Player Matchup

Sun Wukong
Sun Wukong
Martyom3
Sun Wukong
Level 108
God Stats
9W - 6L
1,378 SR
Queue Stats
264W - 274L
1,449 Elo+
Party 1
He Bo
He Bo
Ponchoide
He Bo
Level 104
God Stats
2W - 1L
1,307 SR
Queue Stats
244W - 264L
1,464 Elo+
Party 1
Awilix
Awilix
SeriouslyAwful
Awilix
Level 107
God Stats
34W - 32L
1,501 SR
Queue Stats
406W - 407L
1,486 Elo+
Solo
Team Averages
Level 106
1,396 SR
1,466 Elo+

VS

Team Averages
Level 61
1,448 SR
1,483 Elo+
Loki
Loki
BigLittleCthulhu
Loki
Level 15
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mgclolzqt
Heimdallr
Level 154
God Stats
1W - 6L
1,320 SR
Queue Stats
179W - 210L
1,464 Elo+
Solo
Nu Wa
Nu Wa
veyerz3243
Nu Wa
Level 15
God Stats
2W - 7L
1,721 SR
Queue Stats
20W - 34L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Martyom3
Sun Wukong
13
1 / 0 / 9
8,782
627
6,465
10,580
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
Ponchoide
He Bo
14
3 / 1 / 9
9,153
654
6,099
8,797
2,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 0 / 2
9,922
709
9,458
6,959
3,992
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,592
542
4,479
8,866
2,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Mgclolzqt
Heimdallr
12
0 / 3 / 0
7,699
550
8,473
7,905
3,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
12
1 / 5 / 0
8,086
578
8,482
8,958
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
14
Kills
1
1
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Sun Wukong
Martyom3
Sun Wukong
1
0
9
5.5
L
Heimdallr
Mgclolzqt
Heimdallr
0
3
0
0
W
He Bo
Ponchoide
He Bo
3
1
9
7.5
W
10
0
2
11
L
Nu Wa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
21,434
26,336
Taken
25,729
18,269
Mitigated
8,723
4,447
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,479
255
248
258
8,866
2,870
0
2,000
6,646
0
13,797
W
Sun Wukong
Martyom3
Sun Wukong
6,465
633
0
2,157
10,580
11,984
243
3,804
6,776
0
38,149
L
Heimdallr
Mgclolzqt
Heimdallr
8,473
1,874
0
1,197
7,905
3,114
0
1,949
5,683
0
34,567
W
He Bo
Ponchoide
He Bo
6,099
288
0
2,290
8,797
2,293
442
3,243
5,554
29,014
0
W
9,458
2,786
0
0
6,959
3,992
0
1,732
5,227
0
29,351
L
Nu Wa
8,482
1,970
0
662
8,958
2,739
4
2,330
6,286
31,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
23,377
181
Minions Killed
142
7
Camps Cleared
5
913,863
Distance Traveled
777,237
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,592
542
16
1
0
277,833
1
W
Sun Wukong
8,782
627
64
5
0
298,547
1
L
Heimdallr
7,699
550
73
5
1
258,501
4
W
He Bo
9,153
654
67
5
3
265,568
3
W
Awilix
9,922
709
50
4
4
349,748
8
L
Nu Wa
8,086
578
53
4
4
240,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role