Player Matchup

Olorun
Olorun
Elizabeth123agel
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Flakey crev
Gilgamesh
Level 39
God Stats
7W - 7L
1,507 SR
Queue Stats
30W - 36L
1,340 Elo+
Party 2
Loki
Loki
KanyeSouth00
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,129 Elo+
Party 2
Cthulhu
Cthulhu
YoungShaf
Cthulhu
Level 24
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 7L
1,023 Elo+
Party 2
Thor
Thor
calabaza_moral8
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,298 Elo+

VS

Team Averages
Level 25
1,460 SR
1,292 Elo+
Hel
Hel
BLZ JD
Hel
Level 18
God Stats
2W - 0L
1,486 SR
Queue Stats
13W - 20L
1,260 Elo+
Solo
Xing Tian
Xing Tian
NBD_R0NIN
Xing Tian
Level 28
God Stats
1W - 1L
1,393 SR
Queue Stats
7W - 8L
1,342 Elo+
Party 1
Mercury
Mercury
Splash_Suf
Mercury
Level 26
God Stats
12W - 17L
1,377 SR
Queue Stats
22W - 37L
1,250 Elo+
Party 3
Osiris
Osiris
Y-You-In-Da-Mesh
Osiris
Level 27
God Stats
1W - 2L
1,561 SR
Queue Stats
11W - 13L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxabuzarxx758
Tsukuyomi
Level 27
God Stats
9W - 11L
1,483 SR
Queue Stats
22W - 30L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 0
8,114
477
6,104
12,545
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Flakey crev
Gilgamesh
13
7 / 6 / 2
8,614
507
13,554
17,636
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 7 / 1
6,870
404
7,525
11,441
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
YoungShaf
Cthulhu
11
1 / 4 / 10
7,645
450
5,364
9,411
5,835
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
0 / 6 / 1
5,379
316
1,008
7,507
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BLZ JD
Hel
15
6 / 3 / 2
9,720
572
8,906
12,506
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NBD_R0NIN
Xing Tian
15
7 / 2 / 1
9,473
557
6,615
8,791
3,924
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Splash_Suf
Mercury
13
1 / 4 / 2
8,234
484
2,920
11,146
3,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 2 / 5
10,690
629
15,292
16,070
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
xxabuzarxx758
Tsukuyomi
12
6 / 5 / 3
8,577
505
8,276
10,037
3,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
16
Kills
29
32
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
BLZ JD
Hel
6
3
2
2.33
L
5
9
0
0.56
L
Gilgamesh
Flakey crev
Gilgamesh
7
6
2
1.33
L
3
7
1
0.5
W
Xing Tian
NBD_R0NIN
Xing Tian
7
2
1
3.75
W
Mercury
Splash_Suf
Mercury
1
4
2
0.5
W
9
2
5
5.75
L
Cthulhu
YoungShaf
Cthulhu
1
4
10
1.5
L
0
6
1
0.08
W
Tsukuyomi
xxabuzarxx758
Tsukuyomi
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
42,009
58,540
Taken
58,550
26,814
Mitigated
29,972
4,659
Healing
21,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
BLZ JD
Hel
8,906
1,012
938
7,239
12,506
4,445
1,385
4,911
7,515
57,771
0
L
6,104
3,030
0
2,255
12,545
4,536
366
7,153
5,338
37,826
0
L
Gilgamesh
Flakey crev
Gilgamesh
13,554
4,105
0
1,332
17,636
10,695
682
1,073
15,863
0
43,980
L
7,525
1,838
0
744
11,441
3,777
0
4,921
6,520
0
22,507
W
Xing Tian
NBD_R0NIN
Xing Tian
6,615
1,771
0
1,562
8,791
3,924
2,243
1,294
7,497
37,884
0
W
Mercury
Splash_Suf
Mercury
2,920
1,931
0
3,554
11,146
3,584
0
843
10,180
0
56,702
W
15,292
7,930
0
6,745
16,070
14,907
1,108
2,855
12,619
0
63,170
L
Cthulhu
YoungShaf
Cthulhu
5,364
657
17
103
9,411
5,835
294
550
8,563
13,594
0
L
1,008
0
0
208
7,507
1,971
0
1,824
5,643
0
5,838
W
Tsukuyomi
xxabuzarxx758
Tsukuyomi
8,276
3,251
0
1,359
10,037
3,112
0
1,850
8,014
0
37,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
46,694
182
Minions Killed
403
0
Camps Cleared
0
1,509,509
Distance Traveled
1,710,345
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,720
572
105
6
0
317,647
5
L
Olorun
8,114
477
68
4
0
256,620
1
L
Gilgamesh
8,614
507
60
4
0
318,759
0
L
Loki
6,870
404
33
2
0
304,300
0
W
Xing Tian
9,473
557
61
4
0
319,759
1
W
Mercury
8,234
484
89
5
0
360,055
0
W
Osiris
10,690
629
97
6
0
362,128
4
L
Cthulhu
7,645
450
16
1
0
328,196
0
L
Thor
5,379
316
5
0
0
301,634
1
W
Tsukuyomi
8,577
505
51
3
0
350,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role