Player Matchup

Hachiman
Hachiman
Alphacommander02
Hachiman
Level 6
God Stats
0W - 2L
1,343 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 1
Ra
Ra
CapnKyle54
Ra
Level 2
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Fenrir
Fenrir
EzpikX180
Fenrir
Level 4
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OneWalrusBoi
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Cthulhu
Cthulhu
pugtherug
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Team Averages
Level 4
1,384 SR
1,280 Elo+

VS

Team Averages
Level 19
1,423 SR
1,374 Elo+
Loki
Loki
Barnesthemaeker
Loki
Level 18
God Stats
14W - 8L
1,632 SR
Queue Stats
36W - 34L
1,447 Elo+
Solo
Cerberus
Cerberus
Mizumii
Cerberus
Level 18
God Stats
2W - 6L
1,297 SR
Queue Stats
8W - 15L
1,345 Elo+
Solo
Vulcan
Vulcan
MonedaSalada
Vulcan
Level 7
God Stats
3W - 2L
1,599 SR
Queue Stats
19W - 17L
1,362 Elo+
Solo
Izanami
Izanami
betabell
Izanami
Level 27
God Stats
2W - 6L
1,120 SR
Queue Stats
54W - 81L
1,333 Elo+
Solo
Achilles
Achilles
keise2
Achilles
Level 26
God Stats
3W - 5L
1,467 SR
Queue Stats
151W - 180L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
8,199
342
6,111
16,391
4,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 1
11,150
465
14,531
15,318
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
EzpikX180
Fenrir
10
1 / 14 / 2
8,125
339
1,392
18,085
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
OneWalrusBoi
Cu Chulainn
13
1 / 18 / 4
8,767
365
7,181
26,442
19,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
pugtherug
Cthulhu
11
1 / 13 / 3
8,352
348
9,003
28,896
25,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 16
12,657
527
15,384
13,572
5,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Mizumii
Cerberus
14
4 / 3 / 23
11,452
477
10,080
17,679
20,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
17
9 / 1 / 17
12,052
502
14,617
12,924
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
betabell
Izanami
17
16 / 3 / 20
12,719
530
25,303
12,914
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
keise2
Achilles
20
21 / 0 / 11
14,327
597
22,392
20,740
19,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
150
7
Kills
63
64
Deaths
10
13
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
13
3
16
7
L
4
9
1
0.5
L
Fenrir
EzpikX180
Fenrir
1
14
2
0.14
W
Cerberus
Mizumii
Cerberus
4
3
23
5.17
W
Vulcan
9
1
17
17.5
L
Cu Chulainn
OneWalrusBoi
Cu Chulainn
1
18
4
0.17
W
Izanami
betabell
Izanami
16
3
20
8.67
W
Achilles
keise2
Achilles
21
0
11
26.5
L
Cthulhu
pugtherug
Cthulhu
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
87,776
105,132
Taken
77,829
59,439
Mitigated
56,714
8,541
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,111
4,938
0
2,597
16,391
4,197
539
5,334
10,903
0
40,065
W
15,384
8,700
68
3,446
13,572
5,208
3,566
3,043
10,414
0
83,034
L
14,531
1,842
779
1,366
15,318
5,957
824
3,698
11,476
60,481
0
L
Fenrir
EzpikX180
Fenrir
1,392
353
0
1,869
18,085
5,119
777
3,893
14,101
0
18,846
W
Cerberus
Mizumii
Cerberus
10,080
1,547
0
2,977
17,679
20,816
1,028
4,640
12,567
25,997
0
W
Vulcan
14,617
6,381
1,220
4,097
12,924
5,543
3,259
7,347
5,093
68,812
0
L
Cu Chulainn
OneWalrusBoi
Cu Chulainn
7,181
2,144
0
0
26,442
19,060
519
6,586
18,927
3,907
17,796
W
Izanami
betabell
Izanami
25,303
19,892
0
5,803
12,914
5,294
5,654
4,145
8,338
0
74,993
W
Achilles
keise2
Achilles
22,392
6,211
0
4,780
20,740
19,853
2,289
4,478
16,062
13,935
88,661
L
Cthulhu
pugtherug
Cthulhu
9,003
1,077
0
1,930
28,896
25,106
58
7,678
20,975
22,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
63,207
303
Minions Killed
519
0
Camps Cleared
0
1,817,160
Distance Traveled
2,267,590
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,199
342
83
3
0
343,133
0
W
Loki
12,657
527
119
5
0
471,673
0
L
Ra
11,150
465
127
5
0
370,493
1
L
Fenrir
8,125
339
31
1
0
355,196
0
W
Cerberus
11,452
477
46
2
0
442,160
2
W
Vulcan
12,052
502
104
4
0
498,800
0
L
Cu Chulainn
8,767
365
30
1
0
349,797
0
W
Izanami
12,719
530
110
5
0
422,129
1
W
Achilles
14,327
597
140
6
0
432,828
1
L
Cthulhu
8,352
348
32
1
0
398,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role