Player Matchup

Charybdis
Charybdis
Grandmaster
 
Charybdis
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
AceCоncept
Ah Muzen Cab
Masters
Level 140
God Stats
20W - 6L
1,906 SR
Queue Stats
308W - 260L
3,085 MMR
Party 1
Eset
Eset
Grandmaster
BennyQ
Eset
Grandmaster
Level 160
God Stats
12W - 5L
1,739 SR
Queue Stats
552W - 427L
3,177 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
PostKobe
Tsukuyomi
Masters
Level 91
God Stats
6W - 12L
1,614 SR
Queue Stats
123W - 107L
3,120 MMR
Party 1
Xing Tian
Xing Tian
Masters
ShwaaShwaa
Xing Tian
Masters
Level 123
God Stats
7W - 9L
1,456 SR
Queue Stats
651W - 574L
3,114 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,643 SR
2,799 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,528 SR
2,843 MMR
Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
BigShotBobby
Hachiman
Masters
Level 108
God Stats
17W - 11L
1,712 SR
Queue Stats
300W - 211L
3,073 MMR
Solo
Hun Batz
Hun Batz
Masters
Giliara
Hun Batz
Masters
Level 160
God Stats
2W - 7L
1,475 SR
Queue Stats
290W - 252L
3,036 MMR
Solo
Ne Zha
Ne Zha
Masters
RelentlessOne
Ne Zha
Masters
Level 160
God Stats
43W - 42L
1,692 SR
Queue Stats
562W - 481L
3,105 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
Snoopy
Morgan Le Fay
Grandmaster
Level 160
God Stats
0W - 3L
1,263 SR
Queue Stats
648W - 521L
3,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 0 / 3
12,305
684
13,438
11,490
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
AceCоncept
Ah Muzen Cab
16
3 / 3 / 8
10,663
592
10,572
12,158
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
BennyQ
Eset
17
5 / 3 / 5
10,658
592
8,538
9,100
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
PostKobe
Tsukuyomi
18
5 / 2 / 6
11,105
617
13,990
11,125
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ShwaaShwaa
Xing Tian
16
2 / 3 / 9
10,106
561
10,932
18,723
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetYemojaCamazotzGeb

VS

Bans
OdinLokiSolVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 6 / 2
6,773
376
3,749
17,702
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
BigShotBobby
Hachiman
17
4 / 3 / 0
9,746
541
8,907
12,051
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Giliara
Hun Batz
16
4 / 4 / 3
9,594
533
9,308
12,184
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
2 / 5 / 4
9,785
544
8,892
21,039
8,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Snoopy
Morgan Le Fay
16
1 / 2 / 8
9,354
520
9,244
11,793
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
20
Kills
11
11
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
3
6.5
L
Cerberus
 
Cerberus
0
6
2
0.17
W
Ah Muzen Cab
AceCоncept
Ah Muzen Cab
3
3
8
2.33
W
Eset
BennyQ
Eset
5
3
5
2.5
L
Hachiman
BigShotBobby
Hachiman
4
3
0
1.33
L
Hun Batz
Giliara
Hun Batz
4
4
3
1.38
W
Tsukuyomi
PostKobe
Tsukuyomi
5
2
6
4
L
2
5
4
0.8
W
Xing Tian
ShwaaShwaa
Xing Tian
2
3
9
2.17
L
Morgan Le Fay
Snoopy
Morgan Le Fay
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,470
Damage
40,100
62,596
Taken
74,769
33,276
Mitigated
27,089
26,419
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,438
8,110
0
6,997
11,490
3,430
822
2,239
9,247
0
115,390
L
Cerberus
 
Cerberus
3,749
851
122
4,459
17,702
9,626
0
6,418
11,124
13,859
0
W
Ah Muzen Cab
AceCоncept
Ah Muzen Cab
10,572
4,004
0
6,342
12,158
4,692
1,690
1,725
10,399
0
61,584
W
Eset
BennyQ
Eset
8,538
1,497
905
2,630
9,100
5,786
626
2,746
6,212
73,783
0
L
Hachiman
BigShotBobby
Hachiman
8,907
3,935
0
4,700
12,051
2,577
0
3,345
8,671
0
82,864
L
Hun Batz
Giliara
Hun Batz
9,308
2,340
0
3,651
12,184
3,636
0
2,561
9,520
0
75,259
W
Tsukuyomi
PostKobe
Tsukuyomi
13,990
3,495
0
3,406
11,125
3,705
564
1,471
9,496
0
91,891
L
8,892
1,667
0
7,080
21,039
8,087
0
3,540
16,726
0
69,443
W
Xing Tian
ShwaaShwaa
Xing Tian
10,932
949
447
5,692
18,723
15,663
66
7,222
11,173
38,286
0
L
Morgan Le Fay
Snoopy
Morgan Le Fay
9,244
558
0
2,417
11,793
3,163
0
4,081
7,460
68,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,837
Gold Earned
45,252
631
Minions Killed
629
0
Camps Cleared
0
1,908,912
Distance Traveled
1,731,553
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,305
684
197
11
0
356,647
8
L
Cerberus
6,773
376
30
2
0
279,736
3
W
Ah Muzen Cab
10,663
592
98
5
0
391,274
7
W
Eset
10,658
592
158
9
0
352,542
4
L
Hachiman
9,746
541
159
9
0
337,671
9
L
Hun Batz
9,594
533
132
7
0
383,302
5
W
Tsukuyomi
11,105
617
128
7
0
440,741
6
L
Ne Zha
9,785
544
159
9
0
370,686
6
W
Xing Tian
10,106
561
50
3
0
367,708
5
L
Morgan Le Fay
9,354
520
149
8
0
360,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role