Player Matchup

Bacchus
Bacchus
C0ffeeGames
Bacchus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,517 Elo+
Solo
Fenrir
Fenrir
ChillVibes02
Fenrir
Level 61
God Stats
38W - 25L
1,636 SR
Queue Stats
113W - 121L
1,535 Elo+
Solo
King Arthur
King Arthur
IroncladDock09
King Arthur
Level 104
God Stats
3W - 0L
1,888 SR
Queue Stats
113W - 127L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SomthingFunny14
Ah Muzen Cab
Level 120
God Stats
2W - 1L
1,298 SR
Queue Stats
453W - 450L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
switchblayde101
Baron Samedi
Level 124
God Stats
9W - 5L
1,574 SR
Queue Stats
304W - 304L
1,508 Elo+
Party 1
Team Averages
Level 97
1,579 SR
1,502 Elo+

VS

Team Averages
Level 106
1,518 SR
1,477 Elo+
Cliodhna
Cliodhna
Exstoplay5
Cliodhna
Level 145
God Stats
15W - 22L
1,430 SR
Queue Stats
237W - 264L
1,499 Elo+
Solo
Skadi
Skadi
Hard Kleenex
Skadi
Level 79
God Stats
26W - 12L
1,657 SR
Queue Stats
58W - 43L
1,514 Elo+
Party 2
Ra
Ra
IV ShockZz VI
Ra
Level 102
God Stats
1W - 4L
1,226 SR
Queue Stats
125W - 110L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
Xxl Vahn lxX
Zhong Kui
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
298W - 293L
1,419 Elo+
Solo
Geb
Geb
kevinsg007
Geb
Level 100
God Stats
12W - 8L
1,777 SR
Queue Stats
175W - 168L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C0ffeeGames
Bacchus
12
1 / 2 / 7
7,543
503
4,057
10,946
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
10 / 4 / 3
9,518
635
9,034
14,560
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
IroncladDock09
King Arthur
11
1 / 3 / 2
7,292
486
6,964
10,199
7,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SomthingFunny14
Ah Muzen Cab
14
7 / 2 / 2
8,511
567
11,226
9,104
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
switchblayde101
Baron Samedi
14
2 / 1 / 8
8,594
573
12,257
11,481
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Exstoplay5
Cliodhna
13
3 / 5 / 2
8,232
549
8,112
11,559
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 1
6,898
460
6,882
11,588
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 1
7,378
492
4,422
10,418
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Xxl Vahn lxX
Zhong Kui
13
3 / 4 / 2
7,782
519
8,645
12,242
13,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 1 / 3
7,347
490
7,120
12,134
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
12
12
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
C0ffeeGames
Bacchus
1
2
7
2.25
W
Fenrir
10
4
3
2.88
L
Cliodhna
Exstoplay5
Cliodhna
3
5
2
0.8
L
0
5
1
0.1
L
3
6
1
0.58
W
King Arthur
IroncladDock09
King Arthur
1
3
2
0.67
W
Ah Muzen Cab
SomthingFunny14
Ah Muzen Cab
7
2
2
4
L
Zhong Kui
Xxl Vahn lxX
Zhong Kui
3
4
2
1
L
3
1
3
4.5
W
Baron Samedi
switchblayde101
Baron Samedi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
35,181
56,290
Taken
57,941
30,697
Mitigated
34,444
20,858
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
C0ffeeGames
Bacchus
4,057
409
600
3,439
10,946
9,600
468
2,968
7,901
11,126
0
W
Fenrir
9,034
2,500
0
5,875
14,560
5,594
0
3,988
10,476
0
59,435
L
Cliodhna
Exstoplay5
Cliodhna
8,112
1,050
0
2,955
11,559
3,907
0
2,657
8,726
0
48,407
L
6,882
2,892
0
3,398
11,588
3,048
0
3,395
8,063
0
48,191
L
4,422
26
82
2,212
10,418
3,559
0
4,527
5,566
39,974
0
W
King Arthur
IroncladDock09
King Arthur
6,964
580
0
125
10,199
7,849
0
4,420
5,730
0
33,594
W
Ah Muzen Cab
SomthingFunny14
Ah Muzen Cab
11,226
4,356
0
3,693
9,104
3,149
2,326
4,216
4,846
0
56,954
L
Zhong Kui
Xxl Vahn lxX
Zhong Kui
8,645
957
0
4,518
12,242
13,574
0
1,354
10,853
48,355
0
L
7,120
556
0
2,963
12,134
10,356
0
3,557
8,419
22,773
0
W
Baron Samedi
switchblayde101
Baron Samedi
12,257
1,132
993
6,133
11,481
4,505
928
4,168
7,150
55,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
37,637
366
Minions Killed
398
0
Camps Cleared
0
1,458,744
Distance Traveled
1,349,643
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,543
503
18
1
0
292,016
8
W
Fenrir
9,518
635
87
6
0
313,879
3
L
Cliodhna
8,232
549
90
6
0
294,191
1
L
Skadi
6,898
460
119
8
0
256,483
5
L
Ra
7,378
492
79
5
0
276,363
1
W
King Arthur
7,292
486
61
4
0
304,436
3
W
Ah Muzen Cab
8,511
567
102
7
0
285,512
4
L
Zhong Kui
7,782
519
97
6
0
240,252
2
L
Geb
7,347
490
13
1
0
282,354
3
W
Baron Samedi
8,594
573
98
7
0
262,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role