Player Matchup

Sun Wukong
Sun Wukong
ByJorgell_HD
Sun Wukong
Level 22
God Stats
3W - 4L
1,549 SR
Queue Stats
37W - 49L
1,311 Elo+
Party 3
Chiron
Chiron
LucasC5588
Chiron
Level 14
God Stats
10W - 12L
1,530 SR
Queue Stats
16W - 24L
1,290 Elo+
Party 3
Baba Yaga
Baba Yaga
OsiedlowyDruid
Baba Yaga
Level 35
God Stats
2W - 3L
1,516 SR
Queue Stats
39W - 60L
1,320 Elo+
Party 1
Sol
Sol
Vin696
Sol
Level 18
God Stats
6W - 5L
1,465 SR
Queue Stats
61W - 67L
1,348 Elo+
Party 1
Anhur
Anhur
elesemiak47
Anhur
Level 29
God Stats
2W - 2L
1,567 SR
Queue Stats
32W - 37L
1,348 Elo+
Party 1
Team Averages
Level 24
1,525 SR
1,324 Elo+

VS

Team Averages
Level 34
1,605 SR
1,380 Elo+
Nike
Nike
MK dat angle
Nike
Level 26
God Stats
8W - 1L
1,975 SR
Queue Stats
87W - 71L
1,437 Elo+
Solo
Ratatoskr
Ratatoskr
Papa--Crow
Ratatoskr
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 77L
1,347 Elo+
Party 2
The Morrigan
The Morrigan
Purgerator4
The Morrigan
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 117L
1,345 Elo+
Party 2
Yemoja
Yemoja
Rainbowwolf91
Yemoja
Level 8
God Stats
4W - 3L
1,357 SR
Queue Stats
23W - 32L
1,341 Elo+
Party 2
Skadi
Skadi
TurkeyLikki
Skadi
Level 30
God Stats
2W - 0L
1,693 SR
Queue Stats
31W - 18L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByJorgell_HD
Sun Wukong
15
4 / 10 / 1
9,644
459
8,860
20,746
9,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
LucasC5588
Chiron
14
1 / 10 / 2
8,769
418
5,717
14,036
4,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
OsiedlowyDruid
Baba Yaga
11
0 / 4 / 0
7,600
362
4,135
9,785
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Vin696
Sol
16
2 / 10 / 1
10,184
485
9,509
16,575
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 9 / 1
10,218
487
8,964
16,510
5,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 4
13,371
637
14,009
14,588
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
Papa--Crow
Ratatoskr
17
2 / 2 / 11
10,907
519
6,884
15,767
7,059
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
Purgerator4
The Morrigan
20
13 / 1 / 5
13,397
638
14,294
9,700
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 5
10,483
499
3,418
15,944
14,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
10 / 4 / 7
12,104
576
14,989
11,451
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
12
Kills
43
43
Deaths
13
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ByJorgell_HD
Sun Wukong
4
10
1
0.45
L
Chiron
LucasC5588
Chiron
1
10
2
0.2
W
14
1
4
16
L
Baba Yaga
OsiedlowyDruid
Baba Yaga
0
4
0
0
W
Ratatoskr
Papa--Crow
Ratatoskr
2
2
11
3.75
W
The Morrigan
Purgerator4
The Morrigan
13
1
5
15.5
W
4
5
5
1.3
W
10
4
7
3.38
L
Sol
Vin696
Sol
2
10
1
0.25
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,185
Damage
53,594
77,652
Taken
67,450
29,092
Mitigated
40,761
13,630
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ByJorgell_HD
Sun Wukong
8,860
3,150
0
3,075
20,746
9,173
366
4,857
15,533
0
59,819
L
Chiron
LucasC5588
Chiron
5,717
1,962
132
2,064
14,036
4,087
1,388
4,610
9,335
0
33,622
W
14,009
2,757
0
1,064
14,588
12,502
2,614
4,544
10,036
8,423
66,029
L
Baba Yaga
OsiedlowyDruid
Baba Yaga
4,135
243
0
1,955
9,785
3,220
818
3,071
6,591
30,909
0
W
Ratatoskr
Papa--Crow
Ratatoskr
6,884
3,357
0
4,857
15,767
7,059
168
1,747
14,020
0
80,108
W
The Morrigan
Purgerator4
The Morrigan
14,294
3,116
0
1,916
9,700
4,323
1,997
2,700
6,648
90,603
4,126
W
3,418
569
878
2,667
15,944
14,035
2,332
1,332
14,612
27,994
0
W
14,989
6,099
0
2,057
11,451
2,842
6,591
2,033
9,378
0
67,245
L
Sol
Vin696
Sol
9,509
3,403
0
4,182
16,575
6,675
882
3,163
12,894
51,905
4,857
L
8,964
3,661
0
2,222
16,510
5,937
0
2,954
13,503
0
50,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,415
Gold Earned
60,262
406
Minions Killed
601
0
Camps Cleared
0
1,721,194
Distance Traveled
2,027,410
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,644
459
93
4
0
383,745
0
L
Chiron
8,769
418
57
3
0
376,933
0
W
Nike
13,371
637
133
6
0
425,035
0
L
Baba Yaga
7,600
362
49
2
0
241,449
0
W
Ratatoskr
10,907
519
115
5
0
466,573
3
W
The Morrigan
13,397
638
188
9
0
425,989
1
W
Yemoja
10,483
499
46
2
0
335,086
1
W
Skadi
12,104
576
119
6
0
374,727
1
L
Sol
10,184
485
122
6
0
377,790
0
L
Anhur
10,218
487
85
4
0
341,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role