Player Matchup

Hun Batz
Hun Batz
Blitz_Thegrefg
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,232 Elo+
Party 3
Da Ji
Da Ji
DEADSH00T150
Da Ji
Level 25
God Stats
0W - 2L
1,074 SR
Queue Stats
24W - 35L
1,234 Elo+
Party 3
Neith
Neith
MonstrMaks
Neith
Level 15
God Stats
1W - 4L
1,370 SR
Queue Stats
1W - 7L
1,076 Elo+
Party 2
Bellona
Bellona
TamanDevil
Bellona
Level 25
God Stats
3W - 3L
1,432 SR
Queue Stats
38W - 44L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
sendweche228
Gilgamesh
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 6L
1,101 Elo+
Party 2
Team Averages
Level 21
1,419 SR
1,193 Elo+

VS

Team Averages
Level 22
1,425 SR
1,244 Elo+
Cernunnos
Cernunnos
Ainghel
Cernunnos
Level 18
God Stats
3W - 2L
1,468 SR
Queue Stats
11W - 11L
1,150 Elo+
Party 1
Geb
Geb
Gwynbleidd1926
Geb
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,150 Elo+
Party 1
Ratatoskr
Ratatoskr
Not2rleif
Ratatoskr
Level 25
God Stats
4W - 6L
1,365 SR
Queue Stats
9W - 10L
1,321 Elo+
Solo
Discordia
Discordia
popivitch01
Discordia
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
41W - 31L
1,270 Elo+
Solo
Izanami
Izanami
x_turk0o87
Izanami
Level 28
God Stats
40W - 29L
1,520 SR
Queue Stats
113W - 140L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
5 / 10 / 7
9,936
414
4,935
17,510
6,383
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
9 / 11 / 6
11,237
468
16,518
19,347
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
16
4 / 5 / 9
10,930
455
8,982
14,841
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TamanDevil
Bellona
15
7 / 12 / 5
11,670
486
16,315
21,597
18,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
sendweche228
Gilgamesh
14
1 / 10 / 10
10,053
419
11,775
22,001
15,830
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ainghel
Cernunnos
20
26 / 4 / 9
14,632
610
31,984
24,884
10,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 8 / 23
10,667
444
5,873
19,756
17,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Not2rleif
Ratatoskr
17
10 / 3 / 11
11,958
498
13,028
16,924
6,044
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
popivitch01
Discordia
16
4 / 4 / 15
11,488
479
11,906
11,659
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
x_turk0o87
Izanami
16
3 / 9 / 11
11,490
479
10,355
16,531
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
115
26
Kills
46
48
Deaths
28
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ainghel
Cernunnos
26
4
9
7.63
L
Hun Batz
5
10
7
0.85
L
9
11
6
1.09
W
3
8
23
1.81
L
Neith
4
5
9
1.7
W
Ratatoskr
Not2rleif
Ratatoskr
10
3
11
5.17
L
Bellona
TamanDevil
Bellona
7
12
5
0.79
W
Discordia
popivitch01
Discordia
4
4
15
2.88
L
Gilgamesh
sendweche228
Gilgamesh
1
10
10
0.6
W
Izanami
x_turk0o87
Izanami
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,525
Damage
73,146
95,296
Taken
89,754
54,419
Mitigated
43,508
7,865
Healing
27,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ainghel
Cernunnos
31,984
22,098
0
14,798
24,884
10,699
4,877
700
24,184
0
89,595
L
Hun Batz
4,935
1,596
0
50
17,510
6,383
448
2,049
15,401
0
31,710
L
16,518
3,024
0
3,954
19,347
6,798
205
4,928
14,098
0
46,941
W
5,873
1,301
255
2,220
19,756
17,876
279
506
19,250
12,172
0
L
Neith
8,982
1,816
300
1,971
14,841
6,540
1,191
1,483
13,240
0
52,559
W
Ratatoskr
Not2rleif
Ratatoskr
13,028
3,916
0
3,694
16,924
6,044
872
1,645
15,279
0
72,887
L
Bellona
TamanDevil
Bellona
16,315
4,599
0
1,012
21,597
18,868
1,687
5,402
15,773
0
50,438
W
Discordia
popivitch01
Discordia
11,906
265
0
2,317
11,659
3,418
311
1,300
10,359
61,318
0
L
Gilgamesh
sendweche228
Gilgamesh
11,775
1,610
0
578
22,001
15,830
336
2,872
19,005
7,949
32,476
W
Izanami
x_turk0o87
Izanami
10,355
6,896
0
4,051
16,531
5,471
5,436
1,009
15,522
0
75,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,826
Gold Earned
60,235
323
Minions Killed
438
0
Camps Cleared
0
2,196,723
Distance Traveled
2,206,935
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,632
610
113
5
0
413,197
0
L
Hun Batz
9,936
414
49
2
0
422,461
2
L
Da Ji
11,237
468
48
2
0
444,648
2
W
Geb
10,667
444
12
1
0
428,261
3
L
Neith
10,930
455
99
4
0
431,432
4
W
Ratatoskr
11,958
498
81
3
0
507,615
1
L
Bellona
11,670
486
73
3
0
438,850
1
W
Discordia
11,488
479
107
4
0
457,296
5
L
Gilgamesh
10,053
419
54
2
0
459,332
3
W
Izanami
11,490
479
125
5
0
400,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role