Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
QuincyVW
Baron Samedi
Level 122
God Stats
13W - 13L
1,548 SR
Queue Stats
159W - 187L
1,425 Elo+
Party 1
Izanami
Izanami
Rhorima
Izanami
Level 103
God Stats
12W - 7L
1,611 SR
Queue Stats
752W - 765L
1,530 Elo+
Solo
Fenrir
Fenrir
Shadow1974
Fenrir
Level 84
God Stats
12W - 3L
1,632 SR
Queue Stats
36W - 36L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
Smetjen
Erlang Shen
Level 59
God Stats
1W - 3L
1,157 SR
Queue Stats
1W - 7L
1,083 Elo+
Party 1
Team Averages
Level 99
1,489 SR
1,408 Elo+

VS

Team Averages
Level 111
1,440 SR
1,399 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Gmo21
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,202 Elo+
Solo
Mercury
Mercury
Pépinlebref
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 3
Tiamat
Tiamat
Xtrem ZolLDiiaH
Tiamat
Level 158
God Stats
31W - 35L
1,577 SR
Queue Stats
529W - 558L
1,535 Elo+
Party 2
Cupid
Cupid
vadarki
Cupid
Level 106
God Stats
0W - 2L
1,123 SR
Queue Stats
95W - 97L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 0
6,851
623
2,647
4,595
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
QuincyVW
Baron Samedi
10
3 / 1 / 4
6,194
563
3,365
5,893
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rhorima
Izanami
11
3 / 1 / 4
6,254
569
8,817
5,667
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Shadow1974
Fenrir
10
3 / 0 / 3
6,103
555
3,512
4,899
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Smetjen
Erlang Shen
11
1 / 0 / 1
6,052
550
2,541
3,699
2,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
5,112
465
2,016
5,779
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Gmo21
Ymir
7
0 / 4 / 0
4,463
406
3,395
8,998
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Pépinlebref
Mercury
9
0 / 2 / 0
5,183
471
851
7,221
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 0
6,069
552
5,487
5,807
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
vadarki
Cupid
8
0 / 3 / 2
4,719
429
2,502
5,771
1,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
L
Chaac
 
Chaac
0
2
0
0
L
Ymir
Gmo21
Ymir
0
4
0
0
L
Mercury
Pépinlebref
Mercury
0
2
0
0
W
Baron Samedi
QuincyVW
Baron Samedi
3
1
4
5
W
Izanami
Rhorima
Izanami
3
1
4
5
W
Fenrir
Shadow1974
Fenrir
3
0
3
4.5
W
Erlang Shen
Smetjen
Erlang Shen
1
0
1
1.5
L
2
3
0
0.67
L
Cupid
vadarki
Cupid
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,882
Damage
14,251
24,753
Taken
33,576
12,397
Mitigated
12,128
10,837
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,647
248
0
2,329
4,595
1,549
438
3,258
957
0
37,505
L
Chaac
 
Chaac
2,016
411
0
1,953
5,779
3,203
204
0
5,779
0
21,271
L
Ymir
Gmo21
Ymir
3,395
361
0
1,124
8,998
3,857
0
2,081
6,917
14,184
0
L
Mercury
Pépinlebref
Mercury
851
297
0
2,938
7,221
1,802
0
382
6,839
0
25,762
W
Baron Samedi
QuincyVW
Baron Samedi
3,365
398
593
2,054
5,893
4,761
50
2,896
2,949
15,924
0
W
Izanami
Rhorima
Izanami
8,817
7,777
0
1,317
5,667
1,896
990
2,132
3,503
0
50,016
W
Fenrir
Shadow1974
Fenrir
3,512
723
0
3,213
4,899
1,597
88
153
4,644
0
27,546
W
Erlang Shen
Smetjen
Erlang Shen
2,541
740
0
1,331
3,699
2,594
0
0
3,467
0
24,371
L
5,487
357
0
1,496
5,807
2,262
0
153
5,654
30,253
0
L
Cupid
vadarki
Cupid
2,502
1,348
176
1,722
5,771
1,004
0
749
5,022
0
14,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
25,546
332
Minions Killed
232
0
Camps Cleared
0
968,916
Distance Traveled
976,136
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,851
623
96
9
0
203,243
4
L
Chaac
5,112
465
41
4
0
207,466
2
L
Ymir
4,463
406
16
1
0
167,903
1
L
Mercury
5,183
471
69
6
0
203,445
2
W
Baron Samedi
6,194
563
30
3
0
185,158
3
W
Izanami
6,254
569
97
9
0
167,958
1
W
Fenrir
6,103
555
44
4
0
228,266
0
W
Erlang Shen
6,052
550
65
6
0
184,291
3
L
Tiamat
6,069
552
72
7
0
197,357
1
L
Cupid
4,719
429
34
3
0
199,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role