Player Matchup

Kukulkan
Kukulkan
DmcDante590
Kukulkan
Level 22
God Stats
9W - 7L
1,561 SR
Queue Stats
13W - 10L
1,304 Elo+
Party 2
Hou Yi
Hou Yi
MahferSY
Hou Yi
Level 18
God Stats
2W - 2L
1,290 SR
Queue Stats
13W - 13L
1,260 Elo+
Party 2
Geb
Geb
Showstapa
Geb
Level 28
God Stats
5W - 4L
1,544 SR
Queue Stats
61W - 81L
1,320 Elo+
Solo
Fenrir
Fenrir
WhodatThier
Fenrir
Level 17
God Stats
9W - 12L
1,329 SR
Queue Stats
25W - 37L
1,397 Elo+
Solo
King Arthur
King Arthur
dootlord69
King Arthur
Level 26
God Stats
2W - 2L
1,405 SR
Queue Stats
97W - 100L
1,381 Elo+
Solo
Team Averages
Level 22
1,426 SR
1,332 Elo+

VS

Team Averages
Level 16
1,427 SR
1,394 Elo+
Sun Wukong
Sun Wukong
Jason450
Sun Wukong
Level 18
God Stats
2W - 9L
1,306 SR
Queue Stats
28W - 55L
1,272 Elo+
Party 1
Hachiman
Hachiman
LozzarK
Hachiman
Level 13
God Stats
1W - 1L
1,257 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
Nickyv42
Thor
Level 22
God Stats
1W - 2L
1,573 SR
Queue Stats
37W - 52L
1,395 Elo+
Party 1
Geb
Geb
Pablomag
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,302 Elo+
Solo
Ra
Ra
Resistlol
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DmcDante590
Kukulkan
10
3 / 1 / 2
5,945
540
2,635
3,715
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MahferSY
Hou Yi
10
2 / 0 / 1
5,807
528
3,314
3,767
1,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 4
5,809
528
2,179
6,087
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
9
1 / 2 / 2
5,555
505
1,380
6,121
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
dootlord69
King Arthur
9
5 / 1 / 2
6,284
571
4,440
5,083
2,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jason450
Sun Wukong
8
1 / 4 / 3
5,125
466
3,653
6,216
3,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
LozzarK
Hachiman
8
1 / 2 / 1
4,903
446
1,798
5,994
1,383
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
2 / 2 / 0
5,971
543
2,052
5,983
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
5,415
492
1,034
4,216
1,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 6 / 0
4,141
376
1,200
4,063
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DmcDante590
Kukulkan
3
1
2
4
L
Sun Wukong
Jason450
Sun Wukong
1
4
3
0.63
L
Hachiman
LozzarK
Hachiman
1
2
1
0.75
W
Hou Yi
MahferSY
Hou Yi
2
0
1
2.5
L
Thor
2
2
0
1
L
1
0
1
1.5
L
0
6
0
0
W
1
1
4
3
W
Fenrir
1
2
2
1
W
King Arthur
dootlord69
King Arthur
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
9,737
24,773
Taken
26,472
10,964
Mitigated
9,224
7,776
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DmcDante590
Kukulkan
2,635
578
0
250
3,715
1,202
654
438
3,237
31,056
0
L
Sun Wukong
Jason450
Sun Wukong
3,653
599
0
698
6,216
3,363
449
1,736
4,480
0
17,963
L
Hachiman
LozzarK
Hachiman
1,798
1,271
0
1,246
5,994
1,383
0
1,872
4,122
0
18,590
W
Hou Yi
MahferSY
Hou Yi
3,314
1,702
0
1,702
3,767
1,029
406
247
3,520
0
31,089
L
Thor
2,052
345
0
2,021
5,983
1,856
0
560
5,423
0
28,751
L
1,034
175
0
1,087
4,216
1,603
0
557
3,659
20,261
0
L
1,200
457
92
157
4,063
1,019
365
909
3,154
8,331
0
W
2,179
363
0
2,441
6,087
3,482
184
540
5,547
15,608
0
W
Fenrir
1,380
307
0
3,383
6,121
2,357
0
405
5,710
0
26,039
W
King Arthur
dootlord69
King Arthur
4,440
991
0
0
5,083
2,894
180
733
4,270
5,338
16,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
25,555
243
Minions Killed
188
0
Camps Cleared
0
1,028,141
Distance Traveled
970,700
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,945
540
56
5
0
192,448
3
L
Sun Wukong
5,125
466
31
3
0
215,241
0
L
Hachiman
4,903
446
32
3
0
212,179
5
W
Hou Yi
5,807
528
66
6
0
201,546
2
L
Thor
5,971
543
66
6
0
217,545
0
L
Geb
5,415
492
43
4
0
193,556
0
L
Ra
4,141
376
16
1
0
132,179
1
W
Geb
5,809
528
27
2
0
198,491
4
W
Fenrir
5,555
505
55
5
0
218,496
0
W
King Arthur
6,284
571
39
4
0
217,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role