Player Matchup

Geb
Geb
KangarooDojo
Geb
Level 14
God Stats
3W - 0L
1,505 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Medusa
Medusa
Sean Carol
Medusa
Level 44
God Stats
7W - 5L
1,772 SR
Queue Stats
9W - 9L
1,372 Elo+
Party 1
Nemesis
Nemesis
T1H Polo P
Nemesis
Level 28
God Stats
2W - 3L
1,458 SR
Queue Stats
43W - 59L
1,292 Elo+
Solo
Aphrodite
Aphrodite
jano7-7-
Aphrodite
Level 28
God Stats
5W - 6L
1,446 SR
Queue Stats
75W - 102L
1,289 Elo+
Solo
Nox
Nox
samuelgiese
Nox
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,189 Elo+
Solo
Team Averages
Level 26
1,536 SR
1,328 Elo+

VS

Team Averages
Level 19
1,411 SR
1,340 Elo+
Bakasura
Bakasura
Anopheles_
Bakasura
Level 10
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 12L
1,133 Elo+
Solo
Cthulhu
Cthulhu
Shekinah2
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,216 Elo+
Solo
Heimdallr
Heimdallr
Sq-_-IsUrDxddy
Heimdallr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 64L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
XxMightyAahzxX
Sun Wukong
Level 28
God Stats
2W - 3L
1,246 SR
Queue Stats
148W - 148L
1,354 Elo+
Solo
Nemesis
Nemesis
the walrus i am
Nemesis
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 4L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,900
436
7,075
17,365
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Sean Carol
Medusa
18
7 / 5 / 4
12,162
486
17,349
13,740
5,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
T1H Polo P
Nemesis
19
7 / 5 / 5
13,459
538
16,812
23,610
9,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
jano7-7-
Aphrodite
19
3 / 1 / 9
12,633
505
14,941
19,096
8,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 0
8,187
327
1,200
8,368
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anopheles_
Bakasura
2
0 / 2 / 0
6,322
253
0
1,128
200
Cthulhu
Shekinah2
Cthulhu
14
1 / 3 / 5
9,204
368
8,024
18,833
19,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Sq-_-IsUrDxddy
Heimdallr
18
7 / 5 / 2
11,480
459
13,045
18,808
6,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
XxMightyAahzxX
Sun Wukong
17
8 / 5 / 4
11,109
444
23,204
27,838
23,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 5 / 4
10,170
407
6,596
17,076
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
19
Kills
19
21
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Anopheles_
Bakasura
0
2
0
0
W
2
2
7
2.75
W
Medusa
Sean Carol
Medusa
7
5
4
1.8
L
Cthulhu
Shekinah2
Cthulhu
1
3
5
1.17
L
Heimdallr
Sq-_-IsUrDxddy
Heimdallr
7
5
2
1.6
W
Nemesis
T1H Polo P
Nemesis
7
5
5
1.9
L
Sun Wukong
XxMightyAahzxX
Sun Wukong
8
5
4
2
W
Aphrodite
jano7-7-
Aphrodite
3
1
9
7.5
W
0
8
0
0
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
50,869
82,179
Taken
83,683
47,215
Mitigated
58,027
34,062
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Anopheles_
Bakasura
0
0
0
0
1,128
200
0
190
938
0
712
W
7,075
865
0
2,445
17,365
20,281
686
1,670
15,305
29,214
0
W
Medusa
Sean Carol
Medusa
17,349
10,213
373
3,370
13,740
5,873
6,323
1,200
12,411
0
82,657
L
Cthulhu
Shekinah2
Cthulhu
8,024
345
171
883
18,833
19,508
92
5,971
12,517
31,891
0
L
Heimdallr
Sq-_-IsUrDxddy
Heimdallr
13,045
5,561
0
2,778
18,808
6,967
1,224
5,946
12,726
0
78,340
W
Nemesis
T1H Polo P
Nemesis
16,812
8,297
0
6,657
23,610
9,819
1,720
1,078
22,406
0
80,400
L
Sun Wukong
XxMightyAahzxX
Sun Wukong
23,204
4,176
0
8,616
27,838
23,375
534
8,881
18,479
0
72,201
W
Aphrodite
jano7-7-
Aphrodite
14,941
2,059
6,085
15,132
19,096
8,583
3,003
2,678
16,055
77,706
0
W
1,200
297
0
0
8,368
2,659
1,147
289
7,974
13,326
0
L
6,596
1,949
0
2,999
17,076
7,977
0
4,281
12,623
0
53,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,341
Gold Earned
48,285
455
Minions Killed
356
0
Camps Cleared
0
2,388,736
Distance Traveled
1,878,375
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,322
253
3
0
0
64,549
0
W
Geb
10,900
436
35
1
0
524,331
3
W
Medusa
12,162
486
136
5
0
522,332
1
L
Cthulhu
9,204
368
49
2
0
447,470
0
L
Heimdallr
11,480
459
117
5
0
446,564
0
W
Nemesis
13,459
538
106
4
0
539,035
1
L
Sun Wukong
11,109
444
92
4
0
459,481
2
W
Aphrodite
12,633
505
155
6
0
490,287
11
W
Nox
8,187
327
23
1
0
312,751
0
L
Nemesis
10,170
407
95
4
0
460,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role