Player Matchup

Gilgamesh
Gilgamesh
Nocapeamosfeka
Gilgamesh
Level 27
God Stats
37W - 28L
1,593 SR
Queue Stats
144W - 137L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
Tommhawk14
Hun Batz
Level 80
God Stats
6W - 5L
1,482 SR
Queue Stats
102W - 136L
1,432 Elo+
Solo
Hel
Hel
killerjro5
Hel
Level 114
God Stats
2W - 3L
1,562 SR
Queue Stats
106W - 90L
1,547 Elo+
Party 1
Team Averages
Level 74
1,546 SR
1,482 Elo+

VS

Team Averages
Level 50
1,572 SR
1,478 Elo+
Ares
Ares
DirtyDjon
Ares
Level 14
God Stats
1W - 1L
1,815 SR
Queue Stats
28W - 20L
1,482 Elo+
Solo
Charybdis
Charybdis
alfredorecus
Charybdis
Level 89
God Stats
8W - 19L
1,348 SR
Queue Stats
282W - 290L
1,455 Elo+
Solo
Zeus
Zeus
landed-gaoler2
Zeus
Level 46
God Stats
63W - 63L
1,551 SR
Queue Stats
303W - 314L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nocapeamosfeka
Gilgamesh
17
4 / 3 / 5
13,097
624
10,616
21,645
15,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
Tommhawk14
Hun Batz
17
8 / 7 / 4
14,205
676
14,654
22,254
8,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 8 / 5
12,408
591
16,705
19,936
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 7 / 8
13,837
659
12,243
24,447
23,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
alfredorecus
Charybdis
18
4 / 4 / 10
14,074
670
13,735
18,808
7,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 3 / 6
14,691
700
30,695
10,963
3,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
18
18
Deaths
14
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
4
7
8
1.14
L
Gilgamesh
Nocapeamosfeka
Gilgamesh
4
3
5
2.17
L
Hun Batz
Tommhawk14
Hun Batz
8
7
4
1.43
W
Charybdis
alfredorecus
Charybdis
4
4
10
2.25
L
2
8
5
0.56
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,975
Damage
56,673
63,835
Taken
54,218
31,468
Mitigated
34,915
18,698
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,243
321
0
1,791
24,447
23,969
421
7,078
17,369
28,705
0
L
Gilgamesh
Nocapeamosfeka
Gilgamesh
10,616
2,702
0
595
21,645
15,092
300
13,495
8,150
0
23,217
L
Hun Batz
Tommhawk14
Hun Batz
14,654
2,269
0
77
22,254
8,823
725
14,416
7,838
124
48,439
W
Charybdis
alfredorecus
Charybdis
13,735
6,283
0
1,787
18,808
7,407
2,276
7,445
11,363
0
69,386
L
16,705
1,427
10,178
7,848
19,936
7,553
620
15,671
4,265
80,019
0
W
30,695
453
0
895
10,963
3,539
842
3,590
7,373
73,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
42,602
226
Minions Killed
233
10
Camps Cleared
7
1,155,283
Distance Traveled
1,060,644
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,837
659
22
1
1
370,827
0
L
Gilgamesh
13,097
624
36
2
0
426,488
0
L
Hun Batz
14,205
676
59
3
2
359,802
7
W
Charybdis
14,074
670
111
5
3
357,057
3
L
Hel
12,408
591
131
6
8
368,993
3
W
Zeus
14,691
700
100
5
3
332,760
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role