Player Matchup

Yemoja
Yemoja
DS xYutatu16
Yemoja
Level 86
God Stats
17W - 27L
1,329 SR
Queue Stats
496W - 584L
1,409 Elo+
Party 2
Hachiman
Hachiman
DeskBlek Origin
Hachiman
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 218L
1,481 Elo+
Party 2
Apollo
Apollo
Thaals
Apollo
Level 69
God Stats
26W - 27L
1,560 SR
Queue Stats
376W - 446L
1,481 Elo+
Solo
Pele
Pele
ZamohT_SocraM
Pele
Level 47
God Stats
7W - 6L
1,624 SR
Queue Stats
165W - 160L
1,391 Elo+
Solo
Sol
Sol
vacaatolada666
Sol
Level 89
God Stats
5W - 14L
1,222 SR
Queue Stats
209W - 263L
1,400 Elo+
Solo
Team Averages
Level 74
1,447 SR
1,432 Elo+

VS

Team Averages
Level 47
1,448 SR
1,370 Elo+
Vulcan
Vulcan
Andregame007
Vulcan
Level 67
God Stats
3W - 5L
1,505 SR
Queue Stats
262W - 347L
1,382 Elo+
Party 3
Heimdallr
Heimdallr
Matii27
Heimdallr
Level 41
God Stats
36W - 36L
1,508 SR
Queue Stats
100W - 154L
1,356 Elo+
Solo
Bacchus
Bacchus
Nickvariado
Bacchus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 271L
1,425 Elo+
Party 3
Mulan
Mulan
O nilista
Mulan
Level 34
God Stats
7W - 14L
1,334 SR
Queue Stats
57W - 96L
1,315 Elo+
Party 1
Awilix
Awilix
shunkcobra1
Awilix
Level 47
God Stats
5W - 7L
1,394 SR
Queue Stats
13W - 21L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 3 / 4
6,922
494
3,200
9,680
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
11
2 / 3 / 6
6,786
485
7,658
9,097
3,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
Thaals
Apollo
12
2 / 3 / 1
7,087
506
3,945
8,827
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 1 / 2
9,151
654
10,130
7,458
2,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
6 / 1 / 4
8,336
595
7,181
8,809
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 4 / 1
8,070
576
10,405
6,720
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Matii27
Heimdallr
14
3 / 3 / 3
8,189
585
5,225
8,242
2,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Nickvariado
Bacchus
10
3 / 2 / 4
7,460
533
5,889
12,269
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
O nilista
Mulan
11
0 / 7 / 0
6,531
467
5,252
12,425
7,845
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
9
2 / 5 / 1
6,306
450
3,599
10,350
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
10
11
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
1
0.63
W
Yemoja
1
3
4
1
W
Hachiman
2
3
6
1.67
L
Heimdallr
Matii27
Heimdallr
3
3
3
1.5
L
Bacchus
Nickvariado
Bacchus
3
2
4
2.5
L
Mulan
O nilista
Mulan
0
7
0
0
W
Apollo
Thaals
Apollo
2
3
1
0.83
W
10
1
2
11
L
Awilix
2
5
1
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,114
Damage
30,370
43,871
Taken
50,006
14,811
Mitigated
26,222
17,139
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,405
1,446
0
0
6,720
2,185
748
2,800
3,920
51,259
0
W
Yemoja
3,200
0
941
2,407
9,680
3,046
123
7,503
1,767
34,787
0
W
Hachiman
7,658
3,879
355
3,304
9,097
3,044
0
3,016
6,039
0
27,987
L
Heimdallr
Matii27
Heimdallr
5,225
3,358
0
2,211
8,242
2,871
912
10
8,232
0
60,726
L
Bacchus
Nickvariado
Bacchus
5,889
659
304
3,604
12,269
10,626
32
468
11,801
17,443
0
L
Mulan
O nilista
Mulan
5,252
359
58
2,761
12,425
7,845
88
5,455
6,970
0
31,240
W
Apollo
Thaals
Apollo
3,945
2,304
0
2,966
8,827
3,348
958
2,238
6,589
0
42,586
W
10,130
2,366
0
2,184
7,458
2,473
342
1,190
6,230
0
64,391
L
Awilix
3,599
1,824
0
1,725
10,350
2,695
250
1,648
8,702
0
20,643
W
7,181
2,508
0
4,982
8,809
2,900
1,487
1,791
6,952
38,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
36,556
395
Minions Killed
328
0
Camps Cleared
0
1,455,996
Distance Traveled
1,358,702
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,070
576
95
7
0
252,953
1
W
Yemoja
6,922
494
69
5
0
282,611
2
W
Hachiman
6,786
485
43
3
0
287,848
5
L
Heimdallr
8,189
585
113
8
0
252,900
4
L
Bacchus
7,460
533
18
1
0
276,998
0
L
Mulan
6,531
467
64
5
0
257,929
2
W
Apollo
7,087
506
79
6
0
326,617
4
W
Pele
9,151
654
124
9
0
316,856
0
L
Awilix
6,306
450
38
3
0
317,922
0
W
Sol
8,336
595
80
6
0
242,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role