Player Matchup

Mulan
Mulan
ExpertComet8028
Mulan
Level 120
God Stats
8W - 3L
1,774 SR
Queue Stats
692W - 635L
1,468 Elo+
Party 2
Serqet
Serqet
Rifleman USA
Serqet
Level 135
God Stats
2W - 2L
1,496 SR
Queue Stats
198W - 152L
1,514 Elo+
Solo
Fenrir
Fenrir
ThycoolHeNrY
Fenrir
Level 119
God Stats
54W - 55L
1,508 SR
Queue Stats
688W - 636L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
bigbroham88
Kukulkan
Level 118
God Stats
6W - 8L
1,485 SR
Queue Stats
270W - 250L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
sBlasian
Heimdallr
Level 123
God Stats
4W - 2L
1,641 SR
Queue Stats
122W - 93L
1,600 Elo+
Party 1
Team Averages
Level 123
1,581 SR
1,538 Elo+

VS

Team Averages
Level 142
1,552 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Flask_Vera
Neith
Level 142
God Stats
0W - 3L
1,575 SR
Queue Stats
237W - 250L
1,541 Elo+
Party 3
Geb
Geb
MrSubmissive
Geb
Level 159
God Stats
6W - 8L
1,697 SR
Queue Stats
495W - 459L
1,502 Elo+
Solo
Bakasura
Bakasura
bchase24
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 124L
1,532 Elo+
Party 3
Baron Samedi
Baron Samedi
strife88
Baron Samedi
Level 154
God Stats
4W - 5L
1,486 SR
Queue Stats
125W - 131L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,983
635
6,684
5,855
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
9
0 / 3 / 1
5,276
480
1,823
7,859
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
8
1 / 0 / 4
5,194
472
2,502
6,326
2,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
bigbroham88
Kukulkan
11
0 / 1 / 0
6,135
558
1,974
3,345
1,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
sBlasian
Heimdallr
11
5 / 1 / 1
6,927
630
6,124
5,687
1,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 0
5,704
519
3,139
9,160
6,810
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
7
1 / 5 / 0
5,070
461
1,980
6,605
1,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 2
4,841
440
1,684
3,476
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
bchase24
Bakasura
11
3 / 0 / 1
6,176
561
3,370
6,775
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
strife88
Baron Samedi
9
0 / 0 / 5
5,491
499
5,164
3,293
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
5
5
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
3
0
0
3
L
Neith
1
5
0
0.2
L
1
1
2
2
W
Serqet
0
3
1
0.17
W
Fenrir
1
0
4
3
L
Bakasura
bchase24
Bakasura
3
0
1
3.5
W
Kukulkan
bigbroham88
Kukulkan
0
1
0
0
W
Heimdallr
sBlasian
Heimdallr
5
1
1
5.5
L
Baron Samedi
strife88
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,107
Damage
15,337
29,072
Taken
29,309
11,138
Mitigated
13,617
10,225
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,139
292
0
4,498
9,160
6,810
0
0
8,577
36,193
0
W
6,684
1,189
0
4,129
5,855
3,320
0
3,139
2,576
0
42,404
L
Neith
1,980
941
0
2,305
6,605
1,433
0
0
6,372
0
17,763
L
1,684
158
0
799
3,476
1,291
0
0
3,383
9,393
0
W
Serqet
1,823
212
0
4,122
7,859
2,227
0
1,510
6,130
0
33,782
W
Fenrir
2,502
587
0
1,217
6,326
2,643
0
2,266
3,758
0
13,174
L
Bakasura
bchase24
Bakasura
3,370
2,255
0
3,433
6,775
2,802
0
1,236
5,402
0
27,089
W
Kukulkan
bigbroham88
Kukulkan
1,974
133
0
250
3,345
1,045
658
992
2,090
46,634
0
W
Heimdallr
sBlasian
Heimdallr
6,124
2,307
0
507
5,687
1,903
510
1,567
3,906
0
42,345
L
Baron Samedi
strife88
Baron Samedi
5,164
437
550
2,112
3,293
1,281
0
738
2,394
31,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
27,282
388
Minions Killed
297
0
Camps Cleared
0
1,113,729
Distance Traveled
1,129,950
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,704
519
100
9
0
196,490
1
W
Mulan
6,983
635
107
10
0
217,560
6
L
Neith
5,070
461
39
4
0
239,762
1
L
Geb
4,841
440
12
1
0
214,799
6
W
Serqet
5,276
480
63
6
0
243,061
7
W
Fenrir
5,194
472
21
2
0
230,341
6
L
Bakasura
6,176
561
84
8
0
266,717
1
W
Kukulkan
6,135
558
104
9
0
217,463
6
W
Heimdallr
6,927
630
93
8
0
205,304
0
L
Baron Samedi
5,491
499
62
6
0
212,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role