Player Matchup

Achilles
Achilles
ChikyMasteR
Achilles
Level 15
God Stats
3W - 1L
1,634 SR
Queue Stats
20W - 22L
1,435 Elo+
Party 2
Horus
Horus
JoPino
Horus
Level 29
God Stats
7W - 5L
1,572 SR
Queue Stats
42W - 35L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tvini61
Morgan Le Fay
Level 18
God Stats
5W - 2L
1,644 SR
Queue Stats
7W - 7L
1,338 Elo+
Solo
Ra
Ra
Vig00
Ra
Level 7
God Stats
2W - 2L
1,299 SR
Queue Stats
6W - 8L
1,433 Elo+
Solo
Jing Wei
Jing Wei
Zatarial
Jing Wei
Level 25
God Stats
2W - 1L
1,477 SR
Queue Stats
55W - 63L
1,412 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,426 Elo+

VS

Team Averages
Level 15
1,521 SR
1,441 Elo+
Bacchus
Bacchus
Armatigarus
Bacchus
Level 28
God Stats
5W - 3L
1,520 SR
Queue Stats
28W - 32L
1,438 Elo+
Party 1
Yemoja
Yemoja
FellBlitz
Yemoja
Level 15
God Stats
1W - 1L
1,711 SR
Queue Stats
7W - 11L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Moodguard
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,712 Elo+
Solo
Guan Yu
Guan Yu
SLanesh45
Guan Yu
Level 4
God Stats
0W - 1L
1,372 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMajorax
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChikyMasteR
Achilles
17
3 / 3 / 13
10,237
931
12,251
14,776
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
JoPino
Horus
17
8 / 0 / 9
12,402
1,127
15,322
16,110
18,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Tvini61
Morgan Le Fay
17
9 / 3 / 9
11,883
1,080
31,994
11,816
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
17
2 / 1 / 10
9,529
866
8,633
3,330
1,131
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Zatarial
Jing Wei
17
1 / 2 / 12
10,235
930
15,909
10,452
3,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

289

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Armatigarus
Bacchus
16
3 / 1 / 6
10,362
942
14,824
15,490
10,263
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
FellBlitz
Yemoja
16
1 / 2 / 7
10,189
926
6,144
16,104
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Moodguard
Jormungandr
16
2 / 5 / 6
10,122
920
11,294
21,691
22,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
SLanesh45
Guan Yu
16
2 / 8 / 5
9,699
882
8,372
18,648
23,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TheMajorax
Baron Samedi
16
1 / 7 / 5
9,411
856
11,036
17,573
7,956
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
23
Kills
9
9
Deaths
23
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Armatigarus
Bacchus
3
1
6
6
W
Achilles
ChikyMasteR
Achilles
3
3
13
3.17
L
Yemoja
FellBlitz
Yemoja
1
2
7
2.25
W
Horus
JoPino
Horus
8
0
9
12.5
L
Jormungandr
Moodguard
Jormungandr
2
5
6
1
L
Guan Yu
SLanesh45
Guan Yu
2
8
5
0.56
L
Baron Samedi
TheMajorax
Baron Samedi
1
7
5
0.5
W
Morgan Le Fay
Tvini61
Morgan Le Fay
9
3
9
4.5
W
Ra
2
1
10
7
W
Jing Wei
Zatarial
Jing Wei
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,109
Damage
51,670
56,484
Taken
89,506
40,543
Mitigated
77,980
16,917
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Armatigarus
Bacchus
14,824
2,025
0
711
15,490
10,263
0
6,193
9,017
24,681
0
W
Achilles
ChikyMasteR
Achilles
12,251
3,257
0
1,028
14,776
13,350
0
11,577
2,768
0
20,120
L
Yemoja
FellBlitz
Yemoja
6,144
1,950
3,376
1,542
16,104
14,439
0
8,173
7,885
16,306
0
W
Horus
JoPino
Horus
15,322
7,960
3,745
6,123
16,110
18,811
0
12,809
3,030
0
26,905
L
Jormungandr
Moodguard
Jormungandr
11,294
3,847
0
0
21,691
22,311
0
11,581
9,835
30,397
0
L
Guan Yu
SLanesh45
Guan Yu
8,372
1,373
2,304
2,723
18,648
23,011
0
7,397
10,975
0
12,984
L
Baron Samedi
TheMajorax
Baron Samedi
11,036
2,743
3,602
2,697
17,573
7,956
0
7,283
10,041
30,733
0
W
Morgan Le Fay
Tvini61
Morgan Le Fay
31,994
5,599
176
3,237
11,816
3,766
0
8,404
3,214
50,954
0
W
Ra
8,633
1,561
206
601
3,330
1,131
0
2,242
1,055
12,035
0
W
Jing Wei
Zatarial
Jing Wei
15,909
9,059
0
1,801
10,452
3,485
0
8,266
1,985
0
40,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
49,783
161
Minions Killed
141
5
Camps Cleared
4
1,015,506
Distance Traveled
1,008,104
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,362
942
28
3
0
233,876
0
W
Achilles
10,237
931
21
2
1
186,083
0
L
Yemoja
10,189
926
17
2
1
189,602
0
W
Horus
12,402
1,127
24
2
1
225,908
0
L
Jormungandr
10,122
920
35
3
0
210,972
0
L
Guan Yu
9,699
882
14
1
2
212,631
0
L
Baron Samedi
9,411
856
47
4
1
161,023
0
W
Morgan Le Fay
11,883
1,080
51
5
0
206,011
2
W
Ra
9,529
866
7
1
0
170,796
2
W
Jing Wei
10,235
930
58
5
3
226,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role