Player Matchup

Medusa
Medusa
Hanzei
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,435 Elo+
Party 2
Nemesis
Nemesis
blockaaLaFlame
Nemesis
Level 13
God Stats
2W - 2L
1,710 SR
Queue Stats
17W - 29L
1,303 Elo+
Party 1
Tiamat
Tiamat
hexustsk
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,441 Elo+
Solo
Artio
Artio
itsjessemccree
Artio
Level 69
God Stats
0W - 1L
1,835 SR
Queue Stats
179W - 182L
1,495 Elo+
Party 2
Bellona
Bellona
stikara
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,282 Elo+
Party 1
Team Averages
Level 25
1,609 SR
1,391 Elo+

VS

Team Averages
Level 21
1,430 SR
1,476 Elo+
Geb
Geb
DarkFireReaper
Geb
Level 25
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 22L
1,555 Elo+
Party 3
Danzaburou
Danzaburou
EMNacho
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 32L
1,624 Elo+
Party 3
Loki
Loki
Hammmburgler
Loki
Level 12
God Stats
3W - 1L
1,571 SR
Queue Stats
20W - 18L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
SmokingApollo55
Baron Samedi
Level 27
God Stats
2W - 3L
1,295 SR
Queue Stats
17W - 24L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
Wolfentrilo
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 38L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hanzei
Medusa
17
2 / 15 / 3
11,185
932
9,050
25,035
9,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 7 / 5
11,077
923
11,826
20,482
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
hexustsk
Tiamat
16
2 / 7 / 2
10,258
855
11,124
17,012
9,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 5
11,243
937
7,323
29,054
29,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
stikara
Bellona
17
1 / 4 / 4
10,254
855
10,354
23,518
23,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 31
11,527
961
14,951
15,528
20,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
EMNacho
Danzaburou
20
19 / 2 / 14
14,355
1,196
39,886
13,920
7,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 20
12,062
1,005
13,890
9,381
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
SmokingApollo55
Baron Samedi
19
1 / 1 / 17
11,643
970
12,072
5,444
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Wolfentrilo
Gilgamesh
19
12 / 1 / 17
13,233
1,103
27,077
15,115
17,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
135
7
Kills
36
36
Deaths
7
19
Assists
99
Player
Kills
Deaths
Assists
KDA
W
0
1
31
15.5
W
Danzaburou
EMNacho
Danzaburou
19
2
14
13
W
4
2
20
7
L
Medusa
Hanzei
Medusa
2
15
3
0.23
W
Baron Samedi
SmokingApollo55
Baron Samedi
1
1
17
9.5
W
Gilgamesh
Wolfentrilo
Gilgamesh
12
1
17
20.5
L
1
7
5
0.5
L
Tiamat
hexustsk
Tiamat
2
7
2
0.43
L
1
3
5
1.17
L
Bellona
stikara
Bellona
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,677
Damage
107,876
115,101
Taken
59,388
81,471
Mitigated
51,332
10,149
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,951
1,609
0
0
15,528
20,566
0
5,242
10,286
20,631
0
W
Danzaburou
EMNacho
Danzaburou
39,886
26,176
0
5,814
13,920
7,153
0
2,629
11,291
0
58,364
W
13,890
3,584
0
319
9,381
3,806
0
3,329
6,052
0
30,290
L
Medusa
Hanzei
Medusa
9,050
5,039
0
52
25,035
9,613
0
5,608
19,427
0
17,247
W
Baron Samedi
SmokingApollo55
Baron Samedi
12,072
1,944
2,521
1,597
5,444
2,665
0
1,383
4,061
41,462
0
W
Gilgamesh
Wolfentrilo
Gilgamesh
27,077
7,261
89
236
15,115
17,142
0
5,864
9,251
12,483
30,855
L
11,826
3,339
0
996
20,482
9,823
0
6,221
14,261
0
50,972
L
Tiamat
hexustsk
Tiamat
11,124
1,142
0
1,088
17,012
9,184
0
4,432
12,580
19,604
0
L
7,323
804
2,716
4,386
29,054
29,131
0
10,248
18,806
12,247
0
L
Bellona
stikara
Bellona
10,354
1,970
0
911
23,518
23,720
0
8,115
15,403
0
27,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
62,820
158
Minions Killed
206
7
Camps Cleared
10
1,088,338
Distance Traveled
1,189,171
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,527
961
6
1
0
261,088
0
W
Danzaburou
14,355
1,196
58
5
0
210,564
2
W
Loki
12,062
1,005
39
3
2
248,150
3
L
Medusa
11,185
932
18
2
1
181,013
0
W
Baron Samedi
11,643
970
68
6
8
227,403
0
W
Gilgamesh
13,233
1,103
35
3
0
241,966
0
L
Nemesis
11,077
923
76
6
5
265,622
1
L
Tiamat
10,258
855
19
2
1
193,237
0
L
Artio
11,243
937
12
1
0
214,793
0
L
Bellona
10,254
855
33
3
0
233,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role