Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AwfullySuspect
Ganesha
Level 46
God Stats
1W - 0L
1,314 SR
Queue Stats
16W - 21L
1,263 Elo+
Solo
Vamana
Vamana
Kolen2332
Vamana
Level 107
God Stats
1W - 0L
1,556 SR
Queue Stats
21W - 24L
1,325 Elo+
Solo
Achilles
Achilles
skillerbado_123
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,313 Elo+
Solo
Team Averages
Level 93
1,474 SR
1,380 Elo+

VS

Team Averages
Level 62
1,475 SR
1,282 Elo+
Zhong Kui
Zhong Kui
AbledPlatypus11
Zhong Kui
Level 74
God Stats
4W - 5L
1,630 SR
Queue Stats
271W - 294L
1,325 Elo+
Solo
Tyr
Tyr
FBOMBARDER
Tyr
Level 49
God Stats
0W - 2L
1,256 SR
Queue Stats
54W - 59L
1,321 Elo+
Solo
Yemoja
Yemoja
required
Yemoja
Level 100
God Stats
0W - 2L
1,252 SR
Queue Stats
64W - 97L
1,220 Elo+
Solo
Mulan
Mulan
uerdedrum
Mulan
Level 28
God Stats
2W - 1L
1,746 SR
Queue Stats
230W - 290L
1,186 Elo+
Solo
Apollo
Apollo
xRoyalHighness
Apollo
Level 58
God Stats
0W - 1L
1,490 SR
Queue Stats
81W - 102L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
7 / 1 / 15
10,767
897
4,993
7,911
7,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
 
Merlin
14
3 / 1 / 15
9,029
752
8,431
5,864
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 0 / 28
10,302
859
16,762
14,371
18,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
Kolen2332
Vamana
17
9 / 2 / 14
10,860
905
17,517
18,659
25,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
18
10 / 1 / 15
10,872
906
10,367
20,845
30,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbledPlatypus11
Zhong Kui
13
2 / 7 / 1
8,240
687
20,218
14,161
7,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 6 / 1
10,145
845
4,432
14,500
14,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
required
Yemoja
14
1 / 5 / 3
8,042
670
5,795
10,189
12,895
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
uerdedrum
Mulan
11
0 / 6 / 2
7,055
588
4,046
15,394
5,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 3
8,097
675
11,175
12,777
5,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
30
Kills
5
5
Deaths
30
87
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
7
1
15
14.5
W
Merlin
 
Merlin
3
1
15
10.5
L
Zhong Kui
AbledPlatypus11
Zhong Kui
2
7
1
0.36
W
1
0
28
15
L
2
6
1
0.42
W
Vamana
Kolen2332
Vamana
9
2
14
8
L
Yemoja
required
Yemoja
1
5
3
0.5
W
Achilles
10
1
15
17.5
L
Mulan
uerdedrum
Mulan
0
6
2
0.17
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,070
Damage
45,666
67,650
Taken
67,021
84,508
Mitigated
46,214
32,482
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,993
1,185
9,222
1,484
7,911
7,179
1,096
2,417
5,494
11,581
0
W
Merlin
 
Merlin
8,431
384
599
451
5,864
3,200
1,919
2,584
3,280
19,349
0
L
Zhong Kui
AbledPlatypus11
Zhong Kui
20,218
1,456
0
3,008
14,161
7,993
0
5,677
8,484
32,360
0
W
16,762
1,534
1,815
3,500
14,371
18,337
801
6,172
8,199
26,800
0
L
4,432
541
230
4,162
14,500
14,585
0
4,808
9,692
0
26,034
W
Vamana
Kolen2332
Vamana
17,517
6,594
1,622
7,399
18,659
25,159
1,448
6,474
12,185
0
41,620
L
Yemoja
required
Yemoja
5,795
2,027
2,458
1,485
10,189
12,895
0
4,798
5,391
10,958
0
W
Achilles
10,367
2,638
1,531
4,859
20,845
30,633
702
8,366
12,479
0
23,613
L
Mulan
uerdedrum
Mulan
4,046
720
329
3,526
15,394
5,551
0
8,839
6,555
0
5,947
L
11,175
4,396
687
2,601
12,777
5,190
0
6,064
6,713
0
24,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
41,579
127
Minions Killed
114
0
Camps Cleared
0
1,150,893
Distance Traveled
1,005,933
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,767
897
20
2
0
170,503
0
W
Merlin
9,029
752
20
2
0
195,652
0
L
Zhong Kui
8,240
687
35
3
0
189,551
0
W
Ganesha
10,302
859
0
0
0
267,391
2
L
Tyr
10,145
845
33
3
0
240,167
0
W
Vamana
10,860
905
51
4
0
260,110
3
L
Yemoja
8,042
670
10
1
0
175,356
0
W
Achilles
10,872
906
36
3
0
257,237
0
L
Mulan
7,055
588
4
0
0
205,829
0
L
Apollo
8,097
675
32
3
0
195,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role