Player Matchup

Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BriiGus
Tyr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 31L
1,633 Elo+
Party 4
Kukulkan
Kukulkan
D_KaaY_
Kukulkan
Level 99
God Stats
1W - 2L
1,551 SR
Queue Stats
16W - 11L
1,505 Elo+
Party 4
Ares
Ares
NoisyBoy229
Ares
Level 60
God Stats
1W - 3L
1,819 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 4
Sol
Sol
NuniShadow
Sol
Level 129
God Stats
5W - 4L
1,618 SR
Queue Stats
298W - 271L
1,544 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,549 Elo+

VS

Team Averages
Level 98
1,600 SR
1,488 Elo+
Olorun
Olorun
AcuteDrip717
Olorun
Level 73
God Stats
11W - 4L
1,713 SR
Queue Stats
259W - 264L
1,447 Elo+
Party 2
Bastet
Bastet
Afterburn12
Bastet
Level 124
God Stats
3W - 4L
1,732 SR
Queue Stats
272W - 238L
1,471 Elo+
Party 2
Mulan
Mulan
Zarok_1
Mulan
Level 120
God Stats
5W - 8L
1,536 SR
Queue Stats
367W - 367L
1,526 Elo+
Solo
Poseidon
Poseidon
fran_mateitor
Poseidon
Level 107
God Stats
1W - 2L
1,367 SR
Queue Stats
166W - 165L
1,505 Elo+
Party 3
Xing Tian
Xing Tian
salvaolmo
Xing Tian
Level 67
God Stats
1W - 0L
1,652 SR
Queue Stats
195W - 214L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 5 / 2
6,946
534
9,820
9,182
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
12
0 / 2 / 0
6,793
523
4,821
11,594
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
D_KaaY_
Kukulkan
11
2 / 3 / 2
6,569
505
4,536
5,318
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 2
5,973
459
4,679
11,574
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 3
6,644
511
5,427
6,388
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 2 / 0
7,275
560
4,940
7,931
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
14
8 / 0 / 4
8,445
650
9,065
9,546
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Zarok_1
Mulan
13
1 / 0 / 2
7,468
574
7,094
9,019
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
fran_mateitor
Poseidon
11
1 / 4 / 6
6,942
534
4,722
7,128
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
salvaolmo
Xing Tian
11
2 / 2 / 6
6,988
538
4,063
14,085
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
15
15
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
5
2
1
W
Olorun
3
2
0
1.5
W
Bastet
8
0
4
10
L
Tyr
0
2
0
0
L
Kukulkan
D_KaaY_
Kukulkan
2
3
2
1
L
1
4
2
0.5
L
1
1
3
2.5
W
Mulan
Zarok_1
Mulan
1
0
2
2
W
Poseidon
fran_mateitor
Poseidon
1
4
6
1
W
Xing Tian
salvaolmo
Xing Tian
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
29,884
44,056
Taken
47,709
24,258
Mitigated
23,766
14,641
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,820
2,594
0
2,432
9,182
3,172
0
3,985
4,943
0
41,249
W
Olorun
4,940
2,416
374
3,628
7,931
2,496
320
3,654
4,277
48,211
0
W
Bastet
9,065
2,085
0
5,274
9,546
3,089
702
1,663
7,711
0
46,364
L
Tyr
4,821
644
0
5,833
11,594
9,580
0
334
10,490
8,545
32,416
L
Kukulkan
D_KaaY_
Kukulkan
4,536
265
0
0
5,318
1,839
0
1,920
3,236
33,134
0
L
4,679
437
318
2,965
11,574
7,371
0
5,260
6,272
17,805
0
L
5,427
1,725
0
3,093
6,388
2,296
364
2,202
4,148
42,258
4,614
W
Mulan
Zarok_1
Mulan
7,094
990
0
2,777
9,019
5,735
0
1,144
7,340
2,888
42,394
W
Poseidon
fran_mateitor
Poseidon
4,722
643
63
970
7,128
2,152
190
2,191
4,755
36,531
0
W
Xing Tian
salvaolmo
Xing Tian
4,063
591
406
5,131
14,085
10,294
0
6,603
7,356
13,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
37,118
366
Minions Killed
384
0
Camps Cleared
0
1,264,272
Distance Traveled
1,305,714
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,946
534
75
6
0
274,726
3
W
Olorun
7,275
560
93
7
0
229,911
2
W
Bastet
8,445
650
87
7
0
313,451
3
L
Tyr
6,793
523
97
7
0
263,879
2
L
Kukulkan
6,569
505
73
6
0
245,219
6
L
Ares
5,973
459
22
2
0
240,406
5
L
Sol
6,644
511
99
8
0
240,042
3
W
Mulan
7,468
574
108
8
0
268,968
2
W
Poseidon
6,942
534
85
7
0
233,230
2
W
Xing Tian
6,988
538
11
1
0
260,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role