
Baron Samedi
31,774
1,405
5,285
14,432
34,406
37,954
321
18,832
15,574
70,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,571
Gold Earned
51,343
252
Minions Killed
248
7
Camps Cleared
6
1,274,399
Distance Traveled
1,202,709
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,539
675
55
2
1
451,224
2
W
Danzaburou
16,971
653
80
3
3
360,741
2
L
Sun Wukong
15,167
583
72
3
2
464,177
2
W
Morgan Le Fay
16,833
647
113
4
2
390,744
0
L
Loki
16,201
623
90
3
4
394,082
3
L
Baron Samedi
17,203
662
90
3
1
416,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role