Player Matchup

Artio
Artio
BobbleHead19
Artio
Level 81
God Stats
0W - 2L
1,505 SR
Queue Stats
162W - 164L
1,487 Elo+
Party 2
Vamana
Vamana
DaddyButtLove
Vamana
Level 128
God Stats
0W - 1L
1,728 SR
Queue Stats
133W - 115L
1,503 Elo+
Party 2
Izanami
Izanami
ketsuCat
Izanami
Level 15
God Stats
1W - 3L
1,562 SR
Queue Stats
5W - 13L
1,353 Elo+
Party 2
Team Averages
Level 75
1,598 SR
1,448 Elo+

VS

Team Averages
Level 37
1,454 SR
1,431 Elo+
Jormungandr
Jormungandr
Surtur447
Jormungandr
Level 5
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 3L
1,140 Elo+
Solo
Sol
Sol
gn0shi
Sol
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
thedojo11
Neith
Level 102
God Stats
31W - 27L
1,570 SR
Queue Stats
167W - 147L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
9,201
613
7,401
20,130
25,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 3
9,779
652
10,246
20,194
19,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
ketsuCat
Izanami
13
2 / 3 / 4
9,320
621
13,623
11,917
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Surtur447
Jormungandr
12
2 / 5 / 6
9,759
651
5,614
14,993
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
gn0shi
Sol
13
1 / 2 / 8
9,001
600
12,480
8,103
2,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
thedojo11
Neith
14
7 / 2 / 3
10,242
683
18,075
11,269
3,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
10
10
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
5
4
3
1.63
W
Jormungandr
Surtur447
Jormungandr
2
5
6
1
W
Sol
gn0shi
Sol
1
2
8
2.5
L
Izanami
ketsuCat
Izanami
2
3
4
1.33
W
Neith
thedojo11
Neith
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,270
Damage
36,169
52,241
Taken
34,365
50,687
Mitigated
19,978
17,367
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
1,408
1,534
4,957
20,130
25,915
116
7,427
12,703
12,394
0
L
10,246
3,799
0
7,587
20,194
19,630
515
7,112
13,082
0
41,419
W
Jormungandr
Surtur447
Jormungandr
5,614
1,645
1,277
5,199
14,993
13,760
190
1,988
12,620
16,801
0
W
Sol
gn0shi
Sol
12,480
2,930
0
920
8,103
2,264
714
1,890
5,966
29,651
0
L
Izanami
ketsuCat
Izanami
13,623
9,798
0
3,289
11,917
5,142
1,872
4,320
7,597
0
42,802
W
Neith
thedojo11
Neith
18,075
6,825
0
2,119
11,269
3,954
765
3,523
7,406
0
40,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
29,002
143
Minions Killed
132
6
Camps Cleared
2
793,573
Distance Traveled
744,354
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,201
613
9
1
1
270,899
4
L
Vamana
9,779
652
55
4
4
289,976
4
W
Jormungandr
9,759
651
21
1
0
235,002
5
W
Sol
9,001
600
51
3
0
256,368
0
L
Izanami
9,320
621
79
5
1
232,698
0
W
Neith
10,242
683
60
4
2
252,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role