Player Matchup

Discordia
Discordia
GodKroonos
Discordia
Level 79
God Stats
9W - 10L
1,317 SR
Queue Stats
128W - 141L
1,421 Elo+
Party 1
Chaac
Chaac
Redraise
Chaac
Level 72
God Stats
18W - 30L
1,436 SR
Queue Stats
117W - 139L
1,523 Elo+
Party 1
Bastet
Bastet
elsergio000
Bastet
Level 126
God Stats
2W - 0L
1,636 SR
Queue Stats
65W - 68L
1,516 Elo+
Party 1
Team Averages
Level 92
1,463 SR
1,487 Elo+

VS

Team Averages
Level 69
1,532 SR
1,410 Elo+
Neith
Neith
Hagamine
Neith
Level 60
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Olorun
Olorun
SirPanik
Olorun
Level 86
God Stats
6W - 5L
1,682 SR
Queue Stats
202W - 219L
1,509 Elo+
Party 2
Geb
Geb
niknatz99
Geb
Level 61
God Stats
31W - 22L
1,595 SR
Queue Stats
144W - 151L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GodKroonos
Discordia
16
5 / 0 / 14
12,430
731
18,578
6,268
2,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Redraise
Chaac
16
8 / 3 / 12
13,159
774
14,324
20,022
27,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
15
8 / 2 / 8
12,413
730
18,173
16,656
6,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hagamine
Neith
13
2 / 9 / 2
10,197
600
8,388
15,191
5,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
SirPanik
Olorun
14
2 / 7 / 2
10,166
598
13,523
16,792
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 5 / 4
10,346
609
6,277
25,894
24,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
21
Kills
4
5
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
GodKroonos
Discordia
5
0
14
12
L
Neith
Hagamine
Neith
2
9
2
0.33
W
Chaac
Redraise
Chaac
8
3
12
4.67
L
Olorun
SirPanik
Olorun
2
7
2
0.43
W
Bastet
8
2
8
6
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
28,188
42,946
Taken
57,877
36,025
Mitigated
36,903
15,226
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GodKroonos
Discordia
18,578
526
0
2,136
6,268
2,188
567
2,262
4,006
51,874
0
L
Neith
Hagamine
Neith
8,388
3,626
0
2,658
15,191
5,594
0
6,811
8,380
0
31,957
W
Chaac
Redraise
Chaac
14,324
983
0
9,819
20,022
27,599
600
8,639
11,383
0
38,721
L
Olorun
SirPanik
Olorun
13,523
7,562
405
4,065
16,792
6,637
0
5,586
11,206
55,364
5,177
W
Bastet
18,173
6,414
0
3,271
16,656
6,238
1,849
7,371
9,285
0
57,835
L
6,277
663
328
5,948
25,894
24,672
0
6,541
19,353
18,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,002
Gold Earned
30,709
165
Minions Killed
194
6
Camps Cleared
9
979,729
Distance Traveled
800,671
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,430
731
83
5
3
326,016
2
L
Neith
10,197
600
53
3
1
244,578
2
W
Chaac
13,159
774
42
2
0
311,027
4
L
Olorun
10,166
598
120
7
8
248,001
1
W
Bastet
12,413
730
40
2
3
342,686
0
L
Geb
10,346
609
21
1
0
308,092
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role