Player Matchup

Ra
Ra
Damen060495
Ra
Level 48
God Stats
2W - 5L
1,261 SR
Queue Stats
6W - 13L
1,230 Elo+
Solo
Odin
Odin
PlatanoGigante
Odin
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 189L
1,421 Elo+
Solo
Thanatos
Thanatos
jespertheman
Thanatos
Level 85
God Stats
10W - 9L
1,555 SR
Queue Stats
231W - 170L
1,617 Elo+
Solo
Team Averages
Level 67
1,438 SR
1,423 Elo+

VS

Team Averages
Level 52
1,290 SR
1,337 Elo+
Merlin
Merlin
Fanhouse
Merlin
Level 33
God Stats
0W - 3L
1,096 SR
Queue Stats
3W - 7L
1,281 Elo+
Party 1
Cliodhna
Cliodhna
Odin BearHeart
Cliodhna
Level 74
God Stats
1W - 2L
1,481 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 1
Sobek
Sobek
Rosenröt
Sobek
Level 49
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
9,986
666
7,891
10,979
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 2 / 10
10,571
705
7,706
13,552
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
jespertheman
Thanatos
16
6 / 0 / 8
10,515
701
16,300
12,800
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fanhouse
Merlin
12
2 / 6 / 1
8,828
589
6,903
8,748
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
11
2 / 6 / 2
8,430
562
12,709
11,932
3,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Rosenröt
Sobek
12
0 / 3 / 4
8,928
595
5,899
15,383
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Merlin
Fanhouse
Merlin
2
6
1
0.42
L
Cliodhna
2
6
2
0.5
W
5
2
10
5
L
Sobek
Rosenröt
Sobek
0
3
4
0.67
W
Thanatos
jespertheman
Thanatos
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
25,511
37,331
Taken
36,063
22,207
Mitigated
20,436
20,884
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,891
722
2,142
4,836
10,979
3,757
743
3,833
7,146
47,789
0
L
Merlin
Fanhouse
Merlin
6,903
209
68
764
8,748
2,395
0
1,542
6,580
25,763
0
L
Cliodhna
12,709
626
0
3,007
11,932
3,541
0
2,112
9,188
0
26,615
W
7,706
1,028
0
1,948
13,552
8,356
466
5,368
8,184
0
26,777
L
Sobek
Rosenröt
Sobek
5,899
787
0
2,899
15,383
14,500
0
4,437
10,086
17,875
0
W
Thanatos
jespertheman
Thanatos
16,300
4,053
0
11,958
12,800
10,094
781
4,462
8,338
0
46,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
26,186
177
Minions Killed
95
10
Camps Cleared
3
887,890
Distance Traveled
755,530
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,986
666
84
6
4
289,250
0
L
Merlin
8,828
589
42
3
1
218,612
4
L
Cliodhna
8,430
562
25
2
1
252,604
4
W
Odin
10,571
705
31
2
2
291,816
0
L
Sobek
8,928
595
28
2
1
284,314
0
W
Thanatos
10,515
701
62
4
4
306,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role