Player Matchup

Tsukuyomi
Tsukuyomi
BigDaddyBuddha69
Tsukuyomi
Level 78
God Stats
1W - 2L
1,362 SR
Queue Stats
113W - 116L
1,492 Elo+
Party 1
Hades
Hades
Legendofloso
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,412 Elo+
Solo
Ullr
Ullr
Natzu_Uchiha
Ullr
Level 19
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 6L
1,419 Elo+
Party 1
Tyr
Tyr
th3greyt4nk_Z8
Tyr
Level 8
God Stats
0W - 1L
1,248 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wC-Juanny
Cthulhu
Level 16
God Stats
1W - 3L
1,504 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 1
Team Averages
Level 27
1,377 SR
1,427 Elo+

VS

Team Averages
Level 24
1,327 SR
1,315 Elo+
Izanami
Izanami
DarkNightray_50c
Izanami
Level 24
God Stats
21W - 27L
1,441 SR
Queue Stats
264W - 292L
1,290 Elo+
Solo
Hou Yi
Hou Yi
Kenevich
Hou Yi
Level 25
God Stats
2W - 3L
1,443 SR
Queue Stats
141W - 191L
1,336 Elo+
Solo
Charybdis
Charybdis
bouliscool
Charybdis
Level 21
God Stats
8W - 14L
1,109 SR
Queue Stats
106W - 151L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
fenderbenderx
Sun Wukong
Level 25
God Stats
34W - 44L
1,354 SR
Queue Stats
66W - 84L
1,286 Elo+
Solo
Ra
Ra
whutbrahdog
Ra
Level 24
God Stats
14W - 22L
1,286 SR
Queue Stats
75W - 82L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
8 / 1 / 1
9,077
605
9,784
9,722
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
4,823
322
289
4,594
1,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 1
6,243
416
3,063
8,463
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,604
440
5,688
10,130
8,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
wC-Juanny
Cthulhu
7
0 / 3 / 0
5,766
384
1,625
9,823
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,649
510
6,560
3,828
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Kenevich
Hou Yi
11
3 / 2 / 3
6,948
463
4,431
9,483
2,567
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
bouliscool
Charybdis
11
1 / 3 / 3
6,829
455
3,544
8,614
2,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
fenderbenderx
Sun Wukong
12
4 / 3 / 1
7,218
481
5,162
11,482
5,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 3 / 1
7,867
524
8,098
6,349
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
10
Kills
15
15
Deaths
11
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
8
1
1
8.5
W
2
0
4
4
W
Hou Yi
Kenevich
Hou Yi
3
2
3
2.25
L
0
4
0
0
L
0
3
1
0.17
W
Charybdis
bouliscool
Charybdis
1
3
3
0.83
W
Sun Wukong
fenderbenderx
Sun Wukong
4
3
1
1.5
L
2
4
0
0.5
L
Cthulhu
wC-Juanny
Cthulhu
0
3
0
0
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
27,795
42,732
Taken
39,756
19,712
Mitigated
13,425
9,877
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
9,784
2,398
0
5,590
9,722
3,493
321
1,507
8,079
0
58,407
W
6,560
5,205
0
849
3,828
1,164
704
659
3,169
0
47,878
W
Hou Yi
Kenevich
Hou Yi
4,431
1,336
0
2,359
9,483
2,567
0
860
8,623
0
27,725
L
289
206
0
464
4,594
1,451
0
1,436
2,986
7,491
0
L
3,063
1,076
0
1,125
8,463
2,116
0
964
7,397
0
34,794
W
Charybdis
bouliscool
Charybdis
3,544
1,539
129
1,515
8,614
2,239
758
54
8,560
0
32,801
W
Sun Wukong
fenderbenderx
Sun Wukong
5,162
1,327
0
3,413
11,482
5,461
897
173
11,309
0
33,214
L
5,688
621
0
969
10,130
8,467
0
1,597
8,487
171
21,875
L
Cthulhu
wC-Juanny
Cthulhu
1,625
101
969
760
9,823
4,185
0
2,028
7,685
13,072
0
W
8,098
1,701
58
1,613
6,349
1,994
1,774
408
5,941
36,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
36,511
258
Minions Killed
328
0
Camps Cleared
0
1,330,271
Distance Traveled
1,263,631
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,077
605
121
8
0
327,310
2
W
Izanami
7,649
510
96
6
0
258,411
0
W
Hou Yi
6,948
463
41
3
0
262,628
2
L
Hades
4,823
322
12
1
0
157,637
0
L
Ullr
6,243
416
65
4
0
277,736
0
W
Charybdis
6,829
455
61
4
0
245,127
0
W
Sun Wukong
7,218
481
61
4
0
266,139
0
L
Tyr
6,604
440
37
2
0
297,540
1
L
Cthulhu
5,766
384
23
2
0
270,048
0
W
Ra
7,867
524
69
5
0
231,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role