Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaddyOz
Ah Muzen Cab
Level 26
God Stats
18W - 4L
1,650 SR
Queue Stats
115W - 94L
1,593 Elo+
Solo
Chaac
Chaac
FilthyLoki
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,659 Elo+
Party 1
Sol
Sol
Lordhighmonk
Sol
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,750 Elo+
Party 1
Yemoja
Yemoja
Metochi
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,492 Elo+
Party 2
Hel
Hel
Yoongí
Hel
Level 26
God Stats
1W - 4L
1,131 SR
Queue Stats
31W - 31L
1,442 Elo+
Party 2
Team Averages
Level 19
1,456 SR
1,587 Elo+

VS

Team Averages
Level 23
1,515 SR
1,503 Elo+
Izanami
Izanami
EatsALot
Izanami
Level 29
God Stats
2W - 3L
1,261 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Guan Yu
Guan Yu
FenrirsBollocks
Guan Yu
Level 29
God Stats
4W - 9L
1,353 SR
Queue Stats
203W - 231L
1,443 Elo+
Solo
Chronos
Chronos
NemesisType
Chronos
Level 15
God Stats
3W - 3L
1,569 SR
Queue Stats
25W - 16L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
SmoikePoipe
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 3
Agni
Agni
madeoffire38
Agni
Level 23
God Stats
3W - 3L
1,894 SR
Queue Stats
39W - 26L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaddyOz
Ah Muzen Cab
18
13 / 2 / 13
12,992
1,181
29,989
13,307
5,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
4 / 2 / 22
11,161
1,015
16,912
17,017
21,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 4 / 19
10,683
971
10,581
12,972
4,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Metochi
Yemoja
17
2 / 0 / 22
10,689
972
8,683
8,007
6,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hel
17
4 / 2 / 17
11,030
1,003
8,591
11,889
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

210

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EatsALot
Izanami
17
1 / 5 / 6
10,439
949
10,577
17,575
6,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 8 / 7
10,291
936
6,807
24,783
31,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
NemesisType
Chronos
17
6 / 6 / 3
11,829
1,075
18,847
14,068
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
SmoikePoipe
Baron Samedi
17
3 / 5 / 6
11,093
1,008
11,895
11,674
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 4
9,342
849
10,240
10,812
3,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
36
26
Kills
10
10
Deaths
26
93
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DaddyOz
Ah Muzen Cab
13
2
13
9.75
L
Izanami
EatsALot
Izanami
1
5
6
0.8
L
0
8
7
0.44
W
Chaac
4
2
22
7.5
W
3
4
19
3.13
W
Yemoja
Metochi
Yemoja
2
0
22
13
L
Chronos
NemesisType
Chronos
6
6
3
1.25
L
Baron Samedi
SmoikePoipe
Baron Samedi
3
5
6
1.2
W
Hel
4
2
17
6.25
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,756
Damage
58,366
63,192
Taken
78,912
44,313
Mitigated
51,746
29,903
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DaddyOz
Ah Muzen Cab
29,989
20,091
24
3,488
13,307
5,180
0
7,826
5,481
0
57,935
L
Izanami
EatsALot
Izanami
10,577
8,478
0
2,120
17,575
6,209
0
6,780
10,715
0
52,872
L
6,807
828
3,856
4,784
24,783
31,176
0
8,953
15,116
0
12,176
W
Chaac
16,912
2,829
0
6,712
17,017
21,932
0
10,554
6,463
0
32,351
W
10,581
5,531
0
3,585
12,972
4,278
0
8,211
4,761
25,686
0
W
Yemoja
Metochi
Yemoja
8,683
1,843
2,573
252
8,007
6,094
0
6,379
1,628
19,141
0
L
Chronos
NemesisType
Chronos
18,847
4,209
0
1,175
14,068
4,983
0
6,431
7,508
37,893
0
L
Baron Samedi
SmoikePoipe
Baron Samedi
11,895
305
3,210
1,883
11,674
5,783
0
3,173
8,263
29,133
0
W
Hel
8,591
1,016
8,801
4,468
11,889
6,829
0
8,012
3,877
22,232
0
L
10,240
391
30
1,266
10,812
3,595
0
2,518
8,012
24,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
52,994
194
Minions Killed
243
10
Camps Cleared
5
1,083,386
Distance Traveled
967,596
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,992
1,181
65
6
7
199,624
0
L
Izanami
10,439
949
96
9
3
159,254
0
L
Guan Yu
10,291
936
15
1
1
212,858
1
W
Chaac
11,161
1,015
31
3
0
234,687
1
W
Sol
10,683
971
35
3
0
196,924
1
W
Yemoja
10,689
972
28
3
1
222,081
0
L
Chronos
11,829
1,075
58
5
1
210,875
0
L
Baron Samedi
11,093
1,008
50
5
0
206,529
2
W
Hel
11,030
1,003
35
3
2
230,070
0
L
Agni
9,342
849
24
2
0
178,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role