Player Matchup

Hel
Hel
Aryakonda
Hel
Level 28
God Stats
21W - 25L
1,557 SR
Queue Stats
155W - 185L
1,528 Elo+
Party 1
Loki
Loki
GManubisTR
Loki
Level 20
God Stats
11W - 6L
1,672 SR
Queue Stats
65W - 77L
1,473 Elo+
Solo
Olorun
Olorun
Not_U46
Olorun
Level 4
God Stats
1W - 6L
1,699 SR
Queue Stats
2W - 7L
1,470 Elo+
Solo
Athena
Athena
R3neg4de24
Athena
Level 29
God Stats
2W - 2L
1,682 SR
Queue Stats
176W - 199L
1,534 Elo+
Party 1
Achilles
Achilles
Smellona
Achilles
Level 26
God Stats
28W - 26L
1,543 SR
Queue Stats
133W - 144L
1,572 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,515 Elo+

VS

Team Averages
Level 19
1,463 SR
1,548 Elo+
Arachne
Arachne
Ceraphiri
Arachne
Level 16
God Stats
3W - 0L
1,950 SR
Queue Stats
3W - 5L
1,609 Elo+
Solo
Neith
Neith
Derrok
Neith
Level 28
God Stats
33W - 32L
1,605 SR
Queue Stats
99W - 106L
1,502 Elo+
Solo
Bellona
Bellona
Jussi664
Bellona
Level 5
God Stats
1W - 2L
1,262 SR
Queue Stats
5W - 2L
1,688 Elo+
Solo
Ra
Ra
lilPsychö
Ra
Level 16
God Stats
1W - 0L
1,281 SR
Queue Stats
22W - 15L
1,476 Elo+
Solo
Odin
Odin
火云邪神111
Odin
Level 29
God Stats
3W - 4L
1,217 SR
Queue Stats
107W - 113L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,753
626
1,526
1,659
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 1 / 1
4,180
697
1,220
3,626
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Not_U46
Olorun
1
0 / 0 / 0
2,709
452
0
0
0
Athena
R3neg4de24
Athena
5
0 / 0 / 2
3,353
559
1,537
2,913
1,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Smellona
Achilles
7
1 / 3 / 0
3,951
659
2,565
5,169
2,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ceraphiri
Arachne
8
4 / 0 / 0
5,115
853
2,548
3,411
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
Derrok
Neith
6
0 / 1 / 0
3,581
597
1,734
2,030
667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Jussi664
Bellona
6
0 / 1 / 1
3,638
606
948
2,681
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 1 / 1
4,032
672
657
1,935
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,731
622
708
2,601
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
4
4
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Arachne
Ceraphiri
Arachne
4
0
0
4
W
Neith
Derrok
Neith
0
1
0
0
L
2
1
1
2.5
W
Bellona
Jussi664
Bellona
0
1
1
0.5
L
Olorun
Not_U46
Olorun
0
0
0
0
L
Athena
R3neg4de24
Athena
0
0
2
1
L
Achilles
Smellona
Achilles
1
3
0
0.33
W
0
1
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,848
Damage
6,595
13,367
Taken
12,658
4,351
Mitigated
4,841
5,101
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,526
236
136
1,189
1,659
292
0
41
1,618
11,941
0
W
Arachne
Ceraphiri
Arachne
2,548
1,880
0
2,249
3,411
1,165
0
90
3,173
0
24,777
W
Neith
Derrok
Neith
1,734
683
0
582
2,030
667
792
811
1,177
0
17,272
L
1,220
301
0
1,686
3,626
827
0
442
3,132
0
14,841
W
Bellona
Jussi664
Bellona
948
340
0
957
2,681
1,578
74
0
2,464
0
8,287
L
Olorun
Not_U46
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Athena
R3neg4de24
Athena
1,537
759
0
780
2,913
1,081
0
146
2,767
7,853
0
L
Achilles
Smellona
Achilles
2,565
602
0
1,310
5,169
2,151
0
0
5,169
0
13,258
W
657
272
59
452
1,935
497
409
786
1,015
13,696
0
W
708
310
0
988
2,601
934
110
1,118
1,421
24
7,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,946
Gold Earned
20,097
106
Minions Killed
171
0
Camps Cleared
0
491,996
Distance Traveled
614,606
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,753
626
21
4
0
133,122
0
W
Arachne
5,115
853
61
10
0
131,993
3
W
Neith
3,581
597
30
5
0
119,965
2
L
Loki
4,180
697
39
7
0
137,533
0
W
Bellona
3,638
606
17
3
0
119,111
0
L
Olorun
2,709
452
0
0
0
0
0
L
Athena
3,353
559
16
3
0
107,611
1
L
Achilles
3,951
659
30
5
0
113,730
1
W
Ra
4,032
672
42
7
0
124,388
1
W
Odin
3,731
622
21
4
0
119,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role