Player Matchup

Jing Wei
Jing Wei
DarkFred74
Jing Wei
Level 28
God Stats
14W - 20L
1,592 SR
Queue Stats
51W - 72L
1,331 Elo+
Solo
Zeus
Zeus
Krivbass85
Zeus
Level 29
God Stats
15W - 16L
1,525 SR
Queue Stats
114W - 144L
1,406 Elo+
Solo
Arachne
Arachne
Mojo144
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
953 Elo+
Solo
Nike
Nike
Moondala
Nike
Level 28
God Stats
12W - 1L
1,845 SR
Queue Stats
120W - 126L
1,419 Elo+
Solo
Ymir
Ymir
omisws
Ymir
Level 31
God Stats
10W - 10L
1,657 SR
Queue Stats
284W - 300L
1,435 Elo+
Solo
Team Averages
Level 28
1,624 SR
1,309 Elo+

VS

Team Averages
Level 22
1,428 SR
1,363 Elo+
Hel
Hel
Arrggggh
Hel
Level 22
God Stats
4W - 11L
1,175 SR
Queue Stats
26W - 29L
1,298 Elo+
Solo
Vulcan
Vulcan
FUGE-LOGAN
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,350 Elo+
Party 1
Agni
Agni
gilder2904
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,353 Elo+
Party 1
Bellona
Bellona
khaldon_sd
Bellona
Level 27
God Stats
1W - 2L
1,568 SR
Queue Stats
78W - 73L
1,448 Elo+
Solo
Loki
Loki
zorrita69-69
Loki
Level 25
God Stats
17W - 25L
1,395 SR
Queue Stats
50W - 51L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkFred74
Jing Wei
20
5 / 3 / 8
12,437
478
7,530
19,248
7,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
13 / 5 / 7
13,638
525
27,481
14,375
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mojo144
Arachne
19
13 / 1 / 6
12,690
488
10,970
13,526
5,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
6 / 5 / 11
11,832
455
13,540
22,804
21,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
omisws
Ymir
19
13 / 1 / 19
13,842
532
16,062
23,797
31,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 3
9,408
362
8,008
16,012
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
FUGE-LOGAN
Vulcan
12
0 / 13 / 1
8,437
325
7,144
15,901
5,436
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 9 / 0
10,438
401
11,300
15,469
5,613
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
khaldon_sd
Bellona
19
8 / 7 / 0
12,942
498
24,756
28,439
32,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 9 / 4
11,149
429
8,076
22,665
8,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
50
Kills
15
15
Deaths
50
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
Jing Wei
DarkFred74
Jing Wei
5
3
8
3
L
Vulcan
FUGE-LOGAN
Vulcan
0
13
1
0.04
W
13
5
7
3.3
W
Arachne
Mojo144
Arachne
13
1
6
16
W
Nike
6
5
11
2.3
L
4
9
0
0.44
L
Bellona
khaldon_sd
Bellona
8
7
0
1.14
W
Ymir
omisws
Ymir
13
1
19
22.5
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,583
Damage
59,284
93,750
Taken
98,486
72,084
Mitigated
59,998
26,336
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,008
1,068
0
986
16,012
8,009
660
9,900
5,641
38,853
0
W
Jing Wei
DarkFred74
Jing Wei
7,530
5,180
272
7,369
19,248
7,823
4,874
5,475
13,773
0
104,754
L
Vulcan
FUGE-LOGAN
Vulcan
7,144
2,633
0
601
15,901
5,436
378
8,410
7,319
31,282
0
W
27,481
2,933
148
2,284
14,375
5,916
2,035
4,619
9,473
92,353
0
W
Arachne
Mojo144
Arachne
10,970
6,342
0
4,786
13,526
5,414
0
2,854
10,402
0
54,782
W
Nike
13,540
2,636
0
5,339
22,804
21,001
404
2,801
19,039
12,114
45,811
L
11,300
1,770
0
1,030
15,469
5,613
600
5,932
9,220
52,114
0
L
Bellona
khaldon_sd
Bellona
24,756
6,165
0
5,322
28,439
32,655
762
10,907
16,284
8,041
77,534
W
Ymir
omisws
Ymir
16,062
2,975
0
6,138
23,797
31,930
90
12,915
10,640
53,303
0
L
8,076
2,095
0
4,927
22,665
8,285
0
10,143
11,997
0
82,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,439
Gold Earned
52,374
529
Minions Killed
466
0
Camps Cleared
0
2,463,529
Distance Traveled
1,838,361
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,408
362
75
3
0
345,771
4
W
Jing Wei
12,437
478
159
6
0
496,789
0
L
Vulcan
8,437
325
50
2
0
325,558
0
W
Zeus
13,638
525
136
5
0
433,406
0
W
Arachne
12,690
488
79
3
0
565,684
0
W
Nike
11,832
455
96
4
0
472,594
5
L
Agni
10,438
401
84
3
0
348,786
3
L
Bellona
12,942
498
141
5
0
418,977
1
W
Ymir
13,842
532
59
2
0
495,056
7
L
Loki
11,149
429
116
4
0
399,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role